I'm not a troll. I think our differences are largely a generational thing. I grew up on video games that were actually hard and you just had to keep dying until got good enough to proceed, at which point you start dying all over again as the game gets harder. So seeing people lose their minds over a relativly minor change in the game is beyond my ability to emphathize with.
I actually happen to have played some of said games that are so hard you have to keep dying until you're good enough to proceed. But I hope you understand for some of those old games they were single player or coop games where you weren't competing. Or if you were it was on an even playing field. Arcade games were also designed this way to get people to keep putting in quarters. And hey, people lived with it. It's like you say a business has to make money. But with arcade games there was little other viable ways to do it. Here there is other viable ways to monetize. If plarium is going to do it that way, so be it. But they can't do that and string us along and say they think mech arena should be fair at the same time.
Since I have not said yet about bots having the mods, I think it is a necessity for bots to have a degree of difficulty, but they also need to be realistic. This could possibly be a tough balance to strike with the introduction of new customization features
