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Revoker weapons (6, 8, 10, 12, 16) are getting out of hand.

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17 черв. 2026, 00:0517.06.26
25.10.22
0

Revoker weapons (6, 8, 10, 12, 16) are getting out of hand.

Almost every time someone has a revoker, at least from my point of view, they either use surge or eclipse which by the way also needs more work to be fair for everyone), which gives them an extremely unfair advantage over the person they're shooting at. If the guy using it was a spammer, they have the ability to just shoot, and shoot, and shoot, until the other person is dead, and since no cooldown is needed for this, they can do it with every other mech that person used to attempt a revenge kill.

Additionally, the weapons themselves can already do quite of damage per shot, and since they have no cooldown (regardless if they were locked on cooldown by a guardian or outlaw), along with a high fire rate, the players using them will continue to spam it until the mech they're shooting at is dead or whenever someone EMPs them.

So in conclusion, what I think should be changed is either cut the fire rate OR the damage down to half, or cut both of them 25% or so, that way it can give the other player a chance to respond.

If anyone agrees or disagree with this, let me know.

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17 черв. 2026, 08:5017.06.26
07.04.23
107

I disagree with ur opinion, not because I'm using revokers, but because the weapon has already been nerfed TWICE. And with the nerfs, it is practically impossible to get any real kills out of it (unless used with mechs like surge or eclipse, which can be countered with some decent support). And with teamwork (which is quite hard to get in matches) u can kill out the player with support. Or try using weapons from the current meta, or use any snipers to get rid off revoker players. Because if Revokers get a third nerf, then it'll be the weakest legendary weapon out there. 

17 черв. 2026, 13:0917.06.26
02.04.26
1

pls buff the revorkers

17 черв. 2026, 16:5917.06.26
13.02.21
183

Revokers need to be buffed not nerfed and they are used a lot because of the people wanting to use them and thats it 

18 черв. 2026, 16:2718.06.26
26.06.24
112

Revoker already experienced two nerfs, so there is little to no chance it's going to get another.

19 черв. 2026, 07:5519.06.26
07.04.23
107
fred

Revokers need to be buffed not nerfed and they are used a lot because of the people wanting to use them and thats it 

WHAT, revokers should not be buffed, it is much "Balanced" in playstyle than it was already without any nerfs. But I have a suggestion, Geminis should be nerfed (especially the range from 170 m to 120 m) and damage can be reduced to 10% of its initial value, because it's quite hard to dodge its projectiles and too much range gives an unfair advantage when paired with mechs like Lancer and Lacewing. Hope they'll fix this issue 

19 черв. 2026, 20:4919.06.26
10.12.24
73
ThunderTechno0615

WHAT, revokers should not be buffed, it is much "Balanced" in playstyle than it was already without any nerfs. But I have a suggestion, Geminis should be nerfed (especially the range from 170 m to 120 m) and damage can be reduced to 10% of its initial value, because it's quite hard to dodge its projectiles and too much range gives an unfair advantage when paired with mechs like Lancer and Lacewing. Hope they'll fix this issue 

Geminis are already weak in high power matches, even maxed 16 geminis are weak and takes about 3 rounds just to break through mods, they don't need nerfing at all, if anything they need a damage buff, same with revokers, they're weak in high power matches, takes a lot of shots with revokers to break through maxed mods, stop asking for things to be nerfed that don't need it at all, get the weapons yourself instead of crying about them

19 черв. 2026, 20:5019.06.26
10.12.24
73
ηιgнт ƒυяу®

Revoker already experienced two nerfs, so there is little to no chance it's going to get another.

Nothing should ever be nerfed, whole point of any game is to have things that are better than other things, if everything is the same then the game will just be stupid

21 черв. 2026, 07:1321.06.26
07.04.23
107
Terminator

Geminis are already weak in high power matches, even maxed 16 geminis are weak and takes about 3 rounds just to break through mods, they don't need nerfing at all, if anything they need a damage buff, same with revokers, they're weak in high power matches, takes a lot of shots with revokers to break through maxed mods, stop asking for things to be nerfed that don't need it at all, get the weapons yourself instead of crying about them

Man, just stop crying to make others believe what you think. Most F2Ps do not have maxed out mods at all bro. If u r really crying for a Gemini buff, just ask for it. You do not have the right to say that I shouldn't ask for a Gemini nerf.  

21 черв. 2026, 07:1421.06.26
07.04.23
107

@Terminator Even if you cry and disagree, Geminis will be nerfed at some point of the game

21 черв. 2026, 18:3021.06.26
14.12.22
10

so true they are out of MY HANDS ..for now!

21 черв. 2026, 21:4021.06.26
10.12.24
73
ThunderTechno0615

@Terminator Even if you cry and disagree, Geminis will be nerfed at some point of the game

Nothing should ever be nerfed in a game though, people spend millions of credits and thousands of acoins maxing things out, for example it took me months to max solis out, Bout 7k acoins and 3million credits, also 7k legendary mod parts to max mods, that took a long time to save all that, and now solis is useless and I've took it out my hanger, so all those resources were wasted, that shouldn't ever be allowed, solis wasn't even over powered, the cooldown nerf I didn't mind because at least then it couldn't continously blind someone, but the 1.5 blind wasn't needed at all and had made it useless, 

But anyway like I said nothing should be nerfed, because it also makes players lose trust in the game and not want to waste resources building other things that can be nerfed, credits, acoins and mod parts take a lot of time to earn and for use them and then the thing gets nerfed is just bad for the game, other things should just be buffed, a lot of epic stuff needs a buff I think, so at least then they can do better against legendary things

22 черв. 2026, 09:4422.06.26
07.04.23
107
Terminator

Nothing should ever be nerfed in a game though, people spend millions of credits and thousands of acoins maxing things out, for example it took me months to max solis out, Bout 7k acoins and 3million credits, also 7k legendary mod parts to max mods, that took a long time to save all that, and now solis is useless and I've took it out my hanger, so all those resources were wasted, that shouldn't ever be allowed, solis wasn't even over powered, the cooldown nerf I didn't mind because at least then it couldn't continously blind someone, but the 1.5 blind wasn't needed at all and had made it useless, 

But anyway like I said nothing should be nerfed, because it also makes players lose trust in the game and not want to waste resources building other things that can be nerfed, credits, acoins and mod parts take a lot of time to earn and for use them and then the thing gets nerfed is just bad for the game, other things should just be buffed, a lot of epic stuff needs a buff I think, so at least then they can do better against legendary things

I strongly agree with ur point, that ppl lose trust in the game because of constant nerfing and buffing which the devs call as "Rebalance" and I don't wanna offend anyone here. The thing is, Geminis do not need 170meters range. Is it a Guided or Sniper weapon?? And I support the players who want their in-game currency back because it's not fair. People spend in lot of resources, believing that they will be the best, but in my POV, NERFING IS DONE ONLY TO PROMOTE THE NEW GAME CONTENT (be it mechs or weapons)

And according to me, since Solis's ability would perfectly counter Guided weapon users (massive disadvantage for Gemini players) and also, somehow the game seems to promote more Guided weapon users (like buffing DLs, nerfing Solis, etc.) might be the real problem. 

A note to the respected developers: PLAYERS MUST BE GIVEN DUE COMPENSATION (like Credits, A-Coins, Mod Parts, etc.) WHO HAVE GRINDED A LOT TO MAX OUT THEIR MECHS AND WEAPONS. Not just maxxing out, even for a SINGLE rank upgrade. Because Justice needs to be served!

Many mechs and Weapons shouldn't have been nerfed at all, like Solis and Hemlock for an example, and nerfing some weapons has actually improved the game, like Revokers and Burrow Beams. The thing is, "Rebalance should be fair in all cases and no player shouldn't be punished by the Rebalance process."

22 черв. 2026, 09:4822.06.26
07.04.23
107
Terminator

Nothing should ever be nerfed in a game though, people spend millions of credits and thousands of acoins maxing things out, for example it took me months to max solis out, Bout 7k acoins and 3million credits, also 7k legendary mod parts to max mods, that took a long time to save all that, and now solis is useless and I've took it out my hanger, so all those resources were wasted, that shouldn't ever be allowed, solis wasn't even over powered, the cooldown nerf I didn't mind because at least then it couldn't continously blind someone, but the 1.5 blind wasn't needed at all and had made it useless, 

But anyway like I said nothing should be nerfed, because it also makes players lose trust in the game and not want to waste resources building other things that can be nerfed, credits, acoins and mod parts take a lot of time to earn and for use them and then the thing gets nerfed is just bad for the game, other things should just be buffed, a lot of epic stuff needs a buff I think, so at least then they can do better against legendary things

And seriously bro, I too feel that there's a great disparity between Epic and Legendary weapons. Epics are like modified Rare weapons and Legendaries feel like as if it were too great and more SPECIFIC, unlike Epic Weapons which are mostly like their Rare weapon counterparts. Certainly, the devs must look on improving Epic Weapons too, cuz there are some really nasty weapons out there.

And one more thing, ARTILLERY WEAPONS ARE DEAD, I suppose. Artillery weapons should also be promoted, by featuring large maps with some open spaces so people can use Artillery weapons too

23 черв. 2026, 06:4623.06.26
28.10.22
14
Terminator

Nothing should ever be nerfed in a game though, people spend millions of credits and thousands of acoins maxing things out, for example it took me months to max solis out, Bout 7k acoins and 3million credits, also 7k legendary mod parts to max mods, that took a long time to save all that, and now solis is useless and I've took it out my hanger, so all those resources were wasted, that shouldn't ever be allowed, solis wasn't even over powered, the cooldown nerf I didn't mind because at least then it couldn't continously blind someone, but the 1.5 blind wasn't needed at all and had made it useless, 

But anyway like I said nothing should be nerfed, because it also makes players lose trust in the game and not want to waste resources building other things that can be nerfed, credits, acoins and mod parts take a lot of time to earn and for use them and then the thing gets nerfed is just bad for the game, other things should just be buffed, a lot of epic stuff needs a buff I think, so at least then they can do better against legendary things

F you mean solis not overpowered ? solis with radius implant blind through thick wall and panther+ blockhorn shield and sometime aegis too, charge rocket and stormrack solis 8/10 in term of toxic playstyle,and i dont think you remember theold meta.omething need to be neft or they make the game unfair, too many thing in the past op as hack eg(death walker 7s cd bug,eclipse 15s skill with implant😩,zephyr 6s emp without duration implant 💀and worst of all the almighty goat "hemlock" perma daze whole match with inf range,pre neft revoker delete nomad and vortex with skill under 2 seconds 😭😭.💔" btw 1.5s blind still useable gang✌.

23 черв. 2026, 09:3823.06.26
24 черв. 2026, 09:28(відредаговано)
23.01.26
280

i agree if something is nerfed 15% then players need to get 15% back for everything they put into it. 

I also agree that rebalancing is mainly, not 100% but mainly to promote new stronger mechs and weapons to make sales. 

In short its pure cheating. Players lived with all these deathwalkers, solis etc etc and moans on the forums were NOT about them the moans are about shit matchmaking.

I dont think revokers need nerf, use faster mechs and ran away from revokers, if they cant reach you then they cant kill you.. 

If you keep your distance it also takes longer for the revoker to fire next shot, and they can miss if you move side to side. I do hate that retracted shot hits you anyway, even if you long gone from the hit trajectory. Im sure they just set a delay for retracted hit, you just need to hit once to do double damage. 

Then after nerfing revokers you will moan about repeaters, strike rockets, then about emer guns, fragment guns and finally shotguns... is right.

We can moan about continuum for never ending shots, then many beam weapons, reavers.. what else did i forget... 

Artillery maps are not real, its just more stupid maps for geminis to fire eyes closed. Gemini is actually an artillery weapon, they just forgot to change type. 

Offtopic. I hate it that EMP from surge is applied even if i escaped the hit radius, one million of times im jumping away as a lancer while surge only begins to accelerate towards you, im located long away at a point of impact but i still get EMP frozen, thats annoying. Im sure EMP is predecided at the point the enemy hits ability button based on locations at that time. 

24 черв. 2026, 07:2424.06.26
27.05.21
2

I am absolutely disagree bcz revokers are already nerfed couple of times including eclipse if I am not wrong.  

25 черв. 2026, 04:4625.06.26
10.12.24
73
ksgamingkk

F you mean solis not overpowered ? solis with radius implant blind through thick wall and panther+ blockhorn shield and sometime aegis too, charge rocket and stormrack solis 8/10 in term of toxic playstyle,and i dont think you remember theold meta.omething need to be neft or they make the game unfair, too many thing in the past op as hack eg(death walker 7s cd bug,eclipse 15s skill with implant😩,zephyr 6s emp without duration implant 💀and worst of all the almighty goat "hemlock" perma daze whole match with inf range,pre neft revoker delete nomad and vortex with skill under 2 seconds 😭😭.💔" btw 1.5s blind still useable gang✌.

You must be a weak 5k to 7k low hanger player because you have no clue what you are taking about 👍 

25 черв. 2026, 19:3525.06.26
25.06.26
1

Nerfing has been around as long as gaming and I'm usually for it. Granted I strongly prefer skill based gaming over pay2win; so that may not be a popular opinion here. For myself, I'd rather lose a fun strategic game than win steamrolling someone with better gear. Just my 2 cents.

25 черв. 2026, 21:3725.06.26
23.01.26
280

the skill part of playing with revoker is actually to get close to your enemy before you are shot by guided weapons, sniper weapons, assault weapons and finally there may be a player with close combat weapon.. so nerfing revoker is like nerfing sniper weapons for the fact that they shoot too far

26 черв. 2026, 14:3426.06.26
13.08.25
90

Dang, people, expect the game to evolve, and that means modifying things to make it balanced, and no you shouldn'tget a refund for anything. 

The revoker nerfs did not destroy revoker. It is still top choice in many cases. But now, other weapons are reasonable alternatives. Meaning...more balanced. I know  want a weapon that only you get and its twice as powerful as everyone else's. Be reasonable. 

People still using revoker on ecliose I think is not the best build. Its not meant for revoker.

Geminis do no need a nerf. As described above, I've had many cases where ive had to unload multiple mags of gemini 16s to kill one mech.

Much of this depends on your level. Gemini can dominate lower levels, and less so at the top. It's also mech dependent because certain mechs/weapons counter others, so if your hanger or team doesn't have a counter to something in a match, you'll suffer. The challenge then is to learn how to play your mech in that situation. 

On seeker, some may say burrow beam is optimal. Revoker is a tie or below. I prefer revoker. I like that i can choose between multiple weapons and it is based more on my style than oh, I need to choose burrow beam because it is twice as powerful as anything else.