Hello, Raiders!
We are back with our regular RaidDigest! This issue is focused on one feature, so buckle up and let's go straight into the CvC changes.
First and foremost, we want to say that like any other tournament in the game, the balance of rewards for most Clan vs Clan tournaments will be changing. While you saw some minor changes during previous CvC tournaments from the start, shifts might be quite more drastic in the future. Hopefully, I have your attention by now, so let's see what changes await you in the next Clan vs. Clan tournament!
Before we launched the first Clan vs. Clan tournament, we decided on the percentage of participants for the 2-6 CvC Tiers based on the numbers of competitive Clans at that moment in the game. By now, the Clan activity has grown, and stronger competitors are now fighting for the top rewards and top milestones, but movement between leagues became harder than initially intended. Seeing this tendency, we decided to double the number of clans in 2-6 CvC Tiers. This will enable more movement between them and allow more clans to get the deserved placement in the tournament.
Let's start this one with Shards. We came to a decision to increase the number of points gained in activities around hero acquisition. Shards are the most crucial and valuable resource in the game, so we think increasing its point value for the tournament is appropriate. For example, in the previous tournaments, for obtaining epic champions, you would get 100 points. Now the number of points raised to 1000. Changes will be already in play in the next tournament, so be ready.
Next up is Dungeons and Campaign points rebalance. Starting with the upcoming CvC Tournament, these activities will have double or more tournament points. For example, the "Beat Stages 20-24 of the Dragon's Lair" will rise from 40 points to 100.
While some activities needed an obvious boost, some were overvalued in the tournament, and due to point hunting, might even slow players' progression. So to balance out other changes and restore appropriate point value to the activities, there will be decreases of point value for some of them.
Stage 21 of Faction wars will now give 1000 points to the tournament (has been 2000). Other stages of the Faction wars remain unchanged.
The Great Hall points are also undergoing a rebalance. Affinity bonus upgrades from level 6 and higher will bring less points. The number of points for upgrades of levels 1-5 remains the same.
The next tournament will start on August 24 and will be active for two days as usual.
That's quite a lot of balance tweaks, and for your convenience, we prepared a number of charts with all point rebalance changes that await you in the next Clan vs. Clan tournament.
That's all for today, have a good one.
another dieng game its already 3rd game which i was playing and they killed the games. to bad but it will continue happen when there is no balance between whales and f2p at all. imagine at some point when whales will leave game and it will happen no one is immortal or limitless then what u gonna do? ))) so wish u luck not to kill the game but as i said it will happen.
We know shards sales are your number 1 money maker. So you wanted to make CvC a shard opening event to boost your sales. People don't have to be a rocket scientist to figure that out. shame on you. spent about $1,000 in past 4 months. the company has made me so mad with recent changes. I'll stop spending.
Another changes to push their sales and ignore what players really needed. There is no point to reduce FW and GH points.
Boss: Next month you have to sell more shards!
Team: OK, lets increase shards points!
Boss: Next month you have to sell more energy pack too!
Team: OK, we increase campaign points too
Boss: Then we must decrease points in somewhere else which doesn't bring us revenue, them tell players this is rebalance.
Team: OK, FW and GH cant increase sales, lets decrease their points!
Beside, when do you want to put back our 5* chicken and sacred shards into daily login reward?
No, Pla said =))
This will actually help me at the stage I'm currently at and will only really affect the player more late game it may be to get more money but logically when you think about it it also helps newer players bridge the gap a little better between them and the people who have played for years that actually have an unfair advantage just because they started playing the game sooner
Ok, a dude works his ass off in CvC and spend all their energy on dungeons and doing Arena.
Not to speak of the time spent on helping the clan..
He makes a good difference, his clan is ahead, they are about to win CvC, but wait...
One guy from the other clan spends 1 shard within 1 second and boom, all is lost.. How is that fair !!!
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hahahaha Plarium, you all are rockstars! Every update you kick your players and thoroughly explain to them how it is solely for their benefit! obviously nobody believes a word you all say but keep throwing out those absurd change explanations. Reading them is now much more entertaining than playing your game anyway. As always, job well done!
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