
Totally agree i was sitting gold 4 easy then come monday complete change, wwnt from farming in gold 4 to not even being able to stay in gold 1.
At this rate no hope ticking off the arbiter missions
Arena needs work, im not spending $$$$$ like suggested earlier 4k on this game which plarium seems to just want us spending to progress silly.
Eg ancient shard pk out 50 or 60 odd dollars then another ancient pk today half the price with more silver really if it wasnt all about the $$$ id see this turning over more money as thats just blatant slap in ur face haha look what we can do.
Lxzy said:
Hey hey I understand how you feel. Arena is hard when you're just starting out.
Maybe you can show us your roster here instead so we could help you come up with a team that can help you progress in arena?
Well , its not Hard when u just start the game, i was in gold 4 and now i am not able to keep my Team in Gold 4, seeing myself in silver 2 soon. The Problem is that plarium does not even realize that arena is broken in EVERY state of the Game. As a F2P-Player u are not able to get Arbiter from the Missions because u need gold 4 for it. Problem is, that u need Chars like Arbiter, Rotos, Siphi, Warlord to be at least a Contender.
You don't need any Leggos to compete in Arena 2nd team down has all epics in Gold 3. When I was coming up through Gold 2 I saw plenty of teams with HK as lead then either Spirithost or Apo then Warmaiden and Kael. As you see with 3rd team down they don't have Arbiter in lead position with team power of 176k and my team is 128k. I saw a post awhile back from Trips(I think) saying those are the teams you want to attack because they don't really know what they are doing regardless of their power.

spot on the money there if they were interested in helping their players this would be right at the top of the list of priority tasks, but its fine longer they hold off sorting it the longer I hold onto my money and start investing that into other games I had put on the back burner to play this
just a shame they have managed to turn something with so much potential into a world of pain for their players unless you whale it up and throw $$$$$$$ at it
If that's true, why is it that the only aspect of arena that is being looked at by the devs is the people buying plat wins? There is a major problem in the arena at the bronze and silver level. I purposely dropped to bronze 1 to see how bad it is. In bronze 1 i came across a majority of defense teams that had at least 2 fully ascended lv60 legos. That isn't a rare thing either. It's nearing the majority of what you see. And it's because instead of inactives being purged, they just drop in rank and sit in bronze, often advancing to bronze 3 and 4 just off defense wins. How is it that none of the mods will admit this is a problem?ClosedPoly said:
I have been here a month as of today. I am getting better at arena offense. I can get to B3 but then wake up and find out my defense was squashed during the night and I am just above B1. Its back and forth but I am trending higher. I change my defense team but that only works for 1-2 days before everyone figures out how to beat it.
Plarium allows us to play for free. They could charge a monthly free. For free, this is what we get. Take it or leave it. Plarium does not care how many f2p players leave. If whales start leaving then things will change.Hi,
Thank you for your feedback.
I don't agree with this:
"Plarium does not care how many f2p players leave. If whales start leaving then things will change."
All the players are equal, it doesn't matter if you're a f2p or a whale/dolphin.
I have finally seen fully ranked and ascended Rotoses, Rotosi, Rotosesses... however you pluralise him.. in late bronze. In fact great teams built for high level arena-at least the champs, all legos fully ranked.
I've finally managed to dip my toe into Silver, but dont stay there long..
I dont think these players purposefully stay in Bronze, but rather are stuck there like the rest of us because of the increasingly high level of competition. Gold iv is now Bronze iv.. theres some really good and well managed (built) teams in Bronze atm. The gear used is definitely late-game or purchased at a premium (they're still based on rng, so they likely bought a bunch to get there).
hi all
Until the devs recognize that their arena pairing system is wrong their game will just be a failure.
it's ridiculous to slow down,or even prevent,the progression of new players to supposedly punish inactivity of "whales"
I read on one of the topics someone who suggested leaving inactives in the highest category they reached (silver 1/2/3, gold 1/2/3 obviously not for platinum). it seems to me that the idea is good and that the challenge would be logical! why not keep it?
Mich said:
hi all
Until the devs recognize that their arena pairing system is wrong their game will just be a failure.
it's ridiculous to slow down,or even prevent,the progression of new players to supposedly punish inactivity of "whales"
I read on one of the topics someone who suggested leaving inactives in the highest category they reached (silver 1/2/3, gold 1/2/3 obviously not for platinum). it seems to me that the idea is good and that the challenge would be logical! why not keep it?
that was my idea I think, to introduce a checkpoint, that anyone who have reached silver should not be able to degrade further than Silver 1, so is for those who have reached gold and platinum should not degrade further than gold 1. This is a fairly common practice in a lot of other gacha games of this kind
That I think would provide safety net for players, protect lower tiers from inactive high level players.
For plarium I think it will incentivise player to cough up money to reach those checkpoints.
Another problem I see is pairing, what can be used (right now) to create a "fair" pairing?
Player level is definitely not a good parameter since each players can have different priorities in the game, allocating resources to different part of the game;
Team power is definitely out of whack and need its formula to be rewritten EXTENSIVELY, some stats definitely needs to be accounted more and rarity of champions also need to be counted a lot more
Tier position is also out of whack, there's a lot of high tier worthy accounts right now hanging around in the lower tiers
so I think, it's the million dollar question, how to make a "fair (enough)" pairing?
plarium is greedy basters, frutriation are point
frustrated peaple buy more stuff... etc.
arena is a lotery...
I have 300 speed, and i'm not start turn... even with lead +33%speed boos on arena...
I have resist 190 and i can ressitd def. derese debuf...
I have over 3000 Attak, 100%cryt rate + 260% cryt dmg. - my hit 840 dmg... how? why? it is work ?
about pairing systemi can even comment
so they not do any think with this. NO!
at least i have glith in tab arena :)
Haven't you all figured it out by now? The real problem?
The real problem starts with Plarium - They run under a short sighted plan.
They spend all of there efforts getting new players hooked on the game.
They try to get those new players to spend on the game.
Than when the players end up becoming Veteran players.
Plarium often doesn't give them any reason to continue playing the game.
Raid Shadow Legends has the worst player retention I have ever seen in any game.
They want new players to join - old players who stop spending to quit.
This is how they run there business.
The problem is when you do this sort of business practice.
You offend a lot of the older Veteran players who originally loved your game.
And the result is those players become spiteful.
They come up with ways to make the game go down with them!
Thus, what we reach the subject at hand "Arena".
Those high level players have decided to de-level themselves to Bronze 1 to frustrate new players into quitting the game.
It's a sinister plan, but that is what happens when people get upset.
Most of the new players which don't quit the game.
They often begin complaining - blowing up the support/help chats with complaints.
This is more or less what you see is happening.
So there you have it!
Those players are not inactive - They are taking a stand!
GreenKnight said:
This is the case for some players, and we are working on flattening the difficulty curve of the Classic Arena. The solution to this problem should also improve the situation with the Arena Missions.
Eagerly looking forward to seeing how this solution pans out. Most of us aren't looking for easy wins. We just want fair fights at the appropriate level for our progress in the game. Bronze through Silver should "feel" like a steady progression so that when you start approaching Gold you have had time to acquire both a decent roster of champs and the experience/gear to tune them up for the end-game competitive environment.
And while the mission rewards aren't make or break by any means, every little bit helps along the way.
As an aside, it would make better gameplay if speed wasn't the end-all stat for Arena. The options for strategy are pretty limited when most battles are determined primarily by who gets to go first, and whether RNG has granted them one or more of the handful of champs that dominate in PvP. I don't expect to see that change though. Certain mechanics would need a massive overhaul and would have side effects on other aspects of the game.
drone said:
However I dont think you should blame end-game players lowering their team on purpose as an excuse. I am one of them, but I would never go below gold IV, since I would then lose my bonuses and the medals that is the sole reason for lowering my team.
God, you don't dare go below Gold IV?!? I've got a team at 145k power and on a good day I can barely raise myself to Silver I only to get slapped around by a 60k team. Arenas are so broken they're just not worth playing. They've singlehandedly turned me from a fan of the game (almost flawless daily play for 10+ months) into a rabid, frothing-at-the-mouth hater. I'm so disgusted by arenas (and the utter lack of visibility or response on what's being done about them) that I'm pretty much done with this game. I'm going to take my disposable income (which I don't mind spending on games I like) and just move along. There's competitors out there and they'll be happy to take it.
Cheers.