All Categories

New Feature: Missiles!

Search
Comments
May 31, 2017, 11:3305/31/17
03/01/16
5810
Cmdr Muddog said:

Without any consequences to the users of this missiles ....abuse of it is an inevitable end.  The why it stands it's just designed to irritate the shet out of ppl. 


I'm watching some of my alliance members ...already shooting those missiles at people for the he'll of it..and his reason for attacking them "it looks cool".   WTF?!

YOU people better retract this thing or allow someone to know where it's coming from...

Already was hit by time things 50x and I have lots of enemys...and some of them may not even be my enemy...this is fuked up.


Almost every feature in game has own limits, same case with Missiles. 
May 31, 2017, 11:3105/31/17
03/01/16
5810
Cmdr Muddog said:

Eugenia Misura said:


Cmdr Muddog said:


Radar would be able to detect in coming missles...its wot the are built for...so why all this bs about not knowing if and when you going to get hit. Going to make everyone under paranoia...and bases should be equip with missile defence...this new option is so unfair. You cannot put an offensive weapon in the game without putting in a anti missile defence system.


These missiles would only be for anyone who can afford it.

I don't think you all thought this through before putting it live. 


The feature of Missile is its unexpected attack. You just need to learn how to use it smart against your enemies 

How the he'll you can fight smartly against something you can't see..nor clear of who it came from ??? 


That is stupid form of combat in any army.  .wither real life or in game...!!


If there is no missle defence platforms avail.  Common strategy would be to find out who sent it...that needs an Intel unit to gather information. There is none other then the scout. So how...how would YOU learn to defend from it other than using it relentless without...because that exactly will happen...thia is no consequences for anyone to use it...no retaliation to the one that sent it...it


This is just being ridiculous!

You need to put in a suitable def means...or you will be having Everyone shooting at every one and everyone being paranoid....and not trusting even member of your own alliance or coalition....as if we got coalition members atk other coalition members already. 

Fixt

Well, that is the point that you can attack your enemy without fear that he can revenge you :) 
May 30, 2017, 22:0105/30/17
May 30, 2017, 22:32(edited)
20
Yeah, having the ability to send missiles to members of your own alliance is just a bad and pointless idea.
May 30, 2017, 20:0105/30/17
May 30, 2017, 20:19(edited)
231069

Eugenia Misura said:


Cmdr Muddog said:


Radar would be able to detect in coming missles...its wot the are built for...so why all this bs about not knowing if and when you going to get hit. Going to make everyone under paranoia...and bases should be equip with missile defence...this new option is so unfair. You cannot put an offensive weapon in the game without putting in a anti missile defence system.


These missiles would only be for anyone who can afford it.

I don't think you all thought this through before putting it live. 


The feature of Missile is its unexpected attack. You just need to learn how to use it smart against your enemies 

How the he'll you can fight smartly against something you can't see..nor clear of who it came from ??? 


That is stupid form of combat in any army.  .wither real life or in game...!!


If there is no missle defence platforms avail.  Common strategy would be to find out who sent it...that needs an Intel unit to gather information. There is none other then the scout. So how...how would YOU learn to defend from it other than using it relentless without...because that exactly will happen...thia is no consequences for anyone to use it...no retaliation to the one that sent it...it


This is just being ridiculous!

You need to put in a suitable def means...or you will be having Everyone shooting at every one and everyone being paranoid....and not trusting even member of your own alliance or coalition....as if we got coalition members atk other coalition members already. 

Fixt

May 30, 2017, 17:3905/30/17
231069
You turned a p2w war game into a terrorist game.
May 30, 2017, 14:1105/30/17
231069
dtriplett02 said:

Missile defense could be in the form of an annex and not always stop misiles, but sometimes. Upgrading the annex could increase the likelihood that the missile will be stopped. 

Thats a very insighful idea... I hope they do take note.. Another annex building could be an alright idea!  Just like how we recently got some Unit Defense/Offense boost annexes.
May 30, 2017, 12:3605/30/17
03/01/16
5810
Cmdr Muddog said:

Radar would be able to detect in coming missles...its wot the are built for...so why all this bs about not knowing if and when you going to get hit. Going to make everyone under paranoia...and bases should be equip with missile defence...this new option is so unfair. You cannot put an offensive weapon in the game without putting in a anti missile defence system.


These missiles would only be for anyone who can afford it.

I don't think you all thought this through before putting it live. 


The feature of Missile is its unexpected attack. You just need to learn how to use it smart against your enemiesÂ