We're happy to announce that Mech Arena is due to be launched globally very soon, and the Dev Team is working hard to streamline the gameplay and work out some final balance quirks. After reviewing player feedback, in-game metrics, and conducting extensive in-game testing, we have decided to change the Rank 6 Mech bonus to bring variety to endgame gameplay and make sure all Mechs have a chance to shine.
Once Update 1.24 goes live, you will no longer receive a second copy of the same Mech upon reaching that Rank; instead, the Mech's Energy Capacity will get a significant boost. Light Mechs will cap out at 16 Energy Capacity, medium Mechs will cap out at 24, and Heavy Mechs will cap out at a staggering 32 Energy Capacity - enough for two Railguns or Stasis Beam 16s! Panthers, Guardians, and other heavy hitters will be able to deliver punishment like never before, and even slinky Shadows will pack quite a punch. This change will apply to every Mech in the game, opening up a lot more creative, flexible, and powerful builds.
That said, it does mean giving up on bringing two copies of the same Mech in your squad. Only having one of every Mech will mean more variety and tactical flexibility in the Arena, and we think it's best for the balance of the game. However, removing the existing second copies from players who already have them cannot happen immediately, which means those players will keep their extra Mechs for a short time. It is a matter we will resolve as soon as possible. But fairness is also one of our main priorities here - so we'll be sending compensation to those who lose their Mechs due to this rebalance. They can expect to hear more shortly.
Keep an eye out for more news, as we've also got awesome and highly rewarding Events prepared to celebrate the upcoming global launch!
Hello! I am a bit new to this game but have already fallen in love with it, i have played it for a quite a bit and just got arachnos! After unlocking it I noticed that it was all arouns a great mech except for one thing: its ability. The arachnos turret seems to have a very short range, and does little damage, which also makes the ability cooldown seem too long. My suggestion would be that you either keep the damage but make it have no lifespan, or you could just give the ability an overall buff.
Thanks for your feedback, Pilot! We're glad you like the new Mech. And welcome to Mech Arena! 😎
it is like a great help for normal players thank you you have saved many a coins with out wasting on second copies of mechs for us thank you mech arena for taking this decision
😇😇😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇 😇
I would like to assure you that there will be a lot of cool Mechs in future. So, no worries here, Pilot 😎
Compensation for 2nd copies should be a 'HEFTY' amount...A Coins, would seem "fair" and "equitable" to me. That way you could buy/upgrade to restore your lost squad power.
Hello, I am writing to let you know about my disagreement with the "robbery of kills" since I use the Longarm sniper a lot and what happens is that I leave the enemies with very little life and then my partner arrives to destroy him with 1 bullet and me it only counts as attendance.
My idea is that they give the kill to whoever did the most damage to the enemy.
With everything else I am very happy, the graphics are wonderful and I am fascinated by how well optimized MECH ARENA is.
Hello, I am writing to let you know about my disagreement with the "robbery of kills" since I use the Longarm sniper a lot and what happens is that I leave the enemies with very little life and then my partner arrives to destroy him with 1 bullet and me it only counts as attendance.
My idea is that they give the kill to whoever did the most damage to the enemy.
With everything else I am very happy, the graphics are wonderful and I am fascinated by how well optimized MECH ARENA is.
Greetings from Colombia. 😎👋🏼🇨🇴
Greetings, Pilot! Interesting suggestion! However, don't you think that it's more challenging to execute the last kill to get all the credit? 😉