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Update: tier 7 warriors,new building levels and Knowledge,upgrades in the Valkyries' Citadel

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Dec 17, 2018, 13:0212/17/18
01/11/17
169

Update: tier 7 warriors,new building levels and Knowledge,upgrades in the Valkyries' Citadel

Update: tier VII warriors, new building levels and Knowledge, upgrades in the Valkyries' Citadel, League of Asgard, and more


 


Added:

• Tier VII warriors

The Fallen, Reaper, Avenger, Punisher, Einarm, and Shadow – warriors without equal are waiting for your orders. Train them, upgrade their stats in the Valkyries' Citadel, and send them into battle without any fear.

• New Knowledge

We have added the Tier VII Troops branch in the Oracle. To learn Knowledge, you'll need a special item – Obsidian.

• Level 35 buildings

Upgrade buildings using the Gold Nugget item. Level 32–35 resource buildings influence not only the economic stats of your Town (resource production and capacity), but also military ones.

• League 7 in Competitions

You now have the opportunity to get into the mightiest League – the League of Asgard – and prove to everyone who is the true master of the North.

Other:

- The requirements for Clan admission have been changed: if you leave your Clan, you'll only be able to rejoin it after 24 hours

- There's been an addition to military reports: you can now see the offense stats against specific troop types

Download now and discuss it in the comments!


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18k
Comments
107
Comments
Dec 17, 2018, 13:0612/17/18
Dec 17, 2018, 13:12(edited)
04/07/17
1350
Wow ...lots of changes ... if that 24 hour to wait until you can  rejoin a clan is for the cvc loophole ... it's not going to be long enough to help ... I'm not sure what loophole it will help ...
Dec 17, 2018, 15:3012/17/18
04/07/17
1350

Danyrius said:


CIM said:


The ability to go to another clan and jump right back to your own clan ended months ago ... months ago they made changes that you had to stay at least 24 hours in any clan you joined.

Hm, then I misunderstood that, as I thought it was when you got expelled. Even the statement in the update sounds like there was something different which is new now (or will be):

- The requirements for Clan admission have been changed: if you leave your Clan, you'll only be able to rejoin it after 24 hours

Yes now what is new (it seems) is you have to wait 24 hours before rejoining a clan you left ... however if you leave and go to another clan (to make gear) a few months ago they made it so you have to stay in that clan for 24 hours before leaving ... which means that you can't go back to your original clan before 24 hours ... so for going to clans to make equipment there is no "real" change ...


BUT ...


for people who quit their clan early in the day of 2nd day of kingdom event and then joined back in later in the day ... and the purpose was to have their influence not count for cvc but their points count ... this change effects that ... but not enough because they just quit their clan the night before ... they aren't interested in kingdom events but only clan events ... and they want their clan to have an opponent way under their clans influence ...
Dec 17, 2018, 15:3312/17/18
07/02/17
56
Thanks for the heads up CIM
Dec 17, 2018, 15:4112/17/18
Dec 17, 2018, 16:02(edited)
1

So how long is an update? keeps saying maintenance try again


(edit) now its login connection lost)

Dec 17, 2018, 15:5512/17/18
07/02/17
56
CIM, I'd like to second that but would change it so that the points are swapped 2-to-1 for kill-to-training ;)
Dec 17, 2018, 15:5412/17/18
231500

I now why they make the new T7


It is for this stupid Jongtunheim or what name it is.

The money making event for Plarium!!!
Dec 17, 2018, 16:0712/17/18
04/07/17
1350
Danyrius said:

CIM, I'd like to second that but would change it so that the points are swapped 2-to-1 for kill-to-training ;)
The points already are 2 times as much for killing as training but many including me thinks it needs to be even more for killing than training ... like 5 times or 10 times as much for killing as for training ...
Dec 17, 2018, 15:5112/17/18
04/07/17
1350

Something said here which I have not seen what they are ... is points earned training t7 ... this game has become who can train the most troops for cvc and kvk revenge and this is not a good thing ... I spoke with many about this ... about reducing points for training and other solutions but best solution I think is more points for killing troops ... one shouldn't be able to make as much points for training 2 troops compared to killing one troop ... this helps for cvc  but not kvk revenge ... which I think that is ok because kvk revenge don't give points for killing troops.

Dec 17, 2018, 15:4712/17/18
07/02/17
56
it is more like thousands, khunterj :/
Dec 17, 2018, 15:4412/17/18
Dec 17, 2018, 15:52(edited)
231500

Hi,


sorry Plarium but this update stupid!

I can only write the same like some before, only for big players!!!

I play since 2-3 years and I can not build Level 6 troops. The learning for this is to expensive in booster.

When you make better offers it would be ok your new update but with this poor offers what I get is it to expensive!!

For this update I must get offers for e.x. 10EUR with 20-30 Million Gold and not 5 Million in the good offers.

You have a WEBGAME not a game like ESO or Battlefield! This games are cheaper!


And now the points you can make with T7 troops when you build, that is too much in CVC or KVK!!!!!!!!!!!!!

For resources or buliding or knowlege you get less points like you build troops!

And the time you need for knowlege or building is not descibe with words!

Play one of you this game??????



PLEASE SAY IF YOU ONLY WANT PLAYERS WHO SPEND HUNDRET OF EUR IN A MONTH.


Oh and first make a game what work and have not so much bugs before you want money!!!!!!!!!!!!!!!!!


P.S. AND WHY THE ANDROID VERSION WORKS AND THE BROWSER VERSION NOT START!!!!!!!!!!



Dec 17, 2018, 15:2312/17/18
07/02/17
56

BambiKilla said:


My concern is the amount of time it is taking for this upgrade!!! This does not bod well...I anticipate many glitches and blue circle problems. 2 hours???? really...?

I sincerely hope that the servers are not beyond their limit now, with the extra load to what we already have felt in Jotunheim...

Dec 17, 2018, 15:2012/17/18
07/02/17
56

Woodsville Legends said:


I understand you need to keep upgrading the game to keep from players getting bored and your top spenders from leaving, however to achieve new lifetime customers you need to bridge the gap or protect new customers to keep them in the game long enough to want to spend money.

Suggestions:

... >cut

I like vikings, and have actually played for several years, some updates i love others not so much. The biggest disappointment is not being able to bring in new players to the game and being able to keep them so you are not constantly fighting the same players over and over again. Hope you really pay attention to your customers and hope this helps to give you ideas on gaining new lifetime customers for the game.  

Woodsville, I really love your suggestions, especially 3..5!
Dec 17, 2018, 15:1812/17/18
05/08/17
11
My concern is the amount of time it is taking for this upgrade!!! This does not bod well...I anticipate many glitches and blue circle problems. 2 hours???? really...?
Dec 17, 2018, 15:1012/17/18
231500

We don't need those uptades

Since 2 years we do the same things upgrade troops to be more stronger doing same traps and same os with strongers troops that's boring  we need a more stable game and new ways to have fun new ways of fighting not spending money for new troops type and 

Useless upgrades 

#how to kill a good game I think you find the good way 
Dec 17, 2018, 16:4612/17/18
2
Can't log in on PC. This is a serious problem. Are you guys going to compensate ALL the people you are screwing over since some players can log in and others can't, causing damage to accounts due to shields dropping when unable to log in? This is truly a pathetic roll-out of something that should be a celebration.
Dec 17, 2018, 16:5412/17/18
Dec 17, 2018, 16:55(edited)
07/15/18
2

Recent update


I hope that plarium will start giving beter packs in the banks! These packs that is available now are just not going to help to upgrade to the new levels the upgrade privides!
Dec 17, 2018, 15:0612/17/18
2

I understand you need to keep upgrading the game to keep from players getting bored and your top spenders from leaving, however to achieve new lifetime customers you need to bridge the gap or protect new customers to keep them in the game long enough to want to spend money.

Suggestions: 

1) make it so we can send more than rss to each other (materials, gems, speed ups and such) or set up a trading post (which i have stated over and over on your fb page). The trader post can allow players to "sell" things they have in large quantities to the trader and the smaller players to "buy" them with in game gold, or rss (like X amount of rss can get X amount of speed ups, shields extra).

2) you have set it up where less than five or six cites they kill troops but not take rss, increase this level so big players cant take everything from new players and make them quit.

3) in influence increasing you already have the code that shows if someone demolishes a building points are taken away, DO THIS IN CVC! if a clan attacks a clan that is not their enemy in cvc then points get deducted from their overall cvc scores. You set us up with clans our size but we fight players five or ten times our sizes as they are in our kingdom fighting bigger clans.  

4) limit the size player who can go to new kingdoms when opened up. for say about a year. We have 60 and 100 bill or higher players porting in to new kingdoms and taking over. If players dont play by their rules they get wiped out as they are not big enough to make bigger rewards to protect themselves, they have no chance to learn how to fight, defend or use POPS, or fight/defend in kvk/kvkr as they are matched to bigger players who ported in to join their kingdom and have no chance to really learn the game. So you then lose potential new lifetime customers you could have due to them seeing it is a waste to spend money if they have no real chance to grow. 

5) Stop making so many kingdoms....merge older kingdoms to keep from overloading your systems. If you see only 1 to 3 really active clans then merge them. If a city is less than 21 and is inactive for a year delete the excess storage on your severs and get rid of those cities. If Sh or clans has no active players for over a year, delete information (as the kingdom is paired to the clans that are made in kingdoms to other clans but if most of the clans are dead then you are not paired up properly for kvk and kvkr) (this also helps you by freeing up space on servers, re-purposing severs after merges and not overloading your systems, this is better for palrium and will save them money in the long run) 

6) if leader goes inactive for 2 weeks then have it go to the next most active player starting with elders and moving down so as not to totally lose a SH or a Clan that has been built if a player cant get into leadership account or they simply leave the game.

I like vikings, and have actually played for several years, some updates i love others not so much. The biggest disappointment is not being able to bring in new players to the game and being able to keep them so you are not constantly fighting the same players over and over again. Hope you really pay attention to your customers and hope this helps to give you ideas on gaining new lifetime customers for the game.  

Dec 17, 2018, 14:5612/17/18
07/02/17
56

CIM said:


The ability to go to another clan and jump right back to your own clan ended months ago ... months ago they made changes that you had to stay at least 24 hours in any clan you joined.

Hm, then I misunderstood that, as I thought it was when you got expelled. Even the statement in the update sounds like there was something different which is new now (or will be):

- The requirements for Clan admission have been changed: if you leave your Clan, you'll only be able to rejoin it after 24 hours

Dec 17, 2018, 14:4612/17/18
Dec 17, 2018, 14:47(edited)
04/07/17
1350
The ability to go to another clan and jump right back to your own clan ended months ago ... months ago they made changes that you had to stay at least 24 hours in any clan you joined.
Dec 17, 2018, 14:4412/17/18
07/02/17
56

CIM said:


Danyrius said:


CIM said:


Wow ...lots of changes ... if that 24 hour to wait until you can  rejoin a clan is for the cvc loophole ... it's not going to be long enough to help ... I'm not sure what loophole it will help ...

That way we will no longer be able to join another clan that has opened other special gear in their SH to create it and jump back, losing only the running global event.

I'm truly sad about this.

I'm not clear as to what you are saying ... if you just go to another clan to make gear this change will not effect you because you have to stay in that second clan for 24 hours and from what they say you can not rejoin the SAME clan for 24 hours ... which means after your 24 hours are up in the clan you jumped to to make gear you can go back to your original clan.


Now maybe the mechanics will not be exactly as written ... I am just going by what they wrote.


I would like to see that people can only join clans during the days between global events and then can go to as many clans during that time as they want.  This would allow a lot of jumping to make equipment during one day but close all the loopholes I am currently aware of that allow people to "cheat" during global events.

CIM, what I tried to say was, that on the day before the announcement of the next global event you could make points in the running event. Then at the end of the day you change into another clan to create your spacial gear and just hop back, losing only the personal points in the running event, but be able to participate in the event to be announced and without disturbing or falsifying the upcoming matchmaking.

Now, we will lose a whole day more in the running (KvK/KVKr) or upcoming (CvC) event to get the announcement being in the right clan.

But well, some might see this as a stuffed loophole as well...

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