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Bug On Elysian Positions

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Apr 8, 2019, 14:0204/08/19
09/04/16
288

Bug On Elysian Positions


One (My) Dimacha is power enough to win position up to level 26 but if sent him with one Pezos he die and Pezos survive.

This is a Bug and not the only one.

When sent Dimacha with other units to positions Dimacha dies very easily even if he is the most powerful unit so if you repeat this in the end you lose all Dimacha.

This also happens with Hamippos.

I lost almost all Dimacha and Hamippos because this bug.






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Apr 8, 2019, 21:3704/08/19
10/15/15
1476

PEs do not work the same as PPs but in this case if: in the PP you can make up to level 9 with only one horse and win but if that horse is accompanied by another soldier the horse dies, the difference is that in PE it is up to level 26/27.



las PE no funcionan igual que las PP pero en este caso si: en las PP puedes hacer hasta nivel 9 con un solo caballo y ganar pero si a ese caballo le acompaña otro soldado muere el caballo, la diferencia es que en PE es hasta nivel 26/27.


Apr 9, 2019, 08:5004/09/19
09/04/16
288

Under what logic a Dimacha who kill 24 Ahura Dailamite in level 26 alone died from 16 Ahura Dailamite when sent him with one Pezos in level 17 ?

I sent one Dimacha with one Pezos, one Hamippos and one Marmedine and no one dies until level 26


This is a Bug and a big one. I am waiting for Devs answer via CM someday this year ….

Apr 10, 2019, 01:2604/10/19
09/14/15
137
hijadelafortuna T.I.A. said:

ioannis, they don't bother looking into bugs, they assume we don't know the game, (even if it is proven cm and tech can not know the game as they deal with all plarium games, not only sparta, so they can not be experts and mods, even if they know, they are also no experts) you have to constantly shout for over some months to get someone to listen to you...


they will close this saying is no bug or send to discussion where our good friend Boris will remind us that this is only one feature of the game and if we don't like it, we don't have to play (even if it is against the rules to motivate others not to play, but he can do that, we cant)
haha so true....hypocrites
Apr 15, 2019, 12:1704/15/19
231582

Hello! 

There are no bugs connected to the Persian Positions mechanics. 

I have moved this topic to Game Discussion thread.

Apr 15, 2019, 17:5504/15/19
Apr 15, 2019, 17:56(edited)
02/16/16
174

Agent Helga said:


(...) There are no bugs connected to the Persian Positions mechanics. (...)

Now that is just hilarious! See everyone? It is not what everyone say it is!
Protection Squadron Agent Helga is telling us that it is just a warm yellow rain raining on our faces.... 

Apr 19, 2019, 08:3604/19/19
231582
We've already given an answer. Players can discuss Persian and Elysian Positions mechanics with each other to find the right strategy on them. We're not going to change anything regarding this feature. So, it's absolutely up to players to decide use this feature or no. There are a lot of Sparta players who engage both Positions and find this feature beneficial. 
Apr 19, 2019, 11:1404/19/19
Apr 19, 2019, 11:15(edited)
09/04/16
288
I don't see any answer to my question Boris


Boris Shevchenko said:


We've already given an answer. Players can discuss Persian and Elysian Positions mechanics with each other to find the right strategy on them. We're not going to change anything regarding this feature. So, it's absolutely up to players to decide use this feature or no. There are a lot of Sparta players who engage both Positions and find this feature beneficial. 

IOANNIS said:



Agent Helga said:


Hello! 

There are no bugs connected to the Persian Positions mechanics. 

I have moved this topic to Game Discussion thread.

The screenshots is from Elysian Positions not Persian Positions.


Under what logic a Dimacha who kill 24 Ahura Dailamite in level 26 alone died from 16 Ahura Dailamite when sent him with one Pezos in level 17 ?

I sent one Dimacha with one Pezos, one Hamippos and one Marmedine and no one dies until level 26.

This happen with all units, if you sent Dimacha or Hamippos or Mermentine with one Pezos  the most powerful units died and survive the Pezos, If you sent them alone none dies.
  

Give me a logical explanation why this happens ?


Apr 19, 2019, 16:4504/19/19
08/09/15
204

hijadelafortuna T.I.A. said:


ioannis, they don't bother looking into bugs, they assume we don't know the game, (even if it is proven cm and tech can not know the game as they deal with all plarium games, not only sparta, so they can not be experts and mods, even if they know, they are also no experts) you have to constantly shout for over some months to get someone to listen to you...


they will close this saying is no bug or send to discussion where our good friend Boris will remind us that this is only one feature of the game and if we don't like it, we don't have to play (even if it is against the rules to motivate others not to play, but he can do that, we cant)

WOW .... they behaved exactly as you predicted ....

I try to give them the benefit of the doubt, but the staff and mods in the forums are beyond excuse.

What happened?    These forums used to be useful.   This is just sad.
Apr 19, 2019, 16:4604/19/19
08/09/15
204

Mikalosos said:


Another Elysian position bug:  After a partial hit on a position, where the report clearly shows what units survived the hit, a follow-up hit will show completely different units defending the position...

and what about this report?   is this working as expected?

no bug here as well ?
Apr 20, 2019, 10:3804/20/19
03/10/15
1569
Fortress said:

hijadelafortuna T.I.A. said:


ioannis, they don't bother looking into bugs, they assume we don't know the game, (even if it is proven cm and tech can not know the game as they deal with all plarium games, not only sparta, so they can not be experts and mods, even if they know, they are also no experts) you have to constantly shout for over some months to get someone to listen to you...


they will close this saying is no bug or send to discussion where our good friend Boris will remind us that this is only one feature of the game and if we don't like it, we don't have to play (even if it is against the rules to motivate others not to play, but he can do that, we cant)

WOW .... they behaved exactly as you predicted ....

I try to give them the benefit of the doubt, but the staff and mods in the forums are beyond excuse.

What happened?    These forums used to be useful.   This is just sad.
What can i say, with alina this was a little better, she tried to help, since she left this is ridiculous....
Apr 23, 2019, 13:2204/23/19
231582

Thank you for your feedback. I do appreciate your opinion. 


Wish you luck in battles!
Apr 25, 2019, 11:5804/25/19
09/04/16
288

The power of my offense Dimacha is equal to defense power of 33.66 Ahura Dailamite but died from 16 of them with less than the half of his power because I sent him in Position with one Pezos.

I post a screenshot that everyone can see that Dimacha kill 24 Ahura Dailamite but he died from 16 probably Pezos defected and stabbed him in the back.

Community Managers did not give any reasonable or logical explanation why this happen and move my post from Bug Reports to Game Discussion without answering my question.


Apr 26, 2019, 16:3104/26/19
03/10/15
1569

IOANNIS said:


 Pezos defected and stabbed him in the back.

https://media.tenor.com/images/3dffa7900b5936ec213552beab197b87/tenor.gif


That will explain a lot in positions....

May 7, 2019, 18:5305/07/19
09/04/16
288

Boris Shevchenko said:


The mechanics of Elysian Positions are under the constant control of our devs. I should admit that they work correctly. 


All the battle calculations are performed by our game server. Unfortunately, even I don't know the exact formula of the battle outcome. It's available for devs only. 

The question is easy :

The offense Dimacha can and kill 33 Ahura Dailamite when sent him alone in a position.

Why died from 16 of them with less than the half of his power because I sent him in Position with one Pezos ?

Pass it to DEVS.

May 8, 2019, 11:4105/08/19
May 8, 2019, 13:28(edited)
08/13/16
117

I am not saying what you see is reasonable or intuitive, but these are not bugs. A bug is an unintended consequence or anomaly caused by a developer.

Of this I am 90% sure: I believe it is the same calculation system that has always been there that drives the battle outcomes. Take a look at the statistics distribution of Ahura units compared to Persian units. Besides the general scale of the offense/defense, you will see that it is very differently distributed. Also, the relative strength of Elysian units between each other, have changed. These things influence the battle outcome. To understand the results of what you see, you need to understand the battle mechanics - how they have always, actually, worked. I am not saying that what you are seeing is reasonable or intuitive (because its not). I'm rather saying it is not a bug, based on how I defined a bug above. It is also important whether you compare results from an off/def position with each other. I might as well argue that it is not reasonable or intuitive that it takes around 100 Javelins (grown men, with beards, armed with spears) to kill one guy on a horse either. Also, how do you feel about the hugely powerful scouting guardian, with only one eye? 

Of this I am 100% sure: While I am writing this, I might as well clear up something on rewards on Elysian Positions. Complaints have been made that the rewards are broken. Again it is the same core calculation system behind the rewards. What has changed instead (compared to the Persians) is the resource to offense/defense ratios amongst the Elysian units compared to regular units. In other words, the inputs to the system have changed, not so much the system/mechanics themselves. For Elysian units, these have been set in such a way where many position strategies will struggle much more (compared to Persians) to break even on offense/defense. You will break even on resource value, like you always have with the Persians. From the very beginning, the intention of the Persians has never been to be a source of growing your army. It turned out to be a great source of growing army power (even without reviving units) if the Persian system was exploited a little. Potentially, Plarium implemented the Elysian positions to be as they always intended positions to be. Again, I am not saying this makes sense from a game design perspective (because it really doesn't - the concept of playing to lose is very strange, unless you could hit a jackpot like in a casino). Just explaining why you are seeing what you are seeing.

Apr 16, 2019, 09:3504/16/19
231582

Hello everyone!


As it was mentioned by agent Helga, Elysian Positions are working correctly. This feature is under the constant monitoring of our developers and it works as expected.

From my side, I can add that it's not a good idea to use Dimacha Units on Elysian Positions. It's better to use Elysian Units of lower tiers and, in this way, you can exchange them into stronger Elysian Units.

Wish you new victories in the battles!

Apr 11, 2019, 16:5404/11/19
07/10/15
7

Hellion6 said:


hijadelafortuna T.I.A. said:


ioannis, they don't bother looking into bugs, they assume we don't know the game, (even if it is proven cm and tech can not know the game as they deal with all plarium games, not only sparta, so they can not be experts 

haha so true....hypocrites

Totaly agree , event VIP agent are completly out of the loop . They talk  to a 4-5 y vet players like he is a 2 weeks newbee.

eithere they can t read or they dont want to answer to painfull questions 


Apr 11, 2019, 16:5004/11/19
07/10/15
7

Mikalosos said:


Another Elysian position bug:  After a partial hit on a position, where the report clearly shows what units survived the hit, a follow-up hit will show completely different units defending the position...

elysian is a total failure,  dev launched in hurry as the game dying with the hope to make quick bucks


Apr 11, 2019, 11:1204/11/19
231582
Another Elysian position bug:  After a partial hit on a position, where the report clearly shows what units survived the hit, a follow-up hit will show completely different units defending the position...
Apr 9, 2019, 13:1904/09/19
03/10/15
1569

ioannis, they don't bother looking into bugs, they assume we don't know the game, (even if it is proven cm and tech can not know the game as they deal with all plarium games, not only sparta, so they can not be experts and mods, even if they know, they are also no experts) you have to constantly shout for over some months to get someone to listen to you...


they will close this saying is no bug or send to discussion where our good friend Boris will remind us that this is only one feature of the game and if we don't like it, we don't have to play (even if it is against the rules to motivate others not to play, but he can do that, we cant)