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All you need to know about Raids

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22 янв. 2021, 10:5722.01.21
232070
Deleted

Jenna Saetsera said:

This still isnt clear. Let me ask this way. 


1. Do the initiators inq/hero/rep bonuses apply to each individual member.

2. Do each individuals inq/hero/rep bonuses apply to their individual troop.

3. Do these 2 bonuses combine or do you only receive one or the other?

From conversations on the discord channel:


1. No, which is to say, the aren't really any bonuses. Except only, the initiator bonus, of +10% offense, does apply. [The only other initiator bonus is of raid size, which gets set upon raid setup / initiation. i.e. once done is done, while the former/offense bonus travels with the initiator into battle ...]

2. Yes.

3. Both.


[Corrections are certainly welcome. Castles being confused with raids, and vice versa.]

This is incorrect 

the bonus of the raid leader that are linked to his own troops do indeed not apply to everyone in raid. 

The bonus leader 'raid troop offense' do apply to everyone. and btw, it is not 10% but rather 220% + / -  cardinal & rep 

22 янв. 2021, 10:4922.01.21
232070

@AIX : did you compare activation before joining at 20 and raid with 20 with activation before joining at 20 and raid with 20  and bringing boost to 35 or 100 now before intial boost expire to sse whether the lastt applied takes over or not ? 

5 май 2020, 09:0005.05.20
5 май 2020, 11:06(отредактировано)
09.09.17
1143

WWO said:


Anyone know ...


How / Are raid results different than the participants each attacking someone (simultaneously?)?


Or multiple simultaneous raids, for that matter, I suppose.


[Remembering that the Hero and Inquisitor can each only be on one march at one time. e.g. You could send both, or send the Hero with Cav. gear and the Inquisitor with Scout gear separately. Anything beyond that won't have the associated stat benefits.]

A single attack by 50M troops is more powerful than 20 attacks by 2.5M troops. Consider the difference if the enemy has 20M troops on hand.


Also note that raids and marches have different maximums. You can send more on a raid than you can on a march. This is 'one troop', but different bonuses can be applied. ('raid' vs not). You can increase your march size with the 'Marches' boost, then increase that with the 'Raid troop headcount' boost.


Note too that 'raid troop headcount' is the maximum raid you can launch from your military camp as raid initiator. Your (one troop) march sizes is how many troops you can deploy (from your military camp) destined for the initiators military camp.


In Boosts, the former is 'Raid', the latter is 'Raid Troop Headcount' - 'Temporarily increases the number of warriors in a Raid you have formed', vs 'the capacity of the troop you send on a Raid' (described as 'increases the raid troop headcount by ...', 'use it before sending warriors on a raid'). https://support-portal.plarium.com/en/throne-web/faq/items/raid-troop-headcount


Raid initiator can have bonuses that apply to all incoming troops upon battle. Individual marches do not have this bonus available to them.




https://support-portal.plarium.com/en/throne-web/faq/raids


"The Military Camp level in your Town determines the size of the army you can send on a Raid formed by your allies. The total number of Raid troops depends on the level of the Council Hall in the Town of the Lord forming the Raid."



Palace / Statistics / (Army) General / Raid troop headcount - # of troops you can host for a raid.


Palace / Statistics / (Army) General / Maximum number of warriors in one troop [aka March Headcount] - # of troops you can send to the raid initiator.

- IF your Military Camp is large enough. Else max. you can send is Military Camp's 'Warriors in Raid".