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(Patch Notes) (19.09.2019) Balance Changes

(Patch Notes) (19.09.2019) Balance Changes

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19 верес. 2019, 13:1119.09.19
14.02.19
40
yupii... grat update... i don't have any of this toon :) so don't need to be angry
19 верес. 2019, 13:1619.09.19
19 верес. 2019, 13:18(відредаговано)
21.11.14
6

Do you like how they spoil your game when they spoil your favorite champion?


My Barones was ATK, now she is weaker.





19 верес. 2019, 13:1719.09.19
11.09.19
3
They forgot to say Errol's A2 now only hots once instead of 3 times so even with ignoring half the armor it still does half the damage of the A1.  It's damn near useless now
19 верес. 2019, 13:2519.09.19
7231
What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???
19 верес. 2019, 13:2919.09.19
16.02.19
29
kylahullu said:

What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???
None of those champions are OP.
19 верес. 2019, 13:3119.09.19
19 верес. 2019, 13:31(відредаговано)
02.08.19
81
kylahullu said:

What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???
Why would you want nerfs for these champions? They're all great champions situationally but NONE of those are OP? I have none of these champions, so no I am not biased. However I would LOVE to have any of the champions on that list. Don't be so stupid to call for nerfs on champions you're jealous of not having, not unless they really are game breaking which I'm sure the community at large would agree they are not.
19 верес. 2019, 13:3219.09.19
21.11.14
6

kylahullu said:


What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???

haha , I have Sinasha too,

IM new player, I have only few epic champions, no legendary  and now my best chamipons are week :)


Very great update :)
19 верес. 2019, 13:4019.09.19
08.09.19
2
Good Job! Love the Norog changes.
19 верес. 2019, 13:4019.09.19
19 верес. 2019, 13:46(відредаговано)
7231
Kerykeion said:

kylahullu said:

What about nerfs to OP champs like Sinesha, Skullcrown, Reinbeast, Big Un, Bellower, Roshcard???
None of those champions are OP.
There are over 250 rare and higher champs in game, but like 70% teams in Arena consists of these champs with no variation. Of course they're in balance. And forgot also include Gorgorab.
19 верес. 2019, 13:4919.09.19
16.09.19
50

so does baroness still need alot of crit or should i focus just on def %????

what would be a good set for her now
19 верес. 2019, 13:5919.09.19
19 верес. 2019, 14:28(відредаговано)
04.09.19
52

Hey all got MK a week ago and level him to 60 and I got to say one of the worst champions I have ever played

I took all the gear from athel and he could not even do half the damage. lol from a rare champion. just as a test.

Artifacts stats HP 12,890, ATT 2,980, DEF 1,235, SPD 64 CR 100% CD 98% REST 72, Acc 85


Athel

Strike Down [ATK]

1)Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit.

2)Attacks all enemies. Has an extra 15% chance of inflicting a critical hit.

3)Places a 25% [Increase ATK] buff on this champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns if this Champion’s current HP is less than 50%. Gains an extra Turn.

Aura

Increases Ally HP in all Battles by 15%. 


In the Arena a2 140k Damage of AOE

Clan Boss just for [Weaken] plus 5mil Damage

All Dungeons great to use

Mountain King

Thunder Cleave [HP][ATK]

1) Attacks 1 enemy.

2) Enchanted Axe [HP][ATK] (Cooldown: 5 turns)

Attacks 1 enemy. Ignores 50% of the target’s DEF.

3) Regal Force [HP][ATK] (Cooldown: 5 turns)

Attacks 1 enemy. Ignores [Shield] and [Block Damage] buffs.

Fabled Skill [Passive]

Increases this Champion’s ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Resets each round.

I tried him in Arena vs Roshcard the tower buff [Block Damage] had a 60% decrease DEF from Zargala and 50% increase ATK From Gorgorab did not even get a kill 21k crit on a magic enemy, really sad

Clan boss no point Worthless 

Worthless in all Dungeons .

Unfortunately pointless champion he has Legendary Total Stats but his skills are like common and uncommon 



How does Speed decreased. HP and Resistance Increase. balance anything???


A1 Attacks 1 enemy. 30% chance to increase all debuff  or something else for clan boss

A2 attack all enemy Ignores 50% of the target’s DEF. for Dungeons 

A3 is ok

Fabled Skill [Passive] should be ATK /HP increase every time ally or champion gets hit by 5% Stacks up to 50%. Resets each round.

Why would you give him so much HP and his passive give him 100% ATK??

19 верес. 2019, 14:0719.09.19
19 верес. 2019, 14:13(відредаговано)
18.08.15
41

Great that you made attacks of certain DEF champions DEF-based (talking about Norog and Infernal Baroness).

I'm not sure what you did with Errol. He used to have a triple attack, but now only does 1 hit. Is there a mistake there? +30% crit rate for his moves is not really an improvement either. 


Buffs to weak heroes like Aina, Necrohunter and others are welcomed. 
19 верес. 2019, 14:0819.09.19
19 верес. 2019, 14:09(відредаговано)
13

what the hell you did with Errol .... reduced attack for +30% useless crit rate?




OpheliaA1Moderator
19 верес. 2019, 14:2419.09.19
11.03.19
365

Also Marius, in previous iterations of the balance sheet, we had previous state in red text, that was super useful to compare the buffs/nerfs

thanks lots!
19 верес. 2019, 14:4419.09.19
19

I am fine with the changes.

Now, please look at PITILESS ONE and KARAM.

19 верес. 2019, 15:0119.09.19
08.05.19
51
Just jealous that he does'nt have them.
19 верес. 2019, 15:1819.09.19
19.09.19
2
Please say that you made a mistake with errol. My only legendary and his a2 does absolutely nothing now. Hits the same as his a1 so worthless. Changed from a 3hit skill with 50% chance to ignore armour to a 1hit that only ignores 50% of armour. Overall hes not really used in many areas anyway so this puts him further into the dust. Just hope its a mistake
19 верес. 2019, 15:2819.09.19
390

Dimera said:


Hey all got MK a week ago and level him to 60 and I got to say one of the worst champions I have ever played

I took all the gear from athel and he could not even do half the damage. lol from a rare champion. just as a test.

Artifacts stats HP 12,890, ATT 2,980, DEF 1,235, SPD 64 CR 100% CD 98% REST 72, Acc 85


Athel

Strike Down [ATK]

1)Attacks 1 enemy 3 times. Has a 75% chance of placing a 25% [Weaken] debuff for 2 turns on the last hit.

2)Attacks all enemies. Has an extra 15% chance of inflicting a critical hit.

3)Places a 25% [Increase ATK] buff on this champion for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns if this Champion’s current HP is less than 50%. Gains an extra Turn.

Aura

Increases Ally HP in all Battles by 15%. 


In the Arena a2 140k Damage of AOE

Clan Boss just for [Weaken] plus 5mil Damage

All Dungeons great to use

Mountain King

Thunder Cleave [HP][ATK]

1) Attacks 1 enemy.

2) Enchanted Axe [HP][ATK] (Cooldown: 5 turns)

Attacks 1 enemy. Ignores 50% of the target’s DEF.

3) Regal Force [HP][ATK] (Cooldown: 5 turns)

Attacks 1 enemy. Ignores [Shield] and [Block Damage] buffs.

Fabled Skill [Passive]

Increases this Champion’s ATK by 50% each time this Champion kills an enemy. Stacks up to 100%. Resets each round.

I tried him in Arena vs Roshcard the tower buff [Block Damage] had a 60% decrease DEF from Zargala and 50% increase ATK From Gorgorab did not even get a kill 21k crit on a magic enemy, really sad

Clan boss no point Worthless 

Worthless in all Dungeons .

Unfortunately pointless champion he has Legendary Total Stats but his skills are like common and uncommon 



How does Speed decreased. HP and Resistance Increase. balance anything???


A1 Attacks 1 enemy. 30% chance to increase all debuff  or something else for clan boss

A2 attack all enemy Ignores 50% of the target’s DEF. for Dungeons 

A3 is ok

Fabled Skill [Passive] should be ATK /HP increase every time ally or champion gets hit by 5% Stacks up to 50%. Resets each round.

Why would you give him so much HP and his passive give him 100% ATK??

I dont understand this rebalance.

From the coding point of view, this was the easiest route to go as they only had to change the base stats. 


However, the community was asking for utilities on skills and for someone to look why his hp/attk scaling yields so little dmg in practice, so he could be used in all areas. 

In the game oriented around speed you have made him super slow. There is literally one area where he may be used - arena defence, something that no-one needs in the current state of the game as we do not earn anything for successful defence. 

He is the only leg with absolutely no utility. 

Since you have 6* him can u comment on his performance? 


19 верес. 2019, 15:2919.09.19
3
What about Sethallia :(
19 верес. 2019, 15:3019.09.19
23.04.19
15
I have none of these champs in my arena team and am gold IV and beat thease teams all the time