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I've had anough with the rigged game - time to find class action lawyers

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Apr 18, 2017, 23:3904/18/17
Apr 18, 2017, 23:48(edited)
231710
So are you saying abusing glitches is not cheating????  Good to know abusing a game glitch is not the same as or considered cheating....
Apr 26, 2017, 13:2704/26/17
01/27/15
546

I think cutting troops build times and doubling up on separate defense and offensive queues would actually be very favorable.  Increases the amount of lights and heavies you can convert to better troops in persians and pvp rewards.


It would actually call for a more robust battlefield.  The Devs decreased travel time exponentially back in 2015 as i remember it took up to 24 hours to reach some targets so you never really bothered. That actually created more battles.

The Devs decreased travel time to emporia, that made it much more manageable 

If it took mere seconds or minutes to create troops, more people would fight.  30 seconds for javs, 1 minute for hoplights and 5 minutes for agema or mounted pelts would be WAYYYYYYY more profitable for plarium.

If I could build 30 agema ponies an hour? I would spend tons of drachma on resource packs and battle much more because i know my troops can be replaced in much less time. That is a FACT

Slow builds cause MOST PLAYERS TO HAVE ART ARMIES OR MUSEUM ARMIES. Nobody wants to take a year to start over from one fight.

facts facts factys facts facts
Apr 27, 2017, 00:5004/27/17
01/10/16
216

RIX said:


I think cutting troops build times and doubling up on separate defense and offensive queues would actually be very favorable.  Increases the amount of lights and heavies you can convert to better troops in persians and pvp rewards.


It would actually call for a more robust battlefield.  The Devs decreased travel time exponentially back in 2015 as i remember it took up to 24 hours to reach some targets so you never really bothered. That actually created more battles.

The Devs decreased travel time to emporia, that made it much more manageable 

If it took mere seconds or minutes to create troops, more people would fight.  30 seconds for javs, 1 minute for hoplights and 5 minutes for agema or mounted pelts would be WAYYYYYYY more profitable for plarium.

If I could build 30 agema ponies an hour? I would spend tons of drachma on resource packs and battle much more because i know my troops can be replaced in much less time. That is a FACT

Slow builds cause MOST PLAYERS TO HAVE ART ARMIES OR MUSEUM ARMIES. Nobody wants to take a year to start over from one fight.

facts facts factys facts facts

Without question or argument-

Your post "Exactly" hits the nail on the head for accuracy and truthfulness.


"Nobody wants to take a year to start over from one fight"


"I would spend tons of drachma on resource packs and battle much more because i know my troops can be replaced in much less time. That is a FACT"


Yes Sir-You are correct again!! So would I!

For clarity's sake: "I would spend tons of drachma on resource packs and battle much more because i know my troops can be replaced in much less time. That is a FACT"


I don't have a lot of money, but what I do have is a very particular set of skills-built up over a lifetime.

I hope someday to find you  and buy you a Steak/Lobster/Sushi dinner with your choice of drinks!!

Great Post Sir! 


Thank You & Much Respect!


Mick

Apr 27, 2017, 10:5904/27/17
Apr 27, 2017, 11:00(edited)
01/27/15
546

Alyona Kolomiitseva said:


RIX said:


I think cutting troops build times and doubling up on separate defense and offensive queues would actually be very favorable. 

Of course it would. I know that players would happily accept any change to the training time. However, our game dynamics was purposely designed in a certain manner. Meaning that you need to make a choice between Offense and Defense, between different types of Units, etc. And building them should take some time. Our devs add possibilities to boost this process. However, basic training time for a huge army MUST take long. And our devs are not planning to change it.

I can respect this answer because it's the correct answer when the game was in it's infancy.  When someone who has 200 champion units and 5000 promachos was a very big deal.  Now its 75,000 promachos and 2000 champion units or 50,000 agema and 2500 champion units meanwhile a player who played in 2014 and 2015 and 2016 and 2017 who do not have any persian exploits or large amounts of drachma cannot compete because their build times have not eveolved like thos who know the persian algorithims or coin like a drunken sailor.


The game has evolved, the devs know this and have made other revisions based on that.  The only thing they are stuck on is troop build times. I don't get it
Apr 27, 2017, 19:0304/27/17
Apr 27, 2017, 19:38(edited)
01/10/16
216

RIX said:


Alyona Kolomiitseva said:


RIX said:


I think cutting troops build times and doubling up on separate defense and offensive queues would actually be very favorable. 

Of course it would. I know that players would happily accept any change to the training time. However, our game dynamics was purposely designed in a certain manner. Meaning that you need to make a choice between Offense and Defense, between different types of Units, etc. And building them should take some time. Our devs add possibilities to boost this process. However, basic training time for a huge army MUST take long. And our devs are not planning to change it.

I can respect this answer because it's the correct answer when the game was in it's infancy.  When someone who has 200 champion units and 5000 promachos was a very big deal.  Now its 75,000 promachos and 2000 champion units or 50,000 agema and 2500 champion units meanwhile a player who played in 2014 and 2015 and 2016 and 2017 who do not have any persian exploits or large amounts of drachma cannot compete because their build times have not eveolved like thos who know the persian algorithims or coin like a drunken sailor.


The game has evolved, the devs know this and have made other revisions based on that.  The only thing they are stuck on is troop build times. I don't get it

I believe the troop build times is the "centering" algorithm which the game functions on. Change that, and the game dynamics change.

As for the 50K in Agemas or 75K in Promachos-I have seen those numbers on occasion in screen shots from pan/capitol battles, from individuals who shared the screen shot of the attack. But, the troop numbers don't add up to the individual's time in game.

Given the current build times, since they have not changed, training time for an army that huge must have started back in 1999 or so I believe or..they were "coining like a drunken sailor"...lol:)) 

Given all of above, my coalition, in conjunction with a few others have set up different rules of engagement to preclude losing your entire army. Lets face it-it does take to long to build and it is much to expensive to revive.

Respect

Mick

Apr 28, 2017, 08:2104/28/17
231710

RIX said:



The game has evolved, the devs know this and have made other revisions based on that.  The only thing they are stuck on is troop build times. I don't get it

They aren't stuck on building times :) 

Huge armies never supposed to be built at an instant. But as I said, I'll remind them anyway.
Apr 28, 2017, 12:1504/28/17
01/27/15
546
Alyona Kolomiitseva said:

RIX said:



The game has evolved, the devs know this and have made other revisions based on that.  The only thing they are stuck on is troop build times. I don't get it

They aren't stuck on building times :) 

Huge armies never supposed to be built at an instant. But as I said, I'll remind them anyway.
I think that to have a huge army of perhaps 1 billion in strength, use it to topple entire coalitions then have it back to where it was before you attacked them, would take decades of building or 100's of thousands of real life euros to buy instantly.  Many players see these irregularityies on all servers and have to question how are players acquiring 50/75/100k agema and mounted pelts in such short times, using them in battle, then a week later be right back to where you were. I cannot imagine the amount of money someone would spend to use millions of drachma building these huge armies.
May 3, 2017, 09:5005/03/17
01/10/16
216

d3vnul said:


Alyona Kolomiitseva said:


We've already asked our devs if they could cut training time by 50%, or allow 2 queues for each Unit type (Offense and Defense), etc. 

The answer was very clear - no. And one of the main reasons is that it still wouldn't be enough. It would still take years to rebuild 10 millions, and it would still take months to rebuild after a major loss. 

The only solution that would make players happy is a drastic training time reduce, and we are not ready to implement it. Our game works differently, and it has always been like that. When you started playing this game, training time didn't take seconds (Well, except for the tutorial Units), and it shouldn't take seconds now. 

There are no actual reasons for our developers to change training time drastically, except for the complaints coming from players, that have major losses and want to rebuild fast. But if you want to do something fast in this game, you can use boosts (you get a lot of them for free, remember?), Drachmas (You also get them for free, you don't have to use in-app purchases). 

However, I see that cutting training time is very important for you, so when we have the next meeting with devs, I will raise this suggestion again. However, don't forget that last few times their answer was "no", and I don't think we have good chances to hear "yes"


Easy , get new developers , existing ones suck big time ! Or even the sucking existing ones will agree to it as soon as their job will be on the line. I do hope more and more players realize that there's no plarium without them ! use your powers or they will(plarium) against you

With all respect D3vnul,

-A few months ago players banded together and formed a "Drach Boycott". If you search the forum you can find and read all the threads.

The only power an individual has is to chose to play this game or not, or to chose to spend their euros/dollars.

I personally think I would have a better chance of meeting Alyona, taking her to dinner, falling in love with her, marrying her and spoiling her for the rest of her life...before Plarium makes any changes with regard to what we the players want (faster build times, low revival costs etc..)

I enjoy the game for the people I have made contact with all over the world thru the various chat methods (Skype, TS3 etc..) It's for fun, it has become a "social" point for me. Spending to make up for troop loss or to hope or wish for a huge army that will not disappear in a single battle is but a dream.

Enjoy the game for what is, and enjoy the time you spend with your fellow coalition members.

Respectfully,

Mick





May 4, 2017, 10:5405/04/17
May 4, 2017, 10:59(edited)
08/22/15
61

Mick13000 said:



With all respect D3vnul,

-A few months ago players banded together and formed a "Drach Boycott". If you search the forum you can find and read all the threads.

The only power an individual has is to chose to play this game or not, or to chose to spend their euros/dollars.

I personally think I would have a better chance of meeting Alyona, taking her to dinner, falling in love with her, marrying her and spoiling her for the rest of her life...before Plarium makes any changes with regard to what we the players want (faster build times, low revival costs etc..)

I enjoy the game for the people I have made contact with all over the world thru the various chat methods (Skype, TS3 etc..) It's for fun, it has become a "social" point for me. Spending to make up for troop loss or to hope or wish for a huge army that will not disappear in a single battle is but a dream.

Enjoy the game for what is, and enjoy the time you spend with your fellow coalition members.

Respectfully,

Mick





 Good day mate. I know , I'm also "wearing"  the "Drach Boycott" for probably 6months+ now and +VIP status. I'm curios to see if the VIP part will be removed as i no longer give them a cent. And as you said , 99% of the reason I'm still here and "playing (training/chatting)" is because of the coalition members (2years+ in the same coa , they are like family). But i cannot stop thinking that they are exploiting this part as well (wanting to help your fellow members/family). I also operated some private game servers many years ago and do know how things are working (from financial/development/player/admin/moderator , i had all roles). The changes we want will happen when they will have a big financial drop , that's what i personally believe and i hope i will still be here to see it happen and to enjoy it with my fellow family (coa).
May 5, 2017, 02:2205/05/17
03/19/15
148
d3vnul said:


 The changes we want will happen when they will have a big financial drop , that's what i personally believe and i hope i will still be here to see it happen and to enjoy it with my fellow family (coa).

The problem is, brother d3, that given how stubborn and unreasonable Palrium is, when they decide to stop being Soviet "customers always wrong" kind of business, the avalanche will be impossible to stop. They have a chance now - but arrogance and greed  are blinding them 
May 5, 2017, 02:2605/05/17
May 8, 2017, 23:24(edited)
03/19/15
148

paladin said:


PPs are fine guys. Trust me.

Are you referring to the Persian Warriors, brother? 



Come on, as I stated, I am helping a friend to run his city. Very different results from the same strategy. There is no doubt Plurium is profiling players and discriminating against some of them, while promoting others.  
May 5, 2017, 12:0805/05/17
231710
pp's are fine, players are the problem. nothing new
May 5, 2017, 13:0905/05/17
231710
here here.
May 6, 2017, 18:2205/06/17
01/10/16
216

d3vnul said:



And here are the ones that "rewarded me" for my hard effort (invested about 30mil offense and 6mil def).





Then i said to myself that maybe they "fked" the algo again and gives better reward on def position this times (yeah right):




So thank you plarium very very much ! Your system works perfectly ! So i will be back @ PP after few years that it will take to build "light units" that you "convert" into higher troops. I see so many lies from plarium that i may even start to believe them one day hahaha. No worries maybe you will wake up when source code will be posted :).

One question for moderator/s: Who has access to 100K Resource Packages ? :)



Good God..thats all?? That's your payout??

If hit that many PP's, I wouldn't have an army!


I'm recovering from a capitol strike over 2 weeks ago, but in all actuality It will be at least " 3-6 months" before I am able to mount any significant attacks. 

Al l can do is raid,build up my ques, do quests and perform the daily emporium strike for 2 Agemas.

Deepest condolences for your losses.

Respectfully,

Mick

May 11, 2017, 06:3805/11/17
02/03/16
31
   What I find most silly, player admits to "Cheating" (breaking rules), then screams Lawyer. You admit to playing another's game and having an "Alt." You waste money on a Lawyer, that's all it will amount to, Waste.   Selah.
May 11, 2017, 08:2705/11/17
May 11, 2017, 08:27(edited)
231710
Mullenz said:


Alyona, there are more than one case when your answers seem to contradict what we witness. Maybe you are just too good personality to see what really happens in the players-discrimination plagued plarium,
Your expectations may differ from how the actual game mechanics works. I can only share the official information I have. Regarding packs mentioned above - they do not exist in the game, so there is no way for a player to obtain them. How is that contradicting what you witness? You've seen players applying those packs?