
I honestly do not like the fusion events and do not participate , too complex, I would suggest plarium to modify the fusion events so that we can input our dupes and get a champion of our choice or something similar, that would be a big help.
I would rather focus on doom tower and tournaments and events
GrunFuzius said:
I dont know why skull lord is considered as that bad. Im playin since just 5 weeks, so iam a total noob. but i was lucky to pull skull lord in first week. he was my first 6 star and i didnt regret. he does any brutal campain solo. even e few at hardest level.
he carries me to silver II at atena. often oneshooting the whole other team with his aoe attack and def buff on him. also at a lot of dungeons he carries me to high stages. Of course i am a noob dont know a lot of things of the game. But pulling him early did a biiiig accelleration to my progress. I dint understabd why he is rated that bad and think thats wrong
I never thought Skull Lord was bad.
Lets say there are 5 different Tier levels of a Hero.
I think Skull Lord floats around the Excellent & Good Tier.
Judgeing by vids on youtube he can boost your speedruns a few places. As Daering said really end-game content. Like spider20 with septimus, dracomorph, Bad-el and the new guy.
I go for him because he is legendary. And I follow the advice of "If you can get a legendary without stretching your limits do it". He might be buffed, new content migth come out or new synergies might come. He will be in vault for now.
I see a few drawbacks you need to overcome to use him and a few effects he synergies with.
The drawback you will get a lot of damage from his poisons in sustained figths. So you need a way to deal with that.
I think effects that helps his kit are: Ally attack, counter attack, huge shields, damage based on enemy hp. Cleanse does not seem to be viable, since the poison needs to be on for the increased damage.
I also think they should rework his A2. It makes little sense with his overall kit. And it should definately not go to a 2 turn cooldown when booked. Keep that in mind if you do decide to use books. You migth end up with a ruined champion if his A2 get reduced cd before his A3.
Edit: Just watched a video from murderinc. https://www.youtube.com/watch?v=PWKSEwpce_g
Seems block damage also synergies well
Dejara said:
Angwil said:
The OP uneducated. Right now, at this very moment, the no.1 Platinum player is running 2 skull lords and and 2 skullsworns.
Are there multiple versions of Raid: Shadow Legends. Because the top 100 list I'm looking at doesn't have a single Skull lord on any roster.
The #1 is Longbeard, Frostking, Sinesha, and Skullcrown.
Most of the top 30 are variations of Lost Groom, Lost Bride and Valk.
You do realize that there is a weekly reset and the top 100 today may contain different players, or the same players with different rosters, than 10 days ago when that post was made, right? You understand that when somebody writes 'right now, at this very moment' on April 23rd, it doesn't say anything about May 3rd?
Angwil said:
The OP uneducated. Right now, at this very moment, the no.1 Platinum player is running 2 skull lords and and 2 skullsworns.
Are there multiple versions of Raid: Shadow Legends. Because the top 100 list I'm looking at doesn't have a single Skull lord on any roster.
The #1 is Longbeard, Frostking, Sinesha, and Skullcrown.
Most of the top 30 are variations of Lost Groom, Lost Bride and Valk.I read ur comments and i understand it.
What i mean is i dont need high basestats when the multiplieers are bad.
I agree in most parts of ur explanation and u make a good work. What i mean is for me he is trash. I tried him everywhere, but i couldnt find any place where he is able to fill the spot of any of my heroes.
Every dungeon i had a bader time.
Campaign we dont need to talk about
Faction wars: I only have rhazin and jareg who are good in lizardmen so there he was a help
arena: i play between arena 4 and platinum....i never see skulllords and i can tell u the reason he is just a tank nothing special more...but there are much other champs which are tanky too with better skills
Dup RNG in general. How have I gotten so many of the same rares, void, etc when there are SO MANY. I have almost no one from several factions, but so many dups
But definitely more sad with sacreds. They are already so expensive. Maybe the people who buy them don't care, but seems like a waste to buy them
Regards,
Skull Lord has the best base stats in the entire game for a Tanky hero.
All while being a Defensive based champion.
It is unheard of for the game to make a Tanky hero like that.
The draw back is he doesn't hit has hard as other Defensive Champion's.
However, he can be one of the most annoying champions ever!
All his skills are annoying.
I put a Frost Set on my Skull Lord.
I think he is going to be insane.
Maybe, I am reading to much into my Skull Lord.
I just don't see how he is bad.
Skull Lord reminds me of Harvest Jack - Merely a Defensive Version.
People said Harvest Jack was a trash hero.
Than I looked in Arena 1 day
I saw a dozen teams running Harvest Jack. lol
I think the Raid Community really undervalues annoying heroes.
I think the Raid Community in general doesn't comprehend the power of a hero who is constantly in your face.
The Hero isn't doing damage to you, but they are constantly in your face.
The Hero is constantly hounding you to death.
It really puts a huge pressure on a person.
And the strange thing is I feel like Skull Lord is overpowered.
The game gave Skull Lord a Mini-Destroy Set as his Passive.
The game has never given a defensive based champion a Destroy Set Mechanic.
Most Destroy Mechanic heroes don't live long enough to fully get the benefit from it.
The heroes are often to squishy to keep alive.
They are fragile attack types such as I.Bloodtwin.
Skull Lord has the best base sets in history - It seems like he is going to live a long time.
He is going to wreck people total health.