
I feel i should point out that this update has not affected my clan as we only have a L3 tower of odin,we have been ready to take it to L4 for quite some time but the reason we keep it at L3 is purely the dust required at L4 is a big ask for a 2 man clan with no paying players.
i also understand that for those who are affected by the update that there are also workarounds,for example defending the new size blue marches will generate more points and shards than a purple march would of prior to upgrade,(however as you say the trade off beig the loss of more troops).
The bottom line though is it is still another case of plarium bowing to the request of the top spenders to stop them from getting bored,they could of gone about it in a differant way such as just adding a few more levels to the tower of odin perhaps?.anyway what is done is done and people will either adapt or move on to another game.
The new jotun troops size is simply rediculous from the sceen shots i have seen,even the white marches have gone from an average of 70m troops to around 300m troops ,over 400% increase.
What is the point of tower of odin levels for the clans to decide when to upgrade it to fight more troops,when plarium can decide to force that decision on us?
Plarium seriously now needs to give us the option to lower tower of odin levels
So I understand everyone's frustration at the cost of playing the game at the top level both financially and timewise. However, I believe that Plarium is trying to accommodate both big and small players in the need for shards by increasing the number of troops in marches and only purple and gold marches will be made stronger.
Originally, we were not able to defend L6 SH and now we can solo them. With next year upgrades of addition gems and shaman levels we will again be able to defend Sh sieges.
They key to this game is to find a good group of people to play with at a level you are comfortable. Our clan has decided that we will concentrate on certain events because of RL and being financially able. The costs of events clearly outweigh the rewards and it is our competitive nature that gets us in trouble.
Plarium's downfall will be that the max players get bored, as I am now, with no goals or direction and stop spending. At this point in the game I'm a troop chucker whether at the Throne in Jot, Asgard towers, or trying to os a town with billions of small troops inside only to shield before burning. This has made me reevaluate both my time management and money spending.
I remember the good old days of Level 35 towns and balance of attacking or defending. Where there was a strategy to the game and the ability to play at any level.
Sorry for the ramble but it wont be long for this Viking to hang up his axe.
I heard this from two different sources that both refered to Plarium as the source of this news.
Your assumption 'what generally happens when they introduce some new feature and it appears to go in unexpected directions, is they then try to rectify it' has very little backing. This happened three times in six years to my knowledge and if the requested solution deviates the game too far from their plans, they discard the complaints, so I am not very optimistic.