Hey, everyone!
Spring has been generous thus far and is raining Raid Updates still. Even after the introduction of new Doom Tower Bosses, 4.20 has some significant additions to show off: new Dungeon Stages, a major Void Champion balance patch, AI fixes, new Champions (you’ll see the details in a few days). Check out the Highlights below to learn more.
This one is simple but pleasant - all Dungeons (excluding the Minotaur’s Labyrinth) and Affinity Keeps are going to get 5 extra Stages. Artifact Dungeon Bosses on new Stages will have additional Passive Skills: one will limit Turn Meter decrease, the other will limit the damage they take from attacks that scale based on the target’s MAX HP (no more than 10% of HP will be lost). With that in mind, even tried and tested strategies might need to be adjusted when you venture into the new Stages - and don’t forget that even basic enemies on new Stages will be stronger! As you’d expect, rewards will scale up as well to match a greater challenge.
So get your Champions ready, it’s time to raid the Dungeons harder than ever before!
We’ve gone through our Void Champion Roster and made a number of significant changes to ensure they perform better in Battles. Most of these changes are buffs, though Skills were reworked:
Visix the Unbowed
[Flanged Mace] - Has an 80% chance to decrease the target’s Turn Meter by 15% (up from 10%) with each hit
[Sinister Allies] - Skill redesigned: No longer places a [Shield] buff on herself and will instead place a 50% [Ally Protection] buff on all allies for 2 turns
[Single Combat] - Skill redesigned: Attacks all enemies (up from 1), places a [Provoke] debuff on them for 1 Turn. Places a [Shield] buff on this Champion equal to 20% of her MAX HP
Wurlim Frostking
[Winds of Winter] - Effect added: Places a [Veil] buff on the ally with the lowest HP for 1 turn if the target resisted the [Freeze] debuff. Additionally, the duration of the [Perfect Veil] buff (if [Freeze] was applied] has been increased to 2 turns
[Frostbite Blast] - Effect added: Places a 50% [Decrease ACC] debuff alongside the 30% [Decrease C.DMG]. These debuffs cannot be resisted
[Icegrave Armor] - Cooldown decreased to 5 turns (down from 6)
[Aura] - Increases Ally DEF by 40% in Doom Tower Battles (previously increased DEF by 30% in Arena Battles)
Soulless
- Base stats changed: Base SPD increased to 97 (was 87); Base DEF increased to 1421 (was 1255); Base ATK decreased to 848 (was 1013).
[Wave of Despair and Reign of Terror] - Multipliers slightly decreased to fit the changes to his DEF stat
Exemplar
[High Stance - Ascended] - Effect added: If the first hit is Critical, it will increase one of the target’s Skills cooldown (chosen at random) by 2 Turns. If the target is under a [Weaken] debuff at the time, it will increase the Skill cooldown to maximum
[Pincer Attack] - Debuff chance increased to 75% (up from 50%)
[Capture] - Cooldown decreased to 4 turns (down from 5)
Rowan
[Blade Surge] - Debuff chance increased to 75% (up from 50%)
Towering Titan
[Shieldsplitter] - Damage will be based on HP
[Flailing Assault] - Damage will be based on HP. Attacks 4 times at random. Places a [Provoke] debuff on the first hit, has an additional 50% chance to place a [Provoke] debuff on subsequent hits
[Bullish Vitality] - Shield duration increased to 3 turns. When ascended, the Skill will grant this Champion an extra turn
Suwai Firstborn
[Utter Rampage] - Skill reworked: Attacks all enemies, has a 75% chance of placing a 50% [Decrease ATK] debuff. Cooldown: 4 turns.
Skill upgrades:
[Deaden Reactions] - Cooldown decreased to 4 turns (down from 5)
Broadmaw
[Hail] - Debuff chance increased to 35% (up from 25%)
[Gift - Ascended] - Effect added. Fill the Turn Meter of all allies by 15%.
[Resurrect] - Cooldown decreased to 6 turns (down from 7)
[Aura] - Increases Ally DEF by 33% in Faction Wars Crypts
Baerdal Fellhammer
[Base Stats] - DEF increased, HP slightly decreased.
[Ensorcelled Axe] - Skill Upgrade adjusted:
[Fey Protection] - Effect added. Has a 75% chance to place a 60% [Decrease DEF] debuff if the target is already under a [Heal Reduction] debuff.
Whisper
[Charget Assault] - Effect added. Will also place a 30% [Increase C.Rate] buff on this Champion.
[Unyielding Flurry] - Cooldown decreased to 5 turns (down from 6)
So no rare buffs and no non-void buffs? Not surprised. Cant make every champ useful right? Someone has to guard the vault. There are SO many champs that need a buff, and with new champs constantly being put in the pool of useless champs just gets bigger and bigger. You also wouldnt have to keep putting in new passives to hurt existing teams if there were more viable units to use in any dungeons.
finally i can use visix! and thanks for fixing zavia/elenaril. i really hope those changes are everywhere because i hate having to manual the first turn to have more poisons up.
For those complaining about other champions, they will get their time. The communication and improvements that Plarium has been providing as of late is much better than when they started. We now have a way to prepare for events, updates, etc. Before we would simply wake up and see a banner, oh new champs, new update, read all about it, or scour the internet ending up at a content creators youtube to see what is happening. I applaud you for communicating vital information about the game with us now. While i'm not happy with some other things, we will keep this as a positive post.
Pour ceux qui veulent lire le patch note en français :
https://www.alucare.fr/information-sur-la-maj-4-20-de-raid-shadow-legends/
(For non-French speakers, this is a link to a French translation because many do not understand English)
finally i can use visix! and thanks for fixing zavia/elenaril. i really hope those changes are everywhere because i hate having to manual the first turn to have more poisons up.
For those complaining about other champions, they will get their time. The communication and improvements that Plarium has been providing as of late is much better than when they started. We now have a way to prepare for events, updates, etc. Before we would simply wake up and see a banner, oh new champs, new update, read all about it, or scour the internet ending up at a content creators youtube to see what is happening. I applaud you for communicating vital information about the game with us now. While i'm not happy with some other things, we will keep this as a positive post.
If you use zavia in the arena then you want her doing her catalyst for the no revive.