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Dec 28, 2016, 00:0412/28/16
231778

johanrayne said:


Warrior said:


zach-rose11 said:


Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :) 



I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(

Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.


I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.

hey,

gratz on becoming a mod.

i am responding to this because it speaks to the population of the game.  the game is designed for either mega coiners or for the mathematically strong using formulas and algorithms.  all others really can only tinker in the game like i do.  there are many more like me in the game that do not belong to the desired populous. if we left, the population would be even smaller.

many leagues and players, have said to do bgs, and players have done them, but for most of those players they find that it is just a resource sink, but that there are mystical ways of doing bgs.  this being the gain of the mathematically strong as strategy.  until the mathematically strong run into the problem of a casual player who does not do formulas.  but for alot of us it is the same issue as always.  9 months ago i could not get a single "payout"  between 25 and 35 with my rune being 36.  i would do 25 or 30 bgs between level 30 and 35 with no "payout".  but i would drop down to level 19 or 20 and get a "payout".  so i stopped doing bgs.

i say this only to state the idea of game population.  the gap between mega coiners and or elite mathematicians and the common folk is to huge for common folk to justify playing this game.  if this is acceptable to the elite, then there should be no talk of shrinking population among the elite.  for it is the desired effect.

i have stated many times that what i, a common folk, would like from the game is true growth paths and not another resource sink.  the only 2 developed by plarium are quests and tribute.  the best growth path is not developed by plarium, that being bot castles for raiding.  everything else is a resource sink,  at least for most that includes bgs.

again the reason for my response is simply to speak to game population.  every time the word strategy is used stating that the common folk should not be part of the population.  think about that.

it may seem like i have been trying to call you out, that is not the case, i have just been quoting you when i thought i could get my view across.

cheers

+1 Truth 

without spending $, you are nothing in this game. 

Even finding a good league that helps you grow/protects you and teaches you the game ect will do very little to change this fact.

Even learning the game via personal experience and/or reading the forums and being "mathematically strong using formulas and algorithms" will do little to change this fact.

this game is set up for you to "lose" troops and gain them back using sapphires in which you have to spend real life money, there is no escaping this, even if you are "smart" eventually we all make mistakes.

its the cycle, this is the game.
















Dec 28, 2016, 03:4312/28/16
231778

Warrior said:



Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.

It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.

Problem with this, is that everytime a player suggest changes that would be beneficial for everyone, even coiners. They get told, they can't do that because of "balance"....   There is already a huge inbalance in this game because the only limitation on coining is how much someone willing to spend, and for some that can be QUITE A LOT. 


Something I always burned for, is faster build times of units. And then the response always been like "oh cant do that, people would still have big armies bla bla bla", but never been about that, its about the ability to bounce back after you lose a lot. There is a difference between play "sim queue" for the next 3 months, or do it over a few weeks. Bottom line should always be the resources you get to spend on, not time it take to spend them tbh. 


But it always been shoot down, and its based on one thing alone.. MONEY. Because they rather want players to rev units for cash, or buy new army if they not patient to wait for winter turn to spring and spring turn to suimmer etc. Players are prone to just leave because of all the waiting. Plarium more interested in those that spend instant, than those that might spend some over time. I believe their revenues and player base would grow over time if they did cater to the later.





Dec 28, 2016, 03:5112/28/16
Dec 28, 2016, 09:52(edited)
231778

Warrior said:


Thanks John.


Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.

It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.


As for BGs, i have been doing BGs between Lvl 60 to 75 for a month or two now, before that i was at lvl 40 to 65. I went up steadily rather than running right to the top. A right league to guide always helps but it is also the players inquisition and involvement to learn. Not all leagues discuss their BG strategy on open chat or in league chat. Some use Skype and others use other mediums like TeamSpeak for communication and discussion.

I have been doing quite well in BGs and have been converting a lot of troops and getting profit out of it (even before i was ever a moderator) in terms of troop strength. I dont even track the resources in the bank but i now have the hand of it to understand what i need to do to make sure i get a decent profit. The BGs were made to convert low level troops to higher troops and give profit out of it but people seems to throw in griffins and wyvern and dragons and still expect profit which is not what i think it should work.

these are my 2 cents on BGs.

We need all this discussion with all the players to understand and take things forward but all this needs to constructive rather than blame game or fighting over stuff. We try to give our best to take things forward from this. I am sure you will be able to see in the Mods feed back in the Tavern for things that we have provided int he feedback.


i hope this helps in improving the game for you all and for us. After all we play the same game.

only lacked the label, grats new Mod, i now understand better why more will be worse here


Dec 28, 2016, 13:2812/28/16
03/01/16
5810
jumy said:



small sample of those who play this game, a alt buyer with autobot, he pay?

always in the usual notes leagues, always wake up at least 3 castles


sure deserves access to the VIP program if is not already



We don't understand. What there is to understand?
What do you want to show by this screenshot, Jumi?
Dec 28, 2016, 13:3712/28/16
231778

jumy said:




small sample of those who play this game, a alt buyer with autobot, he pay?

always in the usual notes leagues, always wake up at least 3 castles


sure deserves access to the VIP program if is not already



We don't understand. What there is to understand?

I have seen a lot of players have better stats with lesser time in the game.. does not mean they are bot.. I have even spoken to a few of them over TeamSpeak and Skype. i dont see any reason for them to be Alt buyer with Autobot. They spend they use their brains wisely and get to where they are.


People need to understand all finger are not the same. Some people like to spend and some dont or cant. 
Dec 28, 2016, 03:1212/28/16
231778

johanrayne said:


Warrior said:


zach-rose11 said:


Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :) 



I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(

Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.


I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.

hey,

gratz on becoming a mod.

i am responding to this because it speaks to the population of the game.  the game is designed for either mega coiners or for the mathematically strong using formulas and algorithms.  all others really can only tinker in the game like i do.  there are many more like me in the game that do not belong to the desired populous. if we left, the population would be even smaller.

many leagues and players, have said to do bgs, and players have done them, but for most of those players they find that it is just a resource sink, but that there are mystical ways of doing bgs.  this being the gain of the mathematically strong as strategy.  until the mathematically strong run into the problem of a casual player who does not do formulas.  but for alot of us it is the same issue as always.  9 months ago i could not get a single "payout"  between 25 and 35 with my rune being 36.  i would do 25 or 30 bgs between level 30 and 35 with no "payout".  but i would drop down to level 19 or 20 and get a "payout".  so i stopped doing bgs.

i say this only to state the idea of game population.  the gap between mega coiners and or elite mathematicians and the common folk is to huge for common folk to justify playing this game.  if this is acceptable to the elite, then there should be no talk of shrinking population among the elite.  for it is the desired effect.

i have stated many times that what i, a common folk, would like from the game is true growth paths and not another resource sink.  the only 2 developed by plarium are quests and tribute.  the best growth path is not developed by plarium, that being bot castles for raiding.  everything else is a resource sink,  at least for most that includes bgs.

again the reason for my response is simply to speak to game population.  every time the word strategy is used stating that the common folk should not be part of the population.  think about that.

it may seem like i have been trying to call you out, that is not the case, i have just been quoting you when i thought i could get my view across.

cheers

Thanks John.


Spending $$ is a choice. Plarium gives people to spend at every level so that each person can spend as per his wish or strength but the buying of sapphires is still a choice not mandatory.

It is like a cake shop or a candy store where all the different candies are there and it is your choice to buy them, not all candies or cakes may be available at the same time, not all store may be selling the same cake but it is still your choice to buy.


As for BGs, i have been doing BGs between Lvl 60 to 75 for a month or two now, before that i was at lvl 40 to 65. I went up steadily rather than running right to the top. A right league to guide always helps but it is also the players inquisition and involvement to learn. Not all leagues discuss their BG strategy on open chat or in league chat. Some use Skype and others use other mediums like TeamSpeak for communication and discussion.

I have been doing quite well in BGs and have been converting a lot of troops and getting profit out of it (even before i was ever a moderator) in terms of troop strength. I dont even track the resources in the bank but i now have the hand of it to understand what i need to do to make sure i get a decent profit. The BGs were made to convert low level troops to higher troops and give profit out of it but people seems to throw in griffins and wyvern and dragons and still expect profit which is not what i think it should work.

these are my 2 cents on BGs.

We need all this discussion with all the players to understand and take things forward but all this needs to constructive rather than blame game or fighting over stuff. We try to give our best to take things forward from this. I am sure you will be able to see in the Mods feed back in the Tavern for things that we have provided int he feedback.


i hope this helps in improving the game for you all and for us. After all we play the same game.

Dec 28, 2016, 17:0312/28/16
231778

jumy said:


Warrior said:


Jumy if you think spending wisely is also not a strategy to be used then i feel that you still need to learn a lot buddy.

There are various ways you can build and grow fast but the most efficient one is the one that uses least amount of sapphires.


As for Alts and Bots, you just want to pick up the point that is already acknowledged and the thing that we need to understand here is that Game development is not Magic, you cannot change the code or the feature by snapping fingers.

We all need to understand that some solutions are complex and some implementations are complex and hence some of them might take more time than others.

spending wisely unique strategy in this game

i think you are incompetent and take us around, after 5 years we need to understand?

i already realized this fake autobot game (you cannot change the code)



how about highlighting the meaning full sentences as well.. also please re-read to understand what i mean and that is all i could request you. As the topic say "We dont Understand", so i am just making my effort to make people understand.


The way you want to make the discussion being productive or destructive is upto you and the players.
Dec 27, 2016, 22:4312/27/16
08/03/14
1364

Warrior said:


Gadheras said:


Warrior said:




4th para: I have been in IT industry for the past 12 years and playing MMO games for the past 15 years(atleast) and i can say that the forum can improve and we can put in the forum as suggestions inorder to get it in Developers eyes rather than whining about it here. The filtering is required to make sure only relevent information is passed since if all things are passed there is a higher possiblity that the important parts can be missed. Hence the first line of support was created.

Well I been playing mmo's ever since the first round of Planetarion. Thats over 16 years ago. Their server was run from the living room of the dudes ran the game, and you could chat with them on IRC.


Since then I played numberous mmo's and other games. Been beta tester for several, age of conan, swtor, secret world and a few others. Im used to have the devs actually communciate with the players in mmo's I play. Over 13 years with EVE and CCP Games probably spoiled me a lot as well. What I really miss with Plarium is accountability. You have the CM's acting as carrier pidgeons. But you have no idea who sitting on the other side. Its a sterile enviroment, not good for build a healthy commuity. If there exist such a thing as a lead dev, or game designer(s), have some face time with the community in form of dev blogs or videos wouldn't be that terrible.

The feeling I got is kinda like



Great to hear that you have experience as a tester. then you will definitely understand the scenario difference that i am about to explain.


A tester is a person who will directly interact with developers. A Beta / Alpha testing game is usually build so that it can be released to a small set of player so that the scenarios can be tested by live users of the game. Hence they are able to directly contact the Developers.


The scenario here is different, it is the live game that we are talking about. The moderator and CMs also help in finding, validating and recreating bugs that are reported or that they can find. It is then reported to the Devs. And hence the moderator and the CMs act as the first line of support.


The game can evolve and get better if both the sides understand the limitation of each other.


Also since you do understand the MMO Gaming scenario and the gaming scenario well, i would also like to highlight that we have good and experienced players like you that make up the center point of improvement of the game. We do our best to take every possible point to the Devs but as you know that each of the things need to be prioritized and categorized before even the fix has been thought. Also the terms used in communication will be different at each level. We understand the terms that you use but the same might not be the exact terms that are used by the Devs, solution designers, etc. I am sure you are already familiar with all this.


As the CM said that we and will do the best we can but we all have our roles to play.

Actually......



we are told time and again that the devs play on the test server. they they do not play on the final finished product of the game where we play.


we are not the testers.   the devs are on their own private server.





Dec 27, 2016, 18:5412/27/16
311

Warrior said:


zach-rose11 said:


Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :) 



I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(

Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.


I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.

hey,

gratz on becoming a mod.

i am responding to this because it speaks to the population of the game.  the game is designed for either mega coiners or for the mathematically strong using formulas and algorithms.  all others really can only tinker in the game like i do.  there are many more like me in the game that do not belong to the desired populous. if we left, the population would be even smaller.

many leagues and players, have said to do bgs, and players have done them, but for most of those players they find that it is just a resource sink, but that there are mystical ways of doing bgs.  this being the gain of the mathematically strong as strategy.  until the mathematically strong run into the problem of a casual player who does not do formulas.  but for alot of us it is the same issue as always.  9 months ago i could not get a single "payout"  between 25 and 35 with my rune being 36.  i would do 25 or 30 bgs between level 30 and 35 with no "payout".  but i would drop down to level 19 or 20 and get a "payout".  so i stopped doing bgs.

i say this only to state the idea of game population.  the gap between mega coiners and or elite mathematicians and the common folk is to huge for common folk to justify playing this game.  if this is acceptable to the elite, then there should be no talk of shrinking population among the elite.  for it is the desired effect.

i have stated many times that what i, a common folk, would like from the game is true growth paths and not another resource sink.  the only 2 developed by plarium are quests and tribute.  the best growth path is not developed by plarium, that being bot castles for raiding.  everything else is a resource sink,  at least for most that includes bgs.

again the reason for my response is simply to speak to game population.  every time the word strategy is used stating that the common folk should not be part of the population.  think about that.

it may seem like i have been trying to call you out, that is not the case, i have just been quoting you when i thought i could get my view across.

cheers
Dec 27, 2016, 12:1512/27/16
03/01/16
5810
zach-rose11 said:

I think it would benefit Plarium, to introduce a tutorial or either sponsor a player to help the community understand BG mechanics in real-time via live stream or a Q/A with actual answers not just linking an excel spreadsheet or telling them to yellow bar.


If this were to happen, players would see a better way to do BG's and thus they would start doing them more often. Plarium would not lose any money this way either, since you would attract more players to actually "WANT TO" do BG's instead of them coming on the forums and complaining how they lose more than they gained and get the response of, "You're doing them wrong. Look at this payout I got! 10,000 dragons and 5,000 Grifs!).


tl;dr Teach us a correct or at least better way of doing these crucial BG's and allow us to see rewards more often to encourage more attempts!


We're planning to launch more streams in the future. How do you think, will it be a good idea to dedicate one of the topics to Battlegrounds only?
Dec 27, 2016, 12:1212/27/16
03/01/16
5810

Gadheras said:


Warrior said:




4th para: I have been in IT industry for the past 12 years and playing MMO games for the past 15 years(atleast) and i can say that the forum can improve and we can put in the forum as suggestions inorder to get it in Developers eyes rather than whining about it here. The filtering is required to make sure only relevent information is passed since if all things are passed there is a higher possiblity that the important parts can be missed. Hence the first line of support was created.

Well I been playing mmo's ever since the first round of Planetarion. Thats over 16 years ago. Their server was run from the living room of the dudes ran the game, and you could chat with them on IRC.


Since then I played numberous mmo's and other games. Been beta tester for several, age of conan, swtor, secret world and a few others. Im used to have the devs actually communciate with the players in mmo's I play. Over 13 years with EVE and CCP Games probably spoiled me a lot as well. What I really miss with Plarium is accountability. You have the CM's acting as carrier pidgeons. But you have no idea who sitting on the other side. Its a sterile enviroment, not good for build a healthy commuity. If there exist such a thing as a lead dev, or game designer(s), have some face time with the community in form of dev blogs or videos wouldn't be that terrible.

The feeling I got is kinda like



Lord Gadheras, if you want to know me better, you can ask :) I'm a real person with family, job, hobbies and so on. Of course, I can answer not all of your questions, because here, on the Forum, I'm a Plarium representative first of all. And I can't share all the information about our game creation or balance. But still.

What would you like to know?
Dec 27, 2016, 04:2012/27/16
231778

zach-rose11 said:


Warrior, with all due respect, I feel like the link you provided me is an outdated version. No one seems to believe that that "tutorial" is helpful, I mean, at least from reading through the comments. It is from 2015, and it is outdated, at least parts of it. Would you care to ask Lord Oberon for an updated version? :) 



I think that the majority of the community is having trouble with BG's and it's causing them to not want to play, or causing them to quit the game. Can't see how Plarium would want this! :(

Hi Zach, That is a link by a player. It gives out the strategy that he uses and not the in game mechanism of BG that plarium has deviced. The main reason we play this game is for the use of strategy if everyone knew the in game BG mechanics then there will be no strategy at all. It will be like a mechanical game. From my honest opinion, giving out the in game mechanics is some thing that Lord Oberon would also not able to do. Hence we as a player need to find it out on what the best method is.


I agree that BG is a risky affair and from a few players have left doing BGs. Infact till 6 months back i was also not doing BG but then i found the way to make profit out of it and it was way before i was even a moderator(it only 2 weeks as Mod). People have switched to low level BGs or only making troops rather than doing BG.

Dec 29, 2016, 16:3212/29/16
231778

simple test for the scam of this game



same or similar other 15 attack received


well now try this FRAUD and send few arch


you are thieves


Dec 30, 2016, 11:5012/30/16
03/01/16
5810

jumy said:


simple test for the scam of this game



same or similar other 15 attack received


well now try this FRAUD and send few arch


you are thieves


Jumi, a battle outcome is calculated as the ratio of the strength of your troops to your enemy's forces. The result will depend on the off / def power of your army and the power of your opponent. Plus, there are many ingame Items that can increase both off / def charactetistics.

Jan 1, 2017, 15:4701/01/17
158

jumy said:


simple test for the scam of this game



same or similar other 15 attack received


well now try this FRAUD and send few arch


you are thieves

If I'm interpreting that correctly, these are all hits on fortresses. If so it makes perfect sense to me. Fortresses work on seige mechanics. This works like raid mechanics when the amount of defense in a fortress is close to the amount of offense sent at it. However, when one side overwhelms the other, the overwhelming side's losses decrease rapidly below the weaker side's.

You can recreate the seige "curve" yourself by sending units to a dead castle (preferably without any castle defense bonus) and having someone else seige them at varying amounts.

@ Eugenia: It's not as simple as ratios when seiges are involved. That's only true for raids. ;)
Dec 26, 2016, 21:0712/26/16
231778

zach-rose11 said:


I think it would benefit Plarium, to introduce a tutorial or either sponsor a player to help the community understand BG mechanics in real-time via live stream or a Q/A with actual answers not just linking an excel spreadsheet or telling them to yellow bar.


If this were to happen, players would see a better way to do BG's and thus they would start doing them more often. Plarium would not lose any money this way either, since you would attract more players to actually "WANT TO" do BG's instead of them coming on the forums and complaining how they lose more than they gained and get the response of, "You're doing them wrong. Look at this payout I got! 10,000 dragons and 5,000 Grifs!).


tl;dr Teach us a correct or at least better way of doing these crucial BG's and allow us to see rewards more often to encourage more attempts!


There is a banking Battleground tutorial. I hope this one helps..


http://plarium.com/forum/en/stormfall-age-of-war/game-tutorials/10777_banking-battlegrounds



Dec 26, 2016, 21:0212/26/16
05/15/16
70

I think it would benefit Plarium, to introduce a tutorial or either sponsor a player to help the community understand BG mechanics in real-time via live stream or a Q/A with actual answers not just linking an excel spreadsheet or telling them to yellow bar.


If this were to happen, players would see a better way to do BG's and thus they would start doing them more often. Plarium would not lose any money this way either, since you would attract more players to actually "WANT TO" do BG's instead of them coming on the forums and complaining how they lose more than they gained and get the response of, "You're doing them wrong. Look at this payout I got! 10,000 dragons and 5,000 Grifs!).


tl;dr Teach us a correct or at least better way of doing these crucial BG's and allow us to see rewards more often to encourage more attempts!


Dec 26, 2016, 20:2412/26/16
231778

Gadheras said:


Warrior said:




4th para: I have been in IT industry for the past 12 years and playing MMO games for the past 15 years(atleast) and i can say that the forum can improve and we can put in the forum as suggestions inorder to get it in Developers eyes rather than whining about it here. The filtering is required to make sure only relevent information is passed since if all things are passed there is a higher possiblity that the important parts can be missed. Hence the first line of support was created.

Well I been playing mmo's ever since the first round of Planetarion. Thats over 16 years ago. Their server was run from the living room of the dudes ran the game, and you could chat with them on IRC.


Since then I played numberous mmo's and other games. Been beta tester for several, age of conan, swtor, secret world and a few others. Im used to have the devs actually communciate with the players in mmo's I play. Over 13 years with EVE and CCP Games probably spoiled me a lot as well. What I really miss with Plarium is accountability. You have the CM's acting as carrier pidgeons. But you have no idea who sitting on the other side. Its a sterile enviroment, not good for build a healthy commuity. If there exist such a thing as a lead dev, or game designer(s), have some face time with the community in form of dev blogs or videos wouldn't be that terrible.

The feeling I got is kinda like



Great to hear that you have experience as a tester. then you will definitely understand the scenario difference that i am about to explain.


A tester is a person who will directly interact with developers. A Beta / Alpha testing game is usually build so that it can be released to a small set of player so that the scenarios can be tested by live users of the game. Hence they are able to directly contact the Developers.


The scenario here is different, it is the live game that we are talking about. The moderator and CMs also help in finding, validating and recreating bugs that are reported or that they can find. It is then reported to the Devs. And hence the moderator and the CMs act as the first line of support.


The game can evolve and get better if both the sides understand the limitation of each other.


Also since you do understand the MMO Gaming scenario and the gaming scenario well, i would also like to highlight that we have good and experienced players like you that make up the center point of improvement of the game. We do our best to take every possible point to the Devs but as you know that each of the things need to be prioritized and categorized before even the fix has been thought. Also the terms used in communication will be different at each level. We understand the terms that you use but the same might not be the exact terms that are used by the Devs, solution designers, etc. I am sure you are already familiar with all this.


As the CM said that we and will do the best we can but we all have our roles to play.

Dec 26, 2016, 11:3612/26/16
03/01/16
5810

Gadheras said:


Warrior said:


Gadheras said:


BiohazarD said:

 is starting to feel like a dictatorship, time to rise up people
You're allowed to discuss bgs, but there have already been many threads about bg payouts not working.  We try to close duplicate threads and funnel the discussion into a single thread, to make it easier for devs to follow if they ever decide to. 

You hit the nail on the head "if they ever decide to"


If actual devs did talk to us, communicated.... there would been something like "accountability". Community managers acting like messengers is... sad state of affairs tbh.


Safe to say there is no Chris Roberts look alikes at Plarium. Maybe they should contact him to get a few lessons in community building -)


It is similar to calling the customer care when you have a problem with the PC.. you dont call the Microsoft Windows or the Technical team to get their attention..


CMs and Mods are like the first line of support. They discuss it with the players filter out understanding from technical issue and then send it to the Devs.

And the devs do what? What is these devs you speak of? 4 Indian guys hired at cheap? We don't know do we? Mods is not Plarium employees and have little else power than just try tidy up the forums and offer help based on their own playing experience. The managers have proven several times they do not undestand the game, or can't even be playing it. 


They very well might be carrier pidgeons that carry our grief to the devs, but there ends the trail. Just about anyone should understand that the key to a successfull mmo is a happy community and player base. Their "milk as much as possible" before the next batch of fools roll in the door doesn't exactly fit that description.

When things start get akward here on the forums in terms of discussions, threads get locked and that just about end of the story (until it repeat itself). 

 Just about any mmo out there got dev blogs, dev diaries and so forth. You know the people actually working on the games communicate with the ones playing them. 


Managers here on the forums take a lot of unjustified flak, but they victims of Plariums system just as the players imho.


As you may know, there are many people involved to the process of the game development. Game analytics, project managers, developers, game designers - all of us have own tasks.


Devs creating the code, they don't visit the Forum. They do their job because they know that CMs do their part of job — interacting with players and passing the info through the right channels.


Sometimes our developers write articles about the game creation in general, you can find them on different IT resources, however, they don't interact with players or visit our Communities. Not because they aren't interested, but because they rely on CMs. They know we'll give them the whole info right in time, so they can concentrate on their part of job.

Dec 26, 2016, 06:5712/26/16
Dec 26, 2016, 06:57(edited)
231778

imaginary plarium



reality


encloses everything from gameplay publicized on their answers, to climb on mirrors but they are no Spiderman

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