If you're going to do this please tell me that you are going to lower the price of A Coins required to upgrade your mech, or increase the amount rewarded for completing task?
I get that what your aiming for is to be more "inclusive" or "accessible", but that is not what this update is bringing to the table in my opinion. Without correcting the current A coin situation. It sort of just screams "now you HAVE to grind or pay us money to progress". Which is what a lot of us did already, but we were at least able to get what we wanted when we wanted it (if it was available) and that was fine.
If a new player were to join now I can't see this being great for retention. They have to grind HARD or pay money to get a particular Mech that they want. oppose to the previous system where they can play for fun (yah know because the game itself is actually fun (work with that) ) and hope they have enough resources when it's available, or pull out their wallet because they want it that bad . This was kind of an appealing aspect of the game which incentivized spending money while it was available because you already put in the time investment.
edit:
Re-read and noticed this part, don't know how I missed that the first 2 times 😌:
"Before you have unlocked a Tier you can still get Mechs and Weapons from
it by purchasing them through Shop Offers or winning them as Rewards
from Events. Just remember the Tier itself will remain locked, even if
you have obtained some content from it. So, you’ll be able to use the
particular Mech or Weapon you got, but the rest of the content in the
Tier will be inaccessible."
We can still get our mechs when we want them. Nice. Now I'm just more concerned about matchmaking. However, I don't really see the appeal of climbing tiers anymore. I'm Assuming it's a free-to-play "option" to eventually get what you want. So, If you grind to unlock a weapon or mech in a tier is it then free? Do the tiers effect matchmaking?
end edit:
The full unlock with the progression system is not necessarily a bad thing (It's pretty typical). Just if prices stay as they are it's not doing anything for the game except pissing some people off and making you guys dependent on whales with deep pockets. I see casual players falling off like flies because they will have no reason to return because they are not willing to do what it takes to climb because there is a big ole app store out there with other games. Also, there is the rest of the video game world too.
Everyone can have access to all the mechs and weapons in due time. That's great... now it's like other games. However, everyone who is already playing. We are aware of what we're losing, and it sounds like we are losing it so you can TRY to make more money. Seems like a bit of a shot in the foot considering that people play this game because it is fun and we have just accepted the fact that we will have to spend money from time to time, but at least that was our choice.
You have other more effective less risky options to make more money (in my opinion)... it's funny this is your approach, that says a lot.
If there is more to the new update than what is stated above please let it be known. Right now it doesn't sound too good when I contemplate on how this could play out. Especially when I consider the fact that resources went into making this happen. There are so many opportunities for more bang for your buck on the floor that those resources could have been allocated to (in my opinion).
If making it more competitive was the main goal here. I get the concept... get more people playing, then you can justify investing more to serve a bigger audience. But YO! You have some major things that need to be touched up or implicated and I think the current community would appreciate it if you started at the top of the list of things that are important to make it a better GAME.
Thank you for Developing Mech Arena and moving away from Facebook groups and giving the community a forum to voice our opinions.
I do not believe this is a "BAD IDEA" It might just need more time in the oven and the execution has to be just right (risky). Also, there are SO MANY OTHER THINGS that need attention (in my opinion).
It feels like a smack in the face to the current community and I wanted to verbalize why, the best way I could for those who feel this way but can't quite put it into words. Instead of just complaining or attempting to tell you how to do your job.
This is all my opinion from my perspective. Hopefully, this helps, and if not now before it is too late.
I would LOVE to elaborate more but this is already pretty long, and honestly, nobody knows if you even care.
But you can find me in the discord with the same name if you would like to hear more. The first one is free, but the really valuable info that you want is in tiers 4, 5, and 8 XD
If you made it this far, Thank You
Hello! Thanks a lot for such extensive and comprehensive feedback! We are glad to receive such constructive messages. Our team is trying hard to cover all the feedback across the community, so be sure that we do see and consider your thoughts even when we don't answer them directly, as sometimes it's impossible due to the enormous amount of messages overall.
You said "I do not believe this is a "BAD IDEA" It might just need more time in the oven and the execution has to be just right (risky)" and you were perfectly correct. Perhaps the improvements won't be noticeable immediately, but overall the New Progress System will show its advantages and impact on the other mechanics in the game. For now, it allows our developers to seamlessly add new content and our players to receive any Weapon/Mech they want. Besides, many abandoned stuff which was ignored due to the loopholes of skipping certain stages of the game may become relevant and popular among the players.
Talking about current issues of the game, we are constantly working on them and collecting the feedback/suggestions of the community. The improvements and novelties are coming and we do hope the game will be even more fun to play 🙂
