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18 март 2015, 03:0418.03.15
18 март 2015, 03:13(отредактировано)
232122

@BiohazarD (18 March, 2015, 2:17 AM UTC):
I see...

 

However, I see 1 main 'broken dot'...

Where do you get that many resources legitimately?

111,777,000-148,913,800 resources a day, times 12, is 1,341,324,000-1,786,965,600...

WHERE?   lol

Even with alts, that's still way too many for 1 sane person to handle...

 

Edit 1:

Even if you get 100K resources a day from 1 alt, that's still 13,413.24-17,869.656 alts a day... Rounded up to 13,414-17,870 alts a day...

By 7 days, that's 93,898-125,090 alts a week...

That's like the entire game-map full...

WHERE?   lol

 

Edit 2:
Actually, now that I think about it, where do you even get the resources to load 1 level 100?

That's still about a month of raiding... All for 1 level 100...

WHERE?   lol

18 март 2015, 02:1718.03.15
04.10.13
3875

NUT Shot said:

BiohazarD said:

fakeasnever said:

About payouts in Infestations, payouts are based on the resource value of troops lost during battles, and then payed back when the bank reaches a certain amount, etc., right?

So based on this, wouldn't it be easier to load infestations by sending troops to the wrong Infestation type?

 

Edit 1:
Yes, I know this would probably take much longer to kill an Infestation, but it's still worth thinking about, to me.

This used to work, but now troops loaded into the wrong type of infest don't count their full banking value.  This was done because people were exploiting it to get payouts on every single infest, and it allowed them to win troops way too quickly. 

How is this exploiting? Dead troops are dead troops. Goal is to load infests. There is no need for this to ever be fixed and its a shame if they did. Must be some whiny little babies crying about something. Whether we throw at offense or defense, the resource value is what should count. Plarium is retarded anyways. I can see why they did this. They want to kill game off completely. 

This was exploiting because with the old system it was possible to load by sending troops to the wrong type of infest, which meant you could get a payout (and if you know how to do them well make a profit) on every infest you get.  So say you're on level 100 infests, and on days when the payouts are good (which you test using alt accounts or having low level clanmates do them first) you make a 10% profit each time you get a payout.  If you can get a payout on every one by cross loading, then you can do 12 payouts in a day.  At 10% profit on each one, that means in 1 day you make more than a level 100 payout worth of troops (5k+ bcs in a day).  Even at level 40-50 you can make very large amounts of troops quickly using this method.  I'm sure you can see how this became a problem.

21 апр. 2015, 14:1621.04.15
26 окт. 2020, 12:03(отредактировано)
361

Commander CK-Pimp Diggler, the infest system is just the same as it was when the Morgana's sites appeared. Did you get a good payout las time?

21 апр. 2015, 11:0821.04.15
26 окт. 2020, 12:01(отредактировано)
23

It looks like the whole system has been changed again.  What used to work and values that worked are now not working anymore  Im in my last 12 hours of game play.  If the payouts have been reduced to where there isnt a  surplus there is no reason for me to continue playing.

26 май 2015, 05:0426.05.15
04.10.13
3875

Found a more accurate method for determining bank value than the wiki.  value = 65.5*(level)^3.143 

So value for a level 100 is 126 mil.  And you want to load about 90% of the bank value when going for a payout (if you load the full value then there's no space to make a profit).

30 май 2015, 19:5030.05.15
23 сент. 2019, 12:02(отредактировано)
21.01.14
15

Question. How would I know If I will get a payout?  I did like 4 infest no payouts. Since this update came out is anyone getting good payout's? In this infest bank you guys are talking about what is it?

30 май 2015, 20:3130.05.15
04.10.13
3875

NUT Pred said:

Question. How would I know If I will get a payout?  I did like 4 infest no payouts. Since this update came out is anyone getting good payout's? In this infest bank you guys are talking about what is it?

You have to keep track of the resource value of troops you've lost since your last payout, that's your bank. I got a good payout 4 days ago, they haven't been good recently. 

31 май 2015, 08:3531.05.15
232122

Are elite and A forces the same in any way?

31 май 2015, 09:5131.05.15
04.10.13
3875

lochlan297 said:

Are elite and A forces the same in any way?

Yep, they have same resource value (although A mutants are more powerful and harder to get, so you're better off not trading them for regular troops in infests). 

31 май 2015, 13:3131.05.15
232122

@BiohazarD (31 May, 2015, 9:51 AM UTC):
Could it be that A-mutants include their Antigen cost as their only resource increase?

It would make sense... At most 200, for air it doesn't make a huge difference.

31 май 2015, 19:3931.05.15
31 май 2015, 19:41(отредактировано)
04.10.13
3875

fakeasnever said:

@BiohazarD (31 May, 2015, 9:51 AM UTC):
Could it be that A-mutants include their Antigen cost as their only resource increase?

It would make sense... At most 200, for air it doesn't make a huge difference.

That's possible, it's a small enough difference that it would be difficult to notice, and I don't make it a habit of using all A units to load level 100 infests :P  I tested them once when I was on lower levels, they didn't yield any particularly impressive results, so I haven't tried again. 

14 авг. 2015, 17:4714.08.15
04.10.13
3875
bcd109 said:

Okay, so I think I follow this thread. Now, Biohazard, I have to ask you:


With the new infest system, you said in another thread that the payout threshold has been increased by 50%. Is that 50% higher than the 80-90% max resource loading value, or 50% higher than the full max loading value?


For instance, at level 100, the old system was:

Max Load: 148,913,800

80% Value: 119,131,040

90% Value: 134,022,420

So under the old system, you would try to trigger your level 100 site (or 95-100 site, if you got that random "no payout" reward), you would need to shoot for a bank of 119-134 million. Correct? (Although my records indicate payouts typically paid out between 110-128 million, so this should still result in a net loss).



Now, under the new system, are you saying this?

Max Load: 223,370,700

80% Value: 178,696,560

90% Value: 201,033,630


Assuming payouts are still the same, that would imply that I would have to make up the difference by hitting yellowed sites and get 68-73 million after I got my payout? Is this correct?
Yeah that's close.  It seems you have to load about 150% of the total bank value before you will get a payout (this is an approximation, sometimes it takes more, because there is some randomness built into the system).  So for a level 100 you'd need to load about 190 mil.  Then it will pay out 120-130 mil, and you get the rest from the yellow barred infests. 
26 май 2015, 21:0426.05.15
232122

@Ekat (26 May, 2015, 6:53 PM UTC):
I'll assume you've read the first post, by Maniakaal...

If not, go read it first... It should help.

In the case that you have, but don't understand it;

  1. You need to lose troops in order to get troops.
  2. More expensive troops help you get more troops.
  3. Troop cost can be added by adding its Uranium, Titanium, and Credit costs together.
  4. Troops lost add its cost to the bank, which totals all resources.
  5. If the bank reaches an applicable number when beating an Infestation, you may get a reward.
  6. The reward (In resources) is subtracted from the bank.

Note: With a possible change, this post may become useless, along with all the posts in this thread.

26 май 2015, 23:3526.05.15
04.10.13
3875

fakeasnever said:

@Ekat (26 May, 2015, 6:53 PM UTC):
I'll assume you've read the first post, by Maniakaal...

If not, go read it first... It should help.

In the case that you have, but don't understand it;

  1. You need to lose troops in order to get troops.
  2. More expensive troops help you get more troops.
  3. Troop cost can be added by adding its Uranium, Titanium, and Credit costs together.
  4. Troops lost add its cost to the bank, which totals all resources.
  5. If the bank reaches an applicable number when beating an Infestation, you may get a reward.
  6. The reward (In resources) is subtracted from the bank.

Note: With a possible change, this post may become useless, along with all the posts in this thread.

If/when that happens, this thread will be deleted and a new one created. 

Goon NoodLes said:

if the infest system hasn't changed then how much total resources will I need for a lvl 54?

18.2 mil. 

22 апр. 2015, 18:1722.04.15
232122

Let's just face it ... they are doing everything to make the game worse and not listen ...

Many players wanted the nukes nerfed or gone: didn't happen

Infest payouts have been getting worse: according to them never happened up to like 4-5 times now -_-

New global PvP rewards got worse: used to be 500 points for 32 dizzies now you get 20 for 1K points: "It's improved!"

New global Infest payout got worse meaning no fleets and less units: "we are still looking at the data" (aka they said that line millions of times before, but they never did change anything for the better)

Pop ups for EVERYTHING no one wants: *crickets* (aka let's pretend we never heard that and everybody loves it -_-)

Lag getting worse each update and more and more bugs: "We are working on it and my technicians are looking for a fix (nothing happens for months)

Suggestion thread full of GOOD ideas: "let's implement absolutely nothing requested and just slap on whatever we want"

Constantly adding double stuff (the red button and meanwhile all those same freaking icons also on your screen): "ignore what players say"

Less depots (3rd time this has been said): It's all fine. 

More and more pay for this and that stuff slappened on: "Don't worry we are looking for options to give it for free too" (logistics center anyone? Still no way outside of the ridiculous "add friend" options to get construction packs)

 

 

Seriously when will people learn they don't listen or will ever intend to listen.

They keep losing players at an alarming rate and just stick their fingers in their ears. Heck at least half of the people that bought crystals have either quit the game or stopped buying crystals. Does that set off some highly needed thinking on their behalf? nope ... just slap another pay feature or pack ....

Sorry but they might as well just rename the suggestions thread to : "all the things you want but we will never listen to"

23 апр. 2015, 04:1223.04.15
23 апр. 2015, 04:15(отредактировано)
15.03.14
75

Well Said Rhylain .

I Completely agree .

Which is why I accounced on the Research time threat I'm not gonna spend money here anymore .

 

Now onto infests 

I have banked more than enough resources to the infest 

But I still havent gotten a proper payout , I keep getting small ones that

I'm on  level 82 fests that my highest but I do them just to kill my troops and make sure I have enough to kill one of my level 70's to flip my main payout . but its not working 

I hit a level 76 infest which was Supposed to pay me since a lvl 76 should only take 35-42 million res into my bank

http://prntscr.com/6x405t

that was what I had at the time

when I lost my troops at lvl 76 

I got no payout 

and this is how my bank is now

http://prntscr.com/6x407y

This Game is Cheating on me .

Now I'm STUCK 

Unless I go and pay 700 bucks for 140k of crystals so I can infirm my troops 

Oh well 

I don't spend here anymore

Point being . I've invested more than enough resources into the Infest Bank and i didn't get a pay and I want to know why ? . 

23 апр. 2015, 21:1723.04.15
26 окт. 2020, 12:01(отредактировано)
23

CK Black Mask said:

Yeah 

Very true 

Sadly I'm Stuck 

Still got bunch some lvl 30's that i want to get rid of which i will once i get my pay

and some lvl 40's and 50's and 60's and 70's and 2 80's  and couple of Imperial missions that i will never do 

Im gonna quickly build up for 

http://prntscr.com/6xdeb6 either the lvl 51 defence or 63 offence or 41 offence

If I get a good pay from my 41 it could almost be enough to kill my 51 then use that to kill one of my 60's and then use that to hit my main target

which now would be  lvl 77 or 78 

if that doesn't work I'm gonna just blow up in anger


I hope you are ready to blow up in anger LOL

23 апр. 2015, 21:3923.04.15
04.10.13
3875

CK-Pimp Diggler said:

CK Black Mask said:

Yeah 

Very true 

Sadly I'm Stuck 

Still got bunch some lvl 30's that i want to get rid of which i will once i get my pay

and some lvl 40's and 50's and 60's and 70's and 2 80's  and couple of Imperial missions that i will never do 

Im gonna quickly build up for 

http://prntscr.com/6xdeb6 either the lvl 51 defence or 63 offence or 41 offence

If I get a good pay from my 41 it could almost be enough to kill my 51 then use that to kill one of my 60's and then use that to hit my main target

which now would be  lvl 77 or 78 

if that doesn't work I'm gonna just blow up in anger


I hope you are ready to blow up in anger LOL

Yeah, chaining payouts like that doesn't work well, each time you do an overloaded payout you lose a bit. 

24 апр. 2015, 00:0524.04.15
26 окт. 2020, 12:01(отредактировано)
23

BiohazarD said:

CK-Pimp Diggler said:

CK Black Mask said:

Yeah 

Very true 

Sadly I'm Stuck 

Still got bunch some lvl 30's that i want to get rid of which i will once i get my pay

and some lvl 40's and 50's and 60's and 70's and 2 80's  and couple of Imperial missions that i will never do 

Im gonna quickly build up for 

http://prntscr.com/6xdeb6 either the lvl 51 defence or 63 offence or 41 offence

If I get a good pay from my 41 it could almost be enough to kill my 51 then use that to kill one of my 60's and then use that to hit my main target

which now would be  lvl 77 or 78 

if that doesn't work I'm gonna just blow up in anger


I hope you are ready to blow up in anger LOL

Yeah, chaining payouts like that doesn't work well, each time you do an overloaded payout you lose a bit. 

 

 

True I think something to the tune of 10-20% if I am not mistaken BUT things like this should also be transparent as well.  Im not sure of any bank in the World that charges a 10% withdrawal fee if they did they would be out of business in a hurry....

 

The infest mechanics are quite stupid, when its all said and done we just tolerate it because at this point we have assumed enough about how they work.

14 сент. 2015, 23:4014.09.15
04.10.13
3875
squll said:

Hello,



After doing infests for 3 weeks I have some questions which some of you, maybe have the answer.



1) The first question is, when i use my "Excel sheet" with troops load/troops gains. I figured out, that i win more or less 10%. Is it possible to win way more or do you think there is a cap?


2) When you get your Full paid then you kill the last yellow one. If on my "Excel Sheet" my bank value is negative (Meaning that i won more than what i lost) is my bank really negative or just at 0. The question is : Can the bank be under 0.



3) Finally, if the bank can be at 0, Is it restart at 0 the day after ?






Then : 



Is the formula (65xN^3,14)x1,5 N=Level of the infest good for knowing how much is needed for having a full pay?




I found out this website : http://playtamin.com/infestations.html


You can found on it some value about the rewards, does it mean it's the FULL PAY value or somehow something else wrong? Because sometimes it works more or less for me and sometime it doesn't..




Let's talk about Infests again guys ;)



Yes, your bank can be negative.  And negative bank no longer goes back to zero at the server reset, it stays until you load the troops back in.  Which means it is no longer possible to continually make a profit from infests, because you have to load whatever you gained back in before you can get another payout.  So in the long term you can only ever break even (you actually lose some, since there is a tax of around 3% on each payout).  So now the only reason to do infests is to convert from one troop type to another, or to get points for the infest tournaments, in order to get the imperial gauss guns or dizzys to cut down your credit consumption.