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Tournament Updates

🛠️ Following the recent Tournament update, our team has continued reviewing performance, reward distribution and your feedback. Based on this analysis, we are making another round of adjustments:

📈 A-Coin rewards will be increased across all Ranks.

🏆 A-Coin rewards for lower placements (especially 2nd–5th place) will be significantly increased - up to 50% more compared to the previous Tournament system.

🥇 First-place A-Coin rewards will be marginally increased.

🤖 Minor adjustments will be made to the bot population.

📅 The next Tournament starts on June 9 — so get ready!

Thank you for sharing your thoughts and experiences with us. As always, we’ll continue monitoring performance and feedback as the mode evolves further.

i


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36
2 черв. 2026, 15:1202.06.26
3 черв. 2026, 16:2503.06.26
3 черв. 2026, 16:33(відредаговано)
20.09.24
1

A big request: please bring back the arena tournament as it was before – but with a weekly rotation: one week free-for-all, one week point capture, one week 5v5.
In the free-for-all mode, please add a new large map designed for sniper weapons.
Also, please add a new game mode, for example, a boss fight.
And add a pawnshop where we can turn in useless blueprints that have piled up, or exchange them for other in-game resources. 

3 черв. 2026, 16:4903.06.26
10.10.24
2

O problema nem são os bots são os equipamentos que eles carregam equipamentos muito melhores do que a gente consegue possuir se diminuir sem pelo menos os modes que os modes. Já melhora. Mode todos no máximo e armas que a gente mal consegue evoluir bots 

3 черв. 2026, 17:0603.06.26
10.11.25
1

Grazie mille 



3 черв. 2026, 18:5803.06.26
18.01.23
60

hola hermanos como estan 🤗

3 черв. 2026, 19:0403.06.26
3 черв. 2026, 19:05(відредаговано)
31.07.20
3

This will do next to nothing to address the actual issue you have created within this game, unless you count placating with numbers that look better,  but mathematically aren't over just the course fast few hundred matches.

The issue you have created is the disparities between mechs. You're dropping 180k top hp tanks in against support and scouts with more, while you've even got some others with over 400k hp pretty easy with a pilot.  That is balanced? Played for years, it is not, almost 100k battles, and that is the problem you have created: the disparities between mechs.


You've got it so lop sided, it requires leagues basically, at this point.. No different than any other sport eventually has to do.


And that's just one aspect of it, there are many more things to consider.


Or stick to your little small time 4% of Aristoctats revenue. Personally, I'd rather do good work, and come out ahead, but you do you. This is just a heads up.



3 черв. 2026, 19:5603.06.26
03.11.21
2

Aún me sigue pareciendo injusto. que solo nos otorgen unas cuantas monedas cuando creo que la primera implementación si fue muy buena. y a las pruebas me remito. Quiero que analicen mi cuenta y podrán ver que antes de la primera implementación nunca he ganado nada a pesar de ser muy bueno en el juego y casi siempre quedo primero mvp y quiero que la comparen con la primera implementacion. Claramente hay una diferencia y es justa porque ganaba siempre y obtenia un buen porcentaje de acoins que me parece muy justo en comparación a lo de ahora. No pido más mejoras solo pido que la cantidad de A-coins vuelva a ser la de antes y claro está que los emparejamientos sean proporcionales porque también me tocó enfrentarme con bots y personas reales pero que tenían full estresllas y yo no. así que tengan en cuenta eso por favor 

3 черв. 2026, 20:0503.06.26
04.06.24
2

How about adjusting rewards based on the damage or kills made.

Because as many have said in here, sometimes you are getting worse teammates or even afk people so why would you lose rewards based on someone (or bots) bad playing?

3 черв. 2026, 20:1803.06.26
02.05.25
3

I don’t play in tournaments, in the main tournament, they put up against me with my hangar of 9800, opponents of 19,000-21,000.

And in the hangar tournament, they mostly put legendary mechs against my regular mechs. When I complained, they said it was my own fault because I was winning, that's why I had such an opponent. The mech selection is useful crap.

3 черв. 2026, 20:3803.06.26
24.05.25
2

The tournament selection is a complete circus. On my 9600, the hangars release 17,000-20,000. The hangar battles are also a complete circus. In general, out of 10 battles, I win a maximum of 2 out of 10, so I don't participate in tournaments. It's complete crap.

4 черв. 2026, 14:3804.06.26
02.06.26
1

Top jogo mjito bom

14 черв. 2026, 09:3314.06.26
14 черв. 2026, 10:02(відредаговано)
19.08.23
1

This game was already one of the slowest grinding games in existence.   Took at least a month OR two for a decent player to harvest enough A coins for one decent star upgrade.   But at least that was something.  Now its impossible to move forward in game with this new tournament system. No A coins equals 0% progress.   

All players know the A coin upgrade bottleneck.  This looks like a completely intentional move to lower and limit the communities general A coin income in game.  Thus giving the player no choice but to buy A coins for decent progression, thus causing company profit margins to go up (in theory).  I dont want to say its obvious, but I'd advise whoever is driving this drunk bus to sober up and realize your community are not idiots.  Your driving this game right off a cliff.   

Your much more likely to get players to continue to play and spend a little cash if they have fun and a chance to move ahead by playing and earning progression in game rather than spending money being the only option.   

Enjoy this pay to play gaming era yall, where the younger gens are obsessed with skins.  It will end at some point.   The money train will derail, and you'll be expected to make a great game to be successful, not just pay to play trash with very little real challenging strategy.    Yall need to stop with the money grabs, trying to find any way you can to squeeze blood from a turnip.   Just make a good challenging and competative game.   This is what the people want.   

They don't want a phone game they gotta spend 100$ a month to be slightly competative. Hate to say it, because I like some of the weapon rebalances, but that also forced players into spending money.   Maybye the rebalances were good for the game overall, but thier definitely seems to be a tone being set.

In the words of princess Leia "The more you tighten your grip, the more galaxies will slip through your fingers"

The most challenging part in this game is trying to understand why the mech or weapons descriptions and listed damages don't seem to add up like explained on the actual battlefield. 🤔 😉 Yall sure someone is inputing the correct numbers?  


Before, with the Old tournament, 

(WHICH YOU SHOULD REVERT TO! That seems to he the whole communities general consensus BTW!  Untill you ARE REALLY willing to put some work and thought into something better that dosnt kill your game.)

I averaged anywhere from 1k to 2k A coins per month.

Now, with this new tournament, Im lucky if I win 1/8 battles a day, due to the garbage matchmaking, awarding me 16 A coins a day when tournaments are live... thats next to nothing!    And that's if I finish first on my team!! .. otherwise its less.   


That's 480 A COINS A MONTH!!!  NEXT TO NOTHING!   WTH!  It would take me 6 months of playing to upgrade 1 mech from 4 to 5 stars...  

😆 🤣 😂   


This has happened to almost your entire playing base, leaving them 1 option.  Spend tons of money to max mechs and join a clan with all 5 of your squad who have done the same or you will not and cannot advance to make the game even worth playing?   Your new player basis will dissapear as will most of the old.  Only the rich players, cheaters, and ones with inside connections and get handed out those constant promo A coins for free, will be left.

You claimed players would on average yield more A coins in this new tournament system.  Incorrect!  Maybye, top tier players with maxed mechs and weapons can get more A coins.   Not the rest of us.  

Then I saw a response in another update chat where yall said you had increased A coins more then planned and were going to reduce the payouts.   Lololol.   Glad to see you did the opposite, but that solution didnt begin to cut it or fix the gosh dam problem.  You haft to fix matchmaking.    

You can't have people with maxed out mechs and 32 weapon energy wielding 2 16 weapons being put against people with thier highest upgraded mech only being a 4 star 16 weapon energy to work with.  Personally, do bots, don't do bots, I dont care.  The system should bracket people based on thier all around 5 most used mechs and weapons star ranking, ect other values.  

MAYBYE IF YOU HAD PROPPER MATCHMAKING people would yield more A coins on average, but probably not even then!  If I won half my battles and got 1rst every time that would be 74 A coins a day... thats about what I used to make in the old system... approx 2200 A coins per month.  Maybye that's how yall looked at the math originally and why you thought this was a good idea.   But that ain't ever gonna be the story with the matchmaking.  Im lucky to win 1 out of 8 battles.  


And how can people party up that are in different brackets and play together in the same matches.  That means what?  Im playing against top tier bracket players because they joined a lower tier member leading thier party?  Im assuming this based on what I see live and in game.  

The only players averaging more A coins now are people on a 5 man clan team, near maxed out.  Being matched in tournaments against players they can 1 shot with every mech and weapon they own.  While the only way to aquire A coinsvto dvance in game is through them?  Lolol.

FYI!!! The WHOLE TEAM SHOULD GET THE SAME A coin reward!!    I SAY THIS as a player who is usually in 1rst when my team wins....   or the A coin gap should be smaller between 1rst and 5th place player on the team.   The last fix was not enough.  The gap is still too big.  Also, The loosing team should not get anything. 

IN CLOSING, THE MAIN PROBLEM TO FIX WAS MATCHMAKING.  YOU DID NOT FIX THIS.  

ONE IS LEFT TO WONDER WHY, WHEN IT IS SO OBVIOUS AND OVER 50% OF THE RESPONSES FROM PEOPLE MENTIONED HOW BAD IT WAS.  Even posted screen shots for yall.   Yall are not idiots, you know how bad it is.  Take responsibility and do something about it, because as it sits.  I cannot farm A coins for crap, and 1 upgraded mech or weapon for 6 months of farming aint worth anyone's time.   


I am literally very close to uninstall and moving on, as it would seem the majority of those playing are also.  



VelocityCommunity Manager
10 лип. 2026, 16:381 день
05.04.21
1309
orbit1912

Nicht schlecht. Wenigstens mal etwas positives.

Aber was ist mit den Playoffs? Wie kann einer mit 3k Hangar besser sein als ich mit 13k und 20k mehr Punkte haben, obwohl ich oft mit Freunden gewinnen?

Der erste hat 20k stärker und der zweite 3k und ich mit meinem Hangar bin Platz 6, obwohl ich viel am zocken bin und oft gewinne. Die Punktwiedergabe ist echt niedrig.

Kann man das mal ändern. :(

Danke für Ihr Feedback. Wir werden es weiterleiten.


Google translate

VelocityCommunity Manager
10 лип. 2026, 16:391 день
05.04.21
1309
RICHY

I done quit this game y'all messed up my fave game I absolutely loved this game even spent money it was amazing y'all did tourney perfect and then took it away I got salvor agies silverthorn death and gatecrasher but I still get dominated by the bots now and my mechs just don't do anything against the bots they one shot me way to much I'm done with the game I just can't anymore 😢 (I'd 90515233) I also signed up for MAQO please alert my team I quit have a wonderful day and thanks for trying to fix it 

Sorry to see you go 😢 Thank you for all the support and for being part of our community. We appreciate your feedback about bots, matchmaking, and tournaments - we’ll share it with the team.

VelocityCommunity Manager
10 лип. 2026, 16:401 день
05.04.21
1309
rompecraneos

What happen to the crate rush schedule???

Could you please elaborate? 

VelocityCommunity Manager
10 лип. 2026, 16:431 день
05.04.21
1309
Vanquish

This game was already one of the slowest grinding games in existence.   Took at least a month OR two for a decent player to harvest enough A coins for one decent star upgrade.   But at least that was something.  Now its impossible to move forward in game with this new tournament system. No A coins equals 0% progress.   

All players know the A coin upgrade bottleneck.  This looks like a completely intentional move to lower and limit the communities general A coin income in game.  Thus giving the player no choice but to buy A coins for decent progression, thus causing company profit margins to go up (in theory).  I dont want to say its obvious, but I'd advise whoever is driving this drunk bus to sober up and realize your community are not idiots.  Your driving this game right off a cliff.   

Your much more likely to get players to continue to play and spend a little cash if they have fun and a chance to move ahead by playing and earning progression in game rather than spending money being the only option.   

Enjoy this pay to play gaming era yall, where the younger gens are obsessed with skins.  It will end at some point.   The money train will derail, and you'll be expected to make a great game to be successful, not just pay to play trash with very little real challenging strategy.    Yall need to stop with the money grabs, trying to find any way you can to squeeze blood from a turnip.   Just make a good challenging and competative game.   This is what the people want.   

They don't want a phone game they gotta spend 100$ a month to be slightly competative. Hate to say it, because I like some of the weapon rebalances, but that also forced players into spending money.   Maybye the rebalances were good for the game overall, but thier definitely seems to be a tone being set.

In the words of princess Leia "The more you tighten your grip, the more galaxies will slip through your fingers"

The most challenging part in this game is trying to understand why the mech or weapons descriptions and listed damages don't seem to add up like explained on the actual battlefield. 🤔 😉 Yall sure someone is inputing the correct numbers?  


Before, with the Old tournament, 

(WHICH YOU SHOULD REVERT TO! That seems to he the whole communities general consensus BTW!  Untill you ARE REALLY willing to put some work and thought into something better that dosnt kill your game.)

I averaged anywhere from 1k to 2k A coins per month.

Now, with this new tournament, Im lucky if I win 1/8 battles a day, due to the garbage matchmaking, awarding me 16 A coins a day when tournaments are live... thats next to nothing!    And that's if I finish first on my team!! .. otherwise its less.   


That's 480 A COINS A MONTH!!!  NEXT TO NOTHING!   WTH!  It would take me 6 months of playing to upgrade 1 mech from 4 to 5 stars...  

😆 🤣 😂   


This has happened to almost your entire playing base, leaving them 1 option.  Spend tons of money to max mechs and join a clan with all 5 of your squad who have done the same or you will not and cannot advance to make the game even worth playing?   Your new player basis will dissapear as will most of the old.  Only the rich players, cheaters, and ones with inside connections and get handed out those constant promo A coins for free, will be left.

You claimed players would on average yield more A coins in this new tournament system.  Incorrect!  Maybye, top tier players with maxed mechs and weapons can get more A coins.   Not the rest of us.  

Then I saw a response in another update chat where yall said you had increased A coins more then planned and were going to reduce the payouts.   Lololol.   Glad to see you did the opposite, but that solution didnt begin to cut it or fix the gosh dam problem.  You haft to fix matchmaking.    

You can't have people with maxed out mechs and 32 weapon energy wielding 2 16 weapons being put against people with thier highest upgraded mech only being a 4 star 16 weapon energy to work with.  Personally, do bots, don't do bots, I dont care.  The system should bracket people based on thier all around 5 most used mechs and weapons star ranking, ect other values.  

MAYBYE IF YOU HAD PROPPER MATCHMAKING people would yield more A coins on average, but probably not even then!  If I won half my battles and got 1rst every time that would be 74 A coins a day... thats about what I used to make in the old system... approx 2200 A coins per month.  Maybye that's how yall looked at the math originally and why you thought this was a good idea.   But that ain't ever gonna be the story with the matchmaking.  Im lucky to win 1 out of 8 battles.  


And how can people party up that are in different brackets and play together in the same matches.  That means what?  Im playing against top tier bracket players because they joined a lower tier member leading thier party?  Im assuming this based on what I see live and in game.  

The only players averaging more A coins now are people on a 5 man clan team, near maxed out.  Being matched in tournaments against players they can 1 shot with every mech and weapon they own.  While the only way to aquire A coinsvto dvance in game is through them?  Lolol.

FYI!!! The WHOLE TEAM SHOULD GET THE SAME A coin reward!!    I SAY THIS as a player who is usually in 1rst when my team wins....   or the A coin gap should be smaller between 1rst and 5th place player on the team.   The last fix was not enough.  The gap is still too big.  Also, The loosing team should not get anything. 

IN CLOSING, THE MAIN PROBLEM TO FIX WAS MATCHMAKING.  YOU DID NOT FIX THIS.  

ONE IS LEFT TO WONDER WHY, WHEN IT IS SO OBVIOUS AND OVER 50% OF THE RESPONSES FROM PEOPLE MENTIONED HOW BAD IT WAS.  Even posted screen shots for yall.   Yall are not idiots, you know how bad it is.  Take responsibility and do something about it, because as it sits.  I cannot farm A coins for crap, and 1 upgraded mech or weapon for 6 months of farming aint worth anyone's time.   


I am literally very close to uninstall and moving on, as it would seem the majority of those playing are also.  



Thanks for sharing such detailed feedback. We understand your concerns about the new Tournament system, A-Coin earnings, and matchmaking balance.

We’ve seen a lot of discussion around these topics, and the team is actively reviewing player feedback to understand what works well and what needs improvement. Matchmaking, rewards, and overall progression are important areas, and we’ll make sure your points are shared with the team.

We appreciate you taking the time to explain your experience and provide specific suggestions. 🙏

VelocityCommunity Manager
10 лип. 2026, 16:441 день
05.04.21
1309

Thank you all for sharing your thoughts with us. We appreciate your input and the time you take to share your feedback. 

We’ll make sure to pass everything along to the team. They are always listening to our players and value your opinions. They’ll be glad to hear your thoughts and feedback regarding tournaments, bots and balance.