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Jan 3, 2017, 07:4201/03/17
Jan 3, 2017, 07:56(edited)
12/18/14
1835
FAILO said:

Eugenia Misura said:

Jezebel said:

FAILO said:

The biggest problem at this point is the loss of the need for defense, with the new updates (specifically the new tournaments) defense is useless to most leagues. There should be an even or close to even need for defense and offence. i am suggestiong to restore the need for defense before it is to late.

I support this ... how would we achieve this?  Oh I know STOP THE BEACON MASSACRE EVENTS!!! 
I know it can sound surprising, but many players actually like this event.
Well all you have is "statistics" about activity for it. but perhaps some players do although everyone i know hates it.   BUt in the end i dont think it matters so much about what players like as long as the game runs smoothly there is balance
the "statistics" would include the defenders of said beacons that are being hit - they are defending but it doesn't necessarily mean they are willing participants - I will refrain from reposting my previous comment since it will just get deleted again - the truth is NOT to be shared with players who aren't aware of how things are really going down in the massacre events.
Jan 3, 2017, 09:5101/03/17
Jan 3, 2017, 09:52(edited)
08/22/15
245
Eugenia Misura said:

I know it can sound surprising, but many players actually like this event. 
Any chance of linking quotes of more than 1 person stating this?
Jan 3, 2017, 20:0801/03/17
12/18/14
1835
Rosconz said:

Eugenia Misura said:

I know it can sound surprising, but many players actually like this event. 
Any chance of linking quotes of more than 1 person stating this?
**crickets** 
Jan 3, 2017, 20:2601/03/17
220448

Rosconz said:


Eugenia Misura said:


I know it can sound surprising, but many players actually like this event. 

Any chance of linking quotes of more than 1 person stating this?

Come to mind I haven't seen a lot of players swarm to the forums and shower their praise over it, no -)


Jan 4, 2017, 17:4301/04/17
13
Jezebel said:

Rosconz said:

Eugenia Misura said:

I know it can sound surprising, but many players actually like this event. 
Any chance of linking quotes of more than 1 person stating this?
**crickets** 
**crickets**
Jan 4, 2017, 17:4401/04/17
13
Jezebel said:

ajohn.abs said:


Suggestion for Fortresses


You need a certain criteria to upgrade the Fortress. At level 15+ I understand this involves Beacons. At level 20 I believe this to involve 5 x level 5 Beacons to be able to upgrade.

My suggestion is that you should not only need this criteria to be able to upgrade the Fortress but to keep it at the required level too. You should NOT be able to get to a level 20 Fortress and then dump the 5 level 5 Beacons.

If you lose a Beacon then you should lose the benefit of the Fortress at that level. 

Atm a level 20 Fortress is IMPOSSIBLE to take down (obviously defended). No1 in their right minds would even try especially with the Force Cap.

This would make it extremely hard for leagues to be able to hold 5 beacons and a well defended Fortress

This in turn would bring back the Beacon Wars and you could scrap the much HATED BEACON MASSACRE EVENT!!

It may even bring a little balance back to the map

Before you guys DISMISS the idea, tell Plarium there is MONEY in the idea. Beacons = WAR and WAR = MONEY!!


YES DO THIS!!!


or reduce the requirements to level the fortresses up - having to be top 10 and hold 5 beacons is very difficult and basically makes it impossible for a mid sized league to achieve this - with the beacon massacre events its near impossible for most leagues
Not gonna happen as this would actually be an improvement lol
Jan 4, 2017, 17:4601/04/17
13

In fact I got a really bad suggestion. 


do a FORTRESS MASSACRE EVENT!!!


This will be implemented lol
Jan 5, 2017, 16:3401/05/17
03/01/16
5810

Lords and Ladies, last several comments did not contain any constructive suggestions or ideas.


Please follow the Forum rules and discuss such topics in the appropriate threads, otherwise it's hard to track new players' suggestions.

Jan 6, 2017, 00:5701/06/17
12/18/14
1835
Eugenia Misura said:

Lords and Ladies, last several comments did not contain any constructive suggestions or ideas.


Please follow the Forum rules and discuss such topics in the appropriate threads, otherwise it's hard to track new players' suggestions.

You responded to a post and we sought clarification I will bring this topic to the game discussion so you can do this for us.
Jan 10, 2017, 10:2601/10/17
Jan 13, 2017, 15:40(edited)
220448

Hello,


I come with some simple practical suggestions regarding contacts that i think will be useful (at least for me).


I would find it useful if contact info (text included) would appear when I hover over the contact icon in the map view, thus sparing me the time needed to go to my castle and search for it.


Also it would be great if there was an option for editing the contact info instead of completly deleting the text.


Thanks!


Hi!


Can you please show me on the screenshot where it should be located?

Jan 10, 2017, 14:3401/10/17
Jan 13, 2017, 15:49(edited)
07/11/16
18

It is my suggestion, that under   leagues > warriors, you should add extra options to the blue arrow beside names.    Add a friend, send reinforcements etc.    The only time you can do that is by literally visiting their castle on the map, or if they ever pop into chat.     It is a VERY long process for people joining leagues to go ONE by ONE to every castle on the map, to add friend or send archers.     Right now you can only add to contacts or send letter through the league menu.   I have to go to everyone's indvidual coords to do what i need to do most of the time unless they are already on my friends list at the bottom of the screen.    Thanks for the consideration. 


You can do some of these actions thanks to League Help feature and that was the idea when we created it. In all other cases you can send troops as reinforcement.


As for the "Add a Friend" button, we're working on such opportunity for leaguemates.

Jan 11, 2017, 11:0301/11/17
220448

RandomDrop said:


Lets pretend this an RTS platform just for a moment and consider theses options.


1. Remove maranian amulet troops from the sentry house and move them to the Altar Of Mara and allow them to be built separately.


2. Remove cavalry from the sentry house and move it to the Order of Knights and allow them to be built separately.


3. Remove occult from sentry house and move it to the Council of Mages and allow them to be built separately.


4. Remove bestiary from sentry house and move it to the Hall of Shadows and "what ever building would produce a dragon/griffin (eagles nest and dragon stone perhaps?)" and allow them to be built separately.


5. Create a separate queue for offensive and defensive units in all military production buildings.


 6. Add upkeep for standing armys to reduce abuse of increased production.


7. Fix all the raid tricks and hard cap it at 10 per day with 50k per castle unless the target castle has raided you previously during the week to help prevent abusing the increased production.


That would make you able to build more units faster and that is a big no no, because of BALANCE...... It make completely sense from a gamers perspective, but you know, balance, sapphires and all that.


Jan 11, 2017, 14:5401/11/17
Jan 11, 2017, 15:04(edited)
220448

RandomDrop said:


2. Remove cavalry from the sentry house and move it to the Order of Knights and allow them to be built separately.

3. Remove occult from sentry house and move it to the Council of Mages and allow them to be built separately.


4. Remove bestiary from sentry house and move it to the Hall of Shadows and "what ever building would produce a dragon/griffin (eagles nest and dragon stone perhaps?)" and allow them to be built separately.

As far as i know infantry, cavalry, occult and bestiary units already have separate training queues even though all training tabs are available from every unit specific buiding (which i consider to be ok).


It would be good for maranian amulet consuming units to have their own queue for each unit category.
Jan 11, 2017, 17:0601/11/17
Jan 13, 2017, 16:04(edited)
07/11/16
18

I would also like to suggest a few more things.    

1)  add a search for warrior option under leagues.   You can search for leagues, but when you are in a league menu, you cant search for a person.   It would be handier than running through a whole league list of names.   I often have to do that.  You would still have to know what league they are in just for a bit of security of course.  

2) In the market, when posting trades for resource or scrolls, it would be nice to choose the run time for caravans.   Gets really annoying when someone accepts a trade, and sends your caravans on a 16 hour round trip.   Maybe add an option to scale down the time you are willing to travel for.

3) Maybe having a "list" of friends option, rather than have to scroll through them at the bottom of the screen would be faster.   There is a contact list in the keep, but maybe adding the friends list could be helpful as well.   and again, with the name search option, makes life easier. 

  

Our developers have accepted this idea - to create a searchbar for friends, or League mates. However, it's almost impossible to implement at the moment. They are working on some improvements for the game which would allow us to include more dynamic features like a searchbar. So, we'll be waiting.


As for the Market, this suggestion is being discussed now.
Jan 11, 2017, 17:1301/11/17
Jan 13, 2017, 16:05(edited)
07/11/16
18

I am so sorry.   One more thing.    PLEASE reduce the seven day purgatory of joining a league.     Seven days is a very long time to not partake in events.   It is almost like being punished for joining a league.  

I understand WHY they do it. But they dont need seven days for it. I know it prevents people just jumping from league to league to help ...and to stop alts and what not from cheating.   However, most events only run for three days, and there is no way of us knowing what events are upcoming until the day of.  Whichever events are currently running would be bypassed in those three days, and it would allow new members to take part in upcoming events ....    If this is a concern for beacon tourney announcements, do not announce those until the day before they are scheduled.


Declined. The probation period was added to prevent some tricks.

Jan 11, 2017, 17:4501/11/17
Jan 11, 2017, 17:47(edited)
07/11/16
18

djmoody said:


Might we worth another try with another CM....


Suggestion: Reopen the Suggestions section to posting


There would be no reddit or twitter if one thread was the answer to communication right - doh!!! 

It is highly inconvenient to have all suggestions squashed in one thread. Makes it impossible to see the progression of an idea. Therefore kills improvement of ideas by other players. Also minimises comment by other players on suggestions (probably your best chance of working out whether a suggestion is a good one or not)

Individual suggestions in individual threads allows customers to:

- Quickly scan suggestions they are interested in and get involved with them

- Encourages a format of reply and interaction with the suggestion provider

- Player feedback on suggestions will greatly inform the CM's as to suggestions merits (or sometimes lack of)

- Will lead to fine tuning of suggestions as players discuss them

The forum has a function that visually shows you threads that have new comments since your last forum visit. I don't see what a great time saver it is to CM's to have just one thread. But we lose SOOOOOOOO much discussion and improvement of suggestions this one thread way (I for one stopped reviewing all the comments in the thread after about page 11/12 due to the inconvenience).

Harness the knowledge and experience of your players. They know so much more about the playing the games than any of your staff ever will (cause they are the ones playing them 24/7).


I love this suggestion, and I was thinking the same thing myself. Everytime I post a suggestion, i fear it will get lost and never seen with how much other people post.  Well done.  I suggested a few things just under you. I just happened to look up and see it, otherwise I never would have seen your post.     I don't have time to scroll through 35 Pages just to see if maybe my suggestion was already made by someone else, and not responded to yet.    D'oh!!!  

Jan 13, 2017, 00:5501/13/17
220448
It is decidedly so.
Jan 13, 2017, 16:0601/13/17
03/01/16
5810
roadstar Pitbull said:

Since Eugenia is AWOL, or has atleast gotten tired of the same old replies and has turned to ignoring posts.

We need to assign a number to each post here, and a bingo ball machine with corresponding numbers, Then we can just pick a number for the accept suggestion. It does not need to make sense or even a just cause suggestion. It will have the same effect, and a promise for it to take 2 years to implement.
I am here and not going to leave anywhere
Jan 13, 2017, 16:0801/13/17
03/01/16
5810

Lords and Ladies, since this topic is discussed, I'll post my answer here.


The main aim of suggestion thread is to work with ideas from players, i.e. read them, forward them and give an answer if they're going to be implemented. This format of work with suggestions was introduced so that players could easily find suggestions which were already discussed, those ones which we'll add to the game, and suggestions which are declined for some reasons.


If you want to discuss any particular suggestion, you can create a topic in Game Discussions, give a link to suggestion from this thread and discuss it there.

Jan 13, 2017, 23:4601/13/17
Jan 18, 2017, 15:51(edited)
07/11/16
18

Thera said:


It is my suggestion, that under   leagues > warriors, you should add extra options to the blue arrow beside names.    Add a friend, send reinforcements etc.    The only time you can do that is by literally visiting their castle on the map, or if they ever pop into chat.     It is a VERY long process for people joining leagues to go ONE by ONE to every castle on the map, to add friend or send archers.     Right now you can only add to contacts or send letter through the league menu.   I have to go to everyone's indvidual coords to do what i need to do most of the time unless they are already on my friends list at the bottom of the screen.    Thanks for the consideration. 


You can do some of these actions thanks to League Help feature and that was the idea when we created it. In all other cases you can send troops as reinforcement.


As for the "Add a Friend" button, we're working on such opportunity for leaguemates.

Unless they are already your friend, you are still visiting their castle one by one.   When joining a league, to add every single person, and send an archer at the same time requires going to the map. Otherwise you have to wait til they accept your friend request to do it from any menu.     all options that are available from the "friends menu"   should be available from the league menu for convenience.  


1. Declined. We won't ne adding such extra options for League mates.

2. We'll add "Add a Friend" button for League mates.

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