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Monthly Developers' Feedback: November 2018

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Dec 7, 2018, 09:5012/07/18
231592

Monthly Developers' Feedback: November 2018

November Feedback

1. Remove Hamlets' Achievements From "Feats of Honor" 

Devs' Answer:

Devs plan to add a feature that will allow sending Reinforcements to Hamlets. It should make it easier to hold a Hamlet.

That's why these achievements won't be removed for now.

2. Coalitions' chat. Limit the rights to send messages there.

Devs' Answer:

This chat was initially created as the one where all Coalition's members can talk with each other.

If someone starts flooding, Marshal can discuss it with a player personally. Plus, Marshal can set a Rule in the League: in the Coalition chat send only important messages.

3. Coaltion chat. Show a League player who sends the message belongs to.

Devs' Answer:

It's a good idea. We will take it in the plans for the future.


4. Players can't send Offensive Champion to liberate a Castle from the siege.

Devs' Answer:

Devs plan to fix it at the end of December and give players an opportunity to send Offensive Champion for the Castle's liberation.


5. Achievement "Train 250 Spirit Wardens" is outdated for some players as they already did it.

Devs' Answer:

Even if you reached the limit on the number of Spirit Wardens you can build, when your Castle is attacked you will need to build them again. In this way, you will complete this Achievement quite easy.


6. Give players an option to place Improvement Buildings to a special store in case their Castle is fully built.

Devs' Answer:

Good idea. We will add it in the list of the future features.


7. Add a feature that will allow Marshals to decide who from their League can delete inactive players.

Devs' Answer:

Accepted. Will add in the future.


8. Block Reinforcements from some players to avoit spamming.

Devs' Answer:

Will consider for future updates.


9. Doesn't choose the maximum number of Units available for revive in the Infirmary: https://www.screencast.com/t/Venezo86s9

Devs' Answer:

Approved. Will add to one of the future updates.

10. Stoneheart Units are not hidden in Catacombs automaticall when it's upgraded to the highest levels.

Devs' Answer:

Already changed. SH Units are now sent to Catacombs automatically.


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Comments
30
Comments
Dec 7, 2018, 12:1312/07/18
02/22/16
1845
Thank you for the update ! it's nice to be kept informed !
Dec 8, 2018, 01:1712/08/18
08/21/14
463

4.    Excellent.


7.    Just leave the ability to delete other players to the Marshal and Captains.   Do not give this ability to Commanders and Fighters.  No need to change anything.


8.   Back in my low level, weaker days, I sent 120+ reinforcements each to a few players from a powerful league that kept raid spamming me.   This took a lot of clicking and a lot of time.  It was extremely boring, painfully so..   I did this 1-2 times a day.  A few days later, the raid spamming stopped.   In short, please do not change this.  I find it difficult to believe anyone will go through the effort of doing this unless they're being spammed themselves.  Yes, SPAM tastes very bad, but having a few cans around can provide you with some valuable ammo in the face of overwhelming forces.


10.  Only if thousands of sapphires are spent on thousands of sketches to upgrade the catacombs past 26.   Thousands of sketches were already used to get the cats to 26.
Dec 8, 2018, 14:0912/08/18
08/19/16
9

Großartig! Endlich mal Transparenz. Jetzt nur noch zügige und kompetente (Fehlerfreie-)Umsetzungen. Weiter so. . .


PS: 7. Unverändert lassen - alles gut!
Dec 12, 2018, 15:0612/12/18
231592

Limad said:


Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 

No, it's not this kind of information.

On Level 26 you get Special Bonus of 2% Unit Offense and 2% Defense Bonus.

This Bonus remains on Level 27, 28, 29 and on Level 30 you receive 5%  Unit Offense and 5% Defense Bonus.

It's how these Bonuses are given. 

Dec 16, 2018, 16:3212/16/18
Dec 17, 2018, 10:32(edited)
02/22/16
1845

Sir Dan Saul Knight said:


Alina Phoenix said:



I guess they think about Reinforcement from League members.

At a bare minimum you would need to remove the force limit on hamlets if you start allowing reinforcements from 3rd party players.

It would seem only reasonable that if that was the case then league Attacks on Hamlets like they can be done at settlements would be included if allowing reinforcements from League members 


Dec 17, 2018, 11:1412/17/18
231592

L M said:


Alina Phoenix said:


Hello!

First of all, all my mines are at Level 1. And I don't understand how 5% Bonus for 5 Townhouses gives you 35% and not 25% as 5*5 = 25.

One Townhouse of Level 26: https://www.screencast.com/t/7dumazRgAFBE

2% Bonus it gives: https://www.screencast.com/t/2Eg3I0X0xX8



https://prnt.sc/lvirau

so why it say for evry lvl u get 2 % when u dont get anyting and u just get 5% for lvl 30 and Alina u get 2% from lvl 25 on u townhouse not from lvl 26. if u have only 1 townhouse to lvl 26 u need to have 4% not 2% becose u get 2 % from lvl 25 townhouse.and why u want to trik us tinking whe will get  2% per lvl when whe get noting like the guy before me say delete all bonuses that whe get per lvl becose whe dont get anyting and just get 5 % from lvl 30. and u say they get acumulated how when for evry lvl u get 2% and for last lvl 5% .where are those 8 % for the lvl 26,27,28,29. or u just tink whe are to stupid and dont know how to calkulate.see the scren shot i dont know how to put it more simple for u to understand.

Hello!

The bonuses are not accumulative.

You receive 2% Offense and Defense Bonus on Level 25 and it remains unchanged till level 30 where you receive 5% Bonus.

If Bonuses were accumulative, we would mention that on Level 26 you will receive 4% Bonus, on Level 27 6% Bonus and so on.

Dec 17, 2018, 11:1512/17/18
231592

Sir Dan Saul Knight said:


Alina Phoenix said:



I guess they think about Reinforcement from League members.

At a bare minimum you would need to remove the force limit on halmets if you start allowing reinforcements from 3rd party players.

Otherwise they will flip from being undefendable to being unattackable. If you made them unattackable with this reinforcement suggestion a small select group of massive players / leagues will be able to farm sapphires from them at no risk. Tbh I would rather they were all empty like they are now than further expand the coining gap like this.

PS this is a good example of how difficult it becomes to balance any kind of content when you have mega coiners whose armies are hundreds of times bigger than a level that a normal player could ever hope to achieve.

Thanks for your notice on this question, Sir Dan!

I will forward it to devs for consideration.
Dec 23, 2018, 13:2112/23/18
231592
It actually makes a lot of sense. The production moves up but not the percentage.
Dec 26, 2018, 14:2912/26/18
231592

Limad said:


Alina Phoenix said:


L M said:


Alina Phoenix said:


Hello!

First of all, all my mines are at Level 1. And I don't understand how 5% Bonus for 5 Townhouses gives you 35% and not 25% as 5*5 = 25.

One Townhouse of Level 26: https://www.screencast.com/t/7dumazRgAFBE

2% Bonus it gives: https://www.screencast.com/t/2Eg3I0X0xX8



https://prnt.sc/lvirau

so why it say for evry lvl u get 2 % when u dont get anyting and u just get 5% for lvl 30 and Alina u get 2% from lvl 25 on u townhouse not from lvl 26. if u have only 1 townhouse to lvl 26 u need to have 4% not 2% becose u get 2 % from lvl 25 townhouse.and why u want to trik us tinking whe will get  2% per lvl when whe get noting like the guy before me say delete all bonuses that whe get per lvl becose whe dont get anyting and just get 5 % from lvl 30. and u say they get acumulated how when for evry lvl u get 2% and for last lvl 5% .where are those 8 % for the lvl 26,27,28,29. or u just tink whe are to stupid and dont know how to calkulate.see the scren shot i dont know how to put it more simple for u to understand.

Hello!

The bonuses are not accumulative.

You receive 2% Offense and Defense Bonus on Level 25 and it remains unchanged till level 30 where you receive 5% Bonus.

If Bonuses were accumulative, we would mention that on Level 26 you will receive 4% Bonus, on Level 27 6% Bonus and so on.

Yeah, except for the fact that you don't. You receive 2% off or def bonus on getting a mine or townhouse to level 24 and then at level 25 you receive another 2% off or def bonus, depending on whether it's a mine or townhouse you've upgraded. It's poorly advertised and it just gets worse at the next 4 levels. Like I said before, it should be advertised as this; 



To avoid this confusion devs will add here the information that Bonuses are not accumulative: https://www.screencast.com/t/QfbpoOT35

If we just remove Bonus as you suggest, players will start thinking that on Level 26 they will lose the Bonus they received on Level 25.

Dec 27, 2018, 13:3512/27/18
231592

Limad said:


Alina Phoenix said:


Limad said:


Alina Phoenix said:


L M said:


Alina Phoenix said:


Hello!

First of all, all my mines are at Level 1. And I don't understand how 5% Bonus for 5 Townhouses gives you 35% and not 25% as 5*5 = 25.

One Townhouse of Level 26: https://www.screencast.com/t/7dumazRgAFBE

2% Bonus it gives: https://www.screencast.com/t/2Eg3I0X0xX8



https://prnt.sc/lvirau

so why it say for evry lvl u get 2 % when u dont get anyting and u just get 5% for lvl 30 and Alina u get 2% from lvl 25 on u townhouse not from lvl 26. if u have only 1 townhouse to lvl 26 u need to have 4% not 2% becose u get 2 % from lvl 25 townhouse.and why u want to trik us tinking whe will get  2% per lvl when whe get noting like the guy before me say delete all bonuses that whe get per lvl becose whe dont get anyting and just get 5 % from lvl 30. and u say they get acumulated how when for evry lvl u get 2% and for last lvl 5% .where are those 8 % for the lvl 26,27,28,29. or u just tink whe are to stupid and dont know how to calkulate.see the scren shot i dont know how to put it more simple for u to understand.

Hello!

The bonuses are not accumulative.

You receive 2% Offense and Defense Bonus on Level 25 and it remains unchanged till level 30 where you receive 5% Bonus.

If Bonuses were accumulative, we would mention that on Level 26 you will receive 4% Bonus, on Level 27 6% Bonus and so on.

Yeah, except for the fact that you don't. You receive 2% off or def bonus on getting a mine or townhouse to level 24 and then at level 25 you receive another 2% off or def bonus, depending on whether it's a mine or townhouse you've upgraded. It's poorly advertised and it just gets worse at the next 4 levels. Like I said before, it should be advertised as this; 



To avoid this confusion devs will add here the information that Bonuses are not accumulative: https://www.screencast.com/t/QfbpoOT35

If we just remove Bonus as you suggest, players will start thinking that on Level 26 they will lose the Bonus they received on Level 25.

No they won't, they'll just know that they won't get any extra off or def bonuses until level 30 is achieved. 

Yes, and it will fix the issue with players' confusion.

You receive 2% offensive and defensive bonus on Level 25 and then you receive 5% Bonus on Level 30. 

It's how the bonus is meant to work and it's how it works at the moment.
Dec 27, 2018, 15:2512/27/18
Dec 27, 2018, 15:54(edited)
04/16/16
140

Congrats to you Alina for having 5 Townhouses at Level 30...     that's a lot of Sketches you had to make that happen




Let's go back to the Farms since there are    ( 6 )     of them ....





There is no increase in the Food Reduction if you level up your Farm until you reach level 30...     only +1,000 p/h in Food per level up



It is the same 2 % in Reduction for every level until LEVEL 30






So lets look at this from a PLAYER'S point of view ($$$) and NOT a developers ($$$)...        

or maybe it is the same



Here is my bonus from my FARM buildings (all 6 are between levels 25, 26, and 27)...


Level 25    2% x 6 = 12%    +10,000 p/h                                     (  980 Sketches to level 26)

Level 26    2% x 6 = 12%    +11,000 p/h   (+1,000 increase)     (1100 Sketches to level 27)

Level 27    2% x 6 = 12%    +12,000 p/h   (+1,000 increase)     (1400 Sketches to level 28)

Level 28    2% x 6 = 12%    +13,000 p/h   (+1,000 increase)     (1800 Sketches to level 29 - guessing here)

Level 29    2% x 6 = 12%    +14,000 p/h   (+1,000 increase)     (2300 Sketches to level 30 - guessing here)

Level 30    5% x 6 = 30%    +15,000 p/h   (+1,000 increase)     

-----------------------------------------------------------------------------------------------------------------------


TOTAL FOOD PRODUCTION INCREASE PER LEVEL      1,000 p/h  x  6  farms  =  6,000 p/h

AFTER 5 LEVELS    6,000 p/h   x   5  levels  =   30,000 p/h

-----------------------------------------------------------------------------------------------------------------------

TOTAL SKETCHES NEEDED FOR 1 FARM FOR LEVEL 25 TO LEVEL 30     = 7,580  Sketches


6 Farms:      7,580  x  6    =    45,480 Sketches      just  for  the  FARMS




BLACK MARKET...   1,000 Sketches cost 10,000 Sapphires           Need 46,000 Sketches = 460,000 Sapphires


I'm sorry but Plarium doesn't offer a Sketches discount anymore and even if it did at 25%


BLACK MARKET...   1,000 Sketches cost 7,500 Sapphires             Need 46,000 Sketches = 345,000 Sapphires






Look at the cost of Sapphires from the Bank

I would need to buy this offer 3x just to get 427,200 Sapphires... still not enough for the 460,000 Sapphires needed to buy the Sketches


3 x $660   =   $ 1,980     ARE YOU KIDDING ME ?





My Farms, Mine, and Townhouses can just sit there because I am  " NOT  EVER "  spending that kind of money...      

where my rewards is just a +1,000 p/h increase in Food Production per level....       

before I ever see the 12% go to 30% in Food Reduction



I hope the COINERS out there appreciate.... how they are paying the bills and paying for the labor that came up with this idea



Jan 3, 2019, 13:4801/03/19
231592

Jelly Baby said:



Congrats to you Alina for having 5 Townhouses at Level 30...     that's a lot of Sketches you had to make that happen




Let's go back to the Farms since there are    ( 6 )     of them ....





There is no increase in the Food Reduction if you level up your Farm until you reach level 30...     only +1,000 p/h in Food per level up



It is the same 2 % in Reduction for every level until LEVEL 30






So lets look at this from a PLAYER'S point of view ($$$) and NOT a developers ($$$)...        

or maybe it is the same



Here is my bonus from my FARM buildings (all 6 are between levels 25, 26, and 27)...


Level 25    2% x 6 = 12%    +10,000 p/h                                     (  980 Sketches to level 26)

Level 26    2% x 6 = 12%    +11,000 p/h   (+1,000 increase)     (1100 Sketches to level 27)

Level 27    2% x 6 = 12%    +12,000 p/h   (+1,000 increase)     (1400 Sketches to level 28)

Level 28    2% x 6 = 12%    +13,000 p/h   (+1,000 increase)     (1800 Sketches to level 29 - guessing here)

Level 29    2% x 6 = 12%    +14,000 p/h   (+1,000 increase)     (2300 Sketches to level 30 - guessing here)

Level 30    5% x 6 = 30%    +15,000 p/h   (+1,000 increase)     

-----------------------------------------------------------------------------------------------------------------------


TOTAL FOOD PRODUCTION INCREASE PER LEVEL      1,000 p/h  x  6  farms  =  6,000 p/h

AFTER 5 LEVELS    6,000 p/h   x   5  levels  =   30,000 p/h

-----------------------------------------------------------------------------------------------------------------------

TOTAL SKETCHES NEEDED FOR 1 FARM FOR LEVEL 25 TO LEVEL 30     = 7,580  Sketches


6 Farms:      7,580  x  6    =    45,480 Sketches      just  for  the  FARMS




BLACK MARKET...   1,000 Sketches cost 10,000 Sapphires           Need 46,000 Sketches = 460,000 Sapphires


I'm sorry but Plarium doesn't offer a Sketches discount anymore and even if it did at 25%


BLACK MARKET...   1,000 Sketches cost 7,500 Sapphires             Need 46,000 Sketches = 345,000 Sapphires






Look at the cost of Sapphires from the Bank

I would need to buy this offer 3x just to get 427,200 Sapphires... still not enough for the 460,000 Sapphires needed to buy the Sketches


3 x $660   =   $ 1,980     ARE YOU KIDDING ME ?





My Farms, Mine, and Townhouses can just sit there because I am  " NOT  EVER "  spending that kind of money...      

where my rewards is just a +1,000 p/h increase in Food Production per level....       

before I ever see the 12% go to 30% in Food Reduction



I hope the COINERS out there appreciate.... how they are paying the bills and paying for the labor that came up with this idea




Hello!

Jelly Baby, thanks a lot for such a detailed overview of the Bonuses and resources required to get them.

It's a choice of each player how to spend their Sketches, Sapphires or any other Resources. 

You can earn everything required for Buildings upgrades from the in-game Events.

I know that without using the in-game purchases it will require more time, but it's still possible. 

Jan 3, 2019, 13:5501/03/19
231592

IceWarrior said:


ALINA PHOENIX - Said,

I have 5 Townhouses of Level 30, each of them gives 5% Bonus, as a result, I have 25% Building Bonus:

https://www.screencast.com/t/b81baDeF7fWw


Yes, and it will fix the issue with players' confusion.

You receive 2% offensive and defensive bonus on Level 25 and then you receive 5% Bonus on Level 30.  

It's how the bonus is meant to work and it's how it works at the moment.


Your statement can't be right cause 2% - 25, then 5% - 30 is 7% x5 = 35% not 25% (this is Accumulative) 

So your trying to say 2% Level-25, Upgrading to Level-30 2% to 5%, = 25% Building Bonuses. (None Accumulative)

As i seeing we get 3% (Per Town) to the (2%x5) 10%-Off/Def  we have now 3% - x5 15% + 10% = 25%

Also doing both (Towns, Mines) Level-30 should give you 50% Building Bonuses?? Anyone "Confirm" This to be true?

The fix underneath should give ex: like 2% (lvl-25) to 5% (lvl-30) for upgrading units.

Hello!

The Bonuses are not accumulative. You receive 2% on Bonus on Level 25, then you receive 5% on Level 30.

As for Building Bonus, which one exactly do you mean? Both Towns and Mines give special Bonuses to Units, not to Buildings.
Jan 9, 2019, 13:3501/09/19
231592

Unknown_Ranger24 said:


Alina Phoenix said:




Hello!

Jelly Baby, thanks a lot for such a detailed overview of the Bonuses and resources required to get them.

It's a choice of each player how to spend their Sketches, Sapphires or any other Resources. 

You can earn everything required for Buildings upgrades from the in-game Events.

I know that without using the in-game purchases it will require more time, but it's still possible. 

Really? You want us to earn 46k sketches for upgrades? Normally you get 5-20 sketches during an event, if you do not play the whole day. In league chests you find 1-5. If you get 8 sketches as average reward from chests and events you need to get 5,750 times the reward. This will take years. That's not my definition of "requires more time but still possible".


The bonus isn't worth the amount of money or time to spent.


That's why I'm not willing to pay for this shit.

You also can get Sketches for Sapphires and Sapphires can be earned easier in different in-game activities.

Plus, there are Sketch discounts that allow you to get Sketches for Sapphires on the cheaper price.

Dec 30, 2018, 03:0712/30/18
08/21/14
463
Jelly Baby said:


Congrats to you Alina for having 5 Townhouses at Level 30...     that's a lot of Sketches you had to make that happen




Let's go back to the Farms since there are    ( 6 )     of them ....





There is no increase in the Food Reduction if you level up your Farm until you reach level 30...     only +1,000 p/h in Food per level up



It is the same 2 % in Reduction for every level until LEVEL 30






So lets look at this from a PLAYER'S point of view ($$$) and NOT a developers ($$$)...        

or maybe it is the same



Here is my bonus from my FARM buildings (all 6 are between levels 25, 26, and 27)...


Level 25    2% x 6 = 12%    +10,000 p/h                                     (  980 Sketches to level 26)

Level 26    2% x 6 = 12%    +11,000 p/h   (+1,000 increase)     (1100 Sketches to level 27)

Level 27    2% x 6 = 12%    +12,000 p/h   (+1,000 increase)     (1400 Sketches to level 28)

Level 28    2% x 6 = 12%    +13,000 p/h   (+1,000 increase)     (1800 Sketches to level 29 - guessing here)

Level 29    2% x 6 = 12%    +14,000 p/h   (+1,000 increase)     (2300 Sketches to level 30 - guessing here)

Level 30    5% x 6 = 30%    +15,000 p/h   (+1,000 increase)     

-----------------------------------------------------------------------------------------------------------------------


TOTAL FOOD PRODUCTION INCREASE PER LEVEL      1,000 p/h  x  6  farms  =  6,000 p/h

AFTER 5 LEVELS    6,000 p/h   x   5  levels  =   30,000 p/h

-----------------------------------------------------------------------------------------------------------------------

TOTAL SKETCHES NEEDED FOR 1 FARM FOR LEVEL 25 TO LEVEL 30     = 7,580  Sketches


6 Farms:      7,580  x  6    =    45,480 Sketches      just  for  the  FARMS




BLACK MARKET...   1,000 Sketches cost 10,000 Sapphires           Need 46,000 Sketches = 460,000 Sapphires


I'm sorry but Plarium doesn't offer a Sketches discount anymore and even if it did at 25%


BLACK MARKET...   1,000 Sketches cost 7,500 Sapphires             Need 46,000 Sketches = 345,000 Sapphires






Look at the cost of Sapphires from the Bank

I would need to buy this offer 3x just to get 427,200 Sapphires... still not enough for the 460,000 Sapphires needed to buy the Sketches


3 x $660   =   $ 1,980     ARE YOU KIDDING ME ?





My Farms, Mine, and Townhouses can just sit there because I am  " NOT  EVER "  spending that kind of money...      

where my rewards is just a +1,000 p/h increase in Food Production per level....       

before I ever see the 12% go to 30% in Food Reduction



I hope the COINERS out there appreciate.... how they are paying the bills and paying for the labor that came up with this idea



Even the coiners that can afford this....I hope have enough self respect not to spend so much for so little.   There is no cap on troops, so its far better to just spend the $2k on troops than farms.   Granted, I believe its far better to spend $2k on a skiing, snowboarding, or river kayaking trip than pixels, but my beliefs might be a tad warped.
Dec 29, 2018, 00:3412/29/18
07/26/16
11

ALINA PHOENIX - Said,

I have 5 Townhouses of Level 30, each of them gives 5% Bonus, as a result, I have 25% Building Bonus:

https://www.screencast.com/t/b81baDeF7fWw


Yes, and it will fix the issue with players' confusion.

You receive 2% offensive and defensive bonus on Level 25 and then you receive 5% Bonus on Level 30.  

It's how the bonus is meant to work and it's how it works at the moment.


Your statement can't be right cause 2% - 25, then 5% - 30 is 7% x5 = 35% not 25% (this is Accumulative) 

So your trying to say 2% Level-25, Upgrading to Level-30 2% to 5%, = 25% Building Bonuses. (None Accumulative)

As i seeing we get 3% (Per Town) to the (2%x5) 10%-Off/Def  we have now 3% - x5 15% + 10% = 25%

Also doing both (Towns, Mines) Level-30 should give you 50% Building Bonuses?? Anyone "Confirm" This to be true?

The fix underneath should give ex: like 2% (lvl-25) to 5% (lvl-30) for upgrading units.

Dec 16, 2018, 03:5312/16/18
Dec 16, 2018, 04:03(edited)
11/02/15
1

Alina Phoenix said:


Hello!

First of all, all my mines are at Level 1. And I don't understand how 5% Bonus for 5 Townhouses gives you 35% and not 25% as 5*5 = 25.

One Townhouse of Level 26: https://www.screencast.com/t/7dumazRgAFBE

2% Bonus it gives: https://www.screencast.com/t/2Eg3I0X0xX8



https://prnt.sc/lvirau

so why it say for evry lvl u get 2 % when u dont get anyting and u just get 5% for lvl 30 and Alina u get 2% from lvl 25 on u townhouse not from lvl 26. if u have only 1 townhouse to lvl 26 u need to have 4% not 2% becose u get 2 % from lvl 25 townhouse.and why u want to trik us tinking whe will get  2% per lvl when whe get noting like the guy before me say delete all bonuses that whe get per lvl becose whe dont get anyting and just get 5 % from lvl 30. and u say they get acumulated how when for evry lvl u get 2% and for last lvl 5% .where are those 8 % for the lvl 26,27,28,29. or u just tink whe are to stupid and dont know how to calkulate.see the scren shot i dont know how to put it more simple for u to understand.

Dec 13, 2018, 16:2812/13/18
231592

Limad said:


Alina Phoenix said:


Limad said:


Alina Phoenix said:


catalinconstantinciff said:


Hi there.I complained about this in other thread;yet i don t have a fair answer.These bonuses they DON T exists;why you show them in buildings(mines and town houses) if they don t give NOTHING???So i upgrade a building to get bonuses showed yet they are no bonuses.Erase those or give what it s written because many players will consider they are fooled. >>>> 

Hello!

These Bonuses do exist. They're just not accumulative.

You get 2% Offense and Defense Bonus on Level 26, these Bonuses remain the same till the level 30 where you receive 5% instead of 2%.

I already forwarded to devs a request to include the information about it in this window.

So, just to be clear, is this the kind of information that should be included for mines, farms and townhouses?




Alina, this isn't aimed at you, it just gets more and more frustrating to get inaccurate information on what seems like a daily basis on here. 

No, it's not this kind of information.

On Level 26 you get Special Bonus of 2% Unit Offense and 2% Defense Bonus.

This Bonus remains on Level 27, 28, 29 and on Level 30 you receive 5%  Unit Offense and 5% Defense Bonus.

It's how these Bonuses are given. 

Can you share a screenshot like the one below which will show a Building Bonus offence boost of 22%? 



I have 5 Townhouses of Level 30, each of them gives 5% Bonus, as a result, I have 25% Building Bonus: 

https://www.screencast.com/t/b81baDeF7fWw

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