Hello, everyone!
Another month of ceaseless work on improvements to Mech Arena is behind us. Update 2.08 is due to be released soon, and we’ll cover everything it includes in this article.
One important thing to keep in mind: the features described below won’t go live all at the same time. Instead, some of them will appear in the game gradually. Battle Pass Season 8 will be the first to launch, and later we will implement balance changes to buff Surge, the Legendary Scout Mech. Let’s take a closer look!
A new Battle Pass Season is scheduled to go live soon after Update 2.08. As always, it will offer a variety of rewards such as Resources, XP Boosts, and unique Mech Skins. The yet-unnamed main prize stands out in particular - this feline-themed Juggernaut Skin is a perfect fit for Nova’s flamboyant style, so if you have her in the squad (or even just happen to share her taste!), you know what you aim for this time!
As befits a Legendary Mech, Surge will receive several buffs that should significantly improve its performance in Mech Arena. These changes are as follows:
Furthermore, Surge will enter Stealth upon completing Storm Dash and will remain invisible for the duration of the EMP Effect!
Still no Mech Arena on Plarium Play? You prmosied us about 2-3 months ago that it would be coming soon. Either your definition of soon is way off or your being lazy. If you can't release it now at least give us an expected release date, something to look forward to. Thank you.
We are excited about the release of Mech Arena on PC as much as you are and we do hope you’ll love the desktop gaming experience. The wait is almost over, thank you for your patience!
when new mech , weapon, and pilot able to purchase on mech, weapon, and pilot shop? and please buff aegis for the reason you know whats the problem.
The new mechanics of acquiring the content is being actively developed - we will make the announcement as soon as there is any news! As regards Aegis, could you please tell us what kind of changes within this Mech you would like to see?
Tournamanets are still broken on a fundamental level. Under the current implmentation of tournamnets the ONLY thing that matters is how many times can you mash the play button. Do it more time than anyone else - YOU WIN! YAY! If you live on the east coast and want to do well in a tournamanet - F*CK YOU - either stay up until 1:30 am to make sure you stay in the top 3 or go to bed becasue you have to work the next day and see your first place is now 7th place when you wake up because other poepel were able to play more rounds after you went to bed.
Tournmanetrs need to either last a set number of rounds or a set number of hours from when you start so anyone can compete in them. By having a limit it will mean your placement in each game you play actually matters.
Excited to see surge upgrades. Have had a surge in my hanger for a long time and its 100% neeeded but as a surge player - Did you maybe take it a bit too far?
Rocket mortar - Really excited to see the bug finally fixed (hopefully) with no warning icon but this weapon still needs a nerf. Given the size of the maps the weapon effectivly has infintite range, and requires no line of sight. Despite these huge advantages it also has the highest damage in the game. I have on several ocasions had my Ares (purple star on mech 6 star on pilot) get killed IN A SINGLE HIT from a much lower 3/4 star mortar/pilot (aka they have no where even close to maxed out damage on these weapons / implants and they are still oneshoting a nearly maxed out tank mech). NO weapon should be doing that much damage in a single hit. Finally its weakenees (min range and slow reload) is completly offset by REALLY poor map design that allows any rocket mortar player to never leave spawn thus effectivly remining safe from anyone trying to attacxk them as they are always behind a wall of other mechs. I would like to see them fire more frequnetly but with significant damage drop.
Aegis Barrier - It seems like mosty players are not happy with this mech/ability. Instead of just making it a Dome version of Panthers ability I would suggest a slightly different take. Have it amplify damage going out of the dome and reduce damage going into the dome but dosent block attacks in either direction. This still makes it defensive/suport ability in nature but also allows for some more interesting game play.
"We are excited about the release of Mech Arena on PC as much as you are and we do hope you’ll love the desktop gaming experience. The wait is almost over, thank you for your patience!"
NO! - This is NOT an acceptable reply. You told us MONTHS AGO this was "coming soon". You need to give us more details on where this is at. Is there a release date? If not whats going on that is holding up the release. It's 100% okay to say there are delays but have the decency to treat us like actual people and let us know what the issues are. We want information even if it's bad news.