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7 янв. 2018, 23:0207.01.18
15.06.17
879

My league quest refresh like 14:00 UTC and some days even later.

Daily quest 00:00 UTC as usual 
8 янв. 2018, 13:5808.01.18
220504

Alina Bright said:


Sheranius said:


Alina Bright said:


Sheranius said:


How everybody knows, in the statistics and the reports we see the basic values of the troops. Exept of the own troops.

I know, this is because you calculate the own troops with the real values with all boni and to make i easy for the server you calculate the troops from other players with the basic strength.

But why in the reports??

When a fight is happening, you have the real strength of both armies.
Why do you not save this values? This would not have this much Datavalue that are not able to keep it.

But i think it would be better for the players when they see the real value.
Also my own Value change, when the boni from the dragon is gone ... thats sucks!


A other possibility would be add a other Value to show the losses like the resource value of the unit. This is a fix value and shows the real damage of both sites ...

Hello, my Lord! 

Do you mean stats troops with all bonuses (Hero, items and so on)? 
Yes, with all ... OR for example the resouce value from my army and in reports for both.

Hello, my Lord! Thank you for the details! It's difficult to calculate all the bonuses, my Lord. As you know, some bonuses can be permanent and other bonuses can be activated for some time. In this case, server reflects only base stats because it's easy to calculate and it won't overload the server. As far as I know, we don't plan to change it :(    

Are you kidding me?
At the moment of the Battle, the Server have a calculation? Why do you not save this value and wrote it in the report??

ALSO! You dont say anything about the method with the resouce value?

The Reports dont tell me you much the atack hurt me or my enemy ... I want a Value that shows how much the realy loss is.
Like in "Vikings" the Influence-Value ... Every Unit have a fix Influence-Value and that show or hard it hurts ...

19 янв. 2018, 16:0719.01.18
15.10.15
455

Sheranius said:


Alina Bright said:


Sheranius said:


Alina Bright said:


Sheranius said:


How everybody knows, in the statistics and the reports we see the basic values of the troops. Exept of the own troops.

I know, this is because you calculate the own troops with the real values with all boni and to make i easy for the server you calculate the troops from other players with the basic strength.

But why in the reports??

When a fight is happening, you have the real strength of both armies.
Why do you not save this values? This would not have this much Datavalue that are not able to keep it.

But i think it would be better for the players when they see the real value.
Also my own Value change, when the boni from the dragon is gone ... thats sucks!


A other possibility would be add a other Value to show the losses like the resource value of the unit. This is a fix value and shows the real damage of both sites ...

Hello, my Lord! 

Do you mean stats troops with all bonuses (Hero, items and so on)? 
Yes, with all ... OR for example the resouce value from my army and in reports for both.

Hello, my Lord! Thank you for the details! It's difficult to calculate all the bonuses, my Lord. As you know, some bonuses can be permanent and other bonuses can be activated for some time. In this case, server reflects only base stats because it's easy to calculate and it won't overload the server. As far as I know, we don't plan to change it :(    

Are you kidding me?
At the moment of the Battle, the Server have a calculation? Why do you not save this value and wrote it in the report??

ALSO! You dont say anything about the method with the resouce value?

The Reports dont tell me you much the atack hurt me or my enemy ... I want a Value that shows how much the realy loss is.
Like in "Vikings" the Influence-Value ... Every Unit have a fix Influence-Value and that show or hard it hurts ...

I understand what you’re coming from, but with how easy it is to find castles it would really hurt to know their location and exact power. If you know how strong your troops are and the boosts you use, you can sort of interpret the strength of their troops based on how many you kill and of which types based on how strong yours are and the boosts you used. If you kill a lot of theirs, it’s easy to assume they’re weaker. If it’s more equal they probably are close in strength to you.

19 янв. 2018, 16:4819.01.18
01.03.16
5810

Clavius{ALC} said:


 Mes idees viennes du fait que, beaucoup de joueur trouve le jeux bon au debut mais apres un certain temp ils ce tannent de joueur pour les raison x que je vous mentionner dans mes commentaire sut google play avec le fonctionnement de phare et les nouveaux uniter qui s'ajoute mais on peut meme pas les avoir au marcher noir et pour le phare comme je vous disais aussi , cest devenue impossible de garder un phare , si vous pourriez faire un genre de page dans maison de la ligue par exemple. Pour faire des alliance concret avec les autre ligue comme sa le monde ce lasseront pas a cause que il faut sans cesse repeter de ne pas attaquer les allier et aussi que l'on puissent defendre un phare avec toutes les alliance de la ligue , le fonctionnement resterais le meme sauf peut etre avec plus du niveaux et de capaciter d'essence. Car avec toute les coalisation qu'il a cest devenue impossible de en garder un.

Hello, my Lord! Thank you for the suggestion. 

This is a good idea and our team has discussed it. I'll ask if there is some news about this.     
19 янв. 2018, 16:5019.01.18
01.03.16
5810

spnky said:


That does not appear to be occurring with our league.  The league quests only refresh after 12:00 UTC.  I have just tried logging again and we have no new league quest.

Hello, my Lady! You get new quest when someone from your League logged-in to the game. You have 24 hours to complete each quest, thus, you have a chance to take part in the mission.

19 янв. 2018, 16:5119.01.18
01.03.16
5810
Chascon said:

My league quest refresh like 14:00 UTC and some days even later.

Daily quest 00:00 UTC as usual 
These quests refresh at 00:00 UTC. After that, you League gets quest when someone from your League-mates logged-in.   
19 янв. 2018, 20:5219.01.18
15.06.17
879

League quest?

I dont see it start that way... Today started 18:00 utc, like yesterday and the day before. No matter when we finished.
20 янв. 2018, 12:5720.01.18
15.08.15
6

New feature to merge leagues

The game would benefit from the ability to merge leagues. This would include merging the players, banners, and fortresses. 1 Marshal would be agreed between leagues. all other ranks would stay the same.  The numbers would not exceed 150. any inactive players would be dropped in the merger.

The Eminent Marshal would raise the request. Nominating the lead league that the other leagues are merging into. Information in the request would include:

1.  Lead league Name & Call Sign

2.  Leagues that are to merge wth the lead league

A letter would then be sent to each Marshal requesting merger confirmation. 

When confirmed Plarium would then merge the leagues into lead league. Taking player accounts, banners, fortress defence & beacons to the lead league.


This would keep struggling leagues in the game & keep play competitive.

20 янв. 2018, 14:2420.01.18
15.06.17
879
Yeah, but is not hard to split two leagues... Active players just move on :)
20 янв. 2018, 22:0020.01.18
15.08.15
6
It also means that hard earned banners stay active
20 янв. 2018, 22:0420.01.18
15.08.15
6
And that players who like to battle together stay together :)
22 янв. 2018, 06:5022.01.18
22 фев. 2018, 12:17(отредактировано)
11.01.16
1009

⚔ Carpe Deum ⚔ said:


New feature to merge leagues

The game would benefit from the ability to merge leagues. This would include merging the players, banners, and fortresses. 1 Marshal would be agreed between leagues. all other ranks would stay the same.  The numbers would not exceed 150. any inactive players would be dropped in the merger.

The Eminent Marshal would raise the request. Nominating the lead league that the other leagues are merging into. Information in the request would include:

1.  Lead league Name & Call Sign

2.  Leagues that are to merge wth the lead league

A letter would then be sent to each Marshal requesting merger confirmation. 

When confirmed Plarium would then merge the leagues into lead league. Taking player accounts, banners, fortress defence & beacons to the lead league.


This would keep struggling leagues in the game & keep play competitive.

I have seen a few leagues merging to form a bigger league and it does not always goes well with all the players especially those on Marshall and Captain ranks. Every league has its own understanding and comfort zone with their own team players.

League badges or banners can be achieved again if league players decide to merge with current game play as is & team have new targets to fight for. 

And imagine the scenario if those merge leagues would want to break apart again & how complex the situation will be on how to split players/defence/league badges earned, who will be the new Marshall/captains etc

24 янв. 2018, 13:0124.01.18
15.08.15
6

If leagues decided to merge it would be permanent and well thought through.  The merger would be a survival mechanism. As currently occurs, if players wished to leave they have the option to form a new league.

The value of this suggestion is that established leagues 2/3 years old who are struggling to stay active have a mechanism to survive. These leagues usually have a central group of diehard warriors that have fought & built their leagues reputation. They often would rather leave the game than leave their league for another.  That’s a  $ impact for plarium
29 янв. 2018, 17:1729.01.18
220504
It would be good to have auto translation on chat room and on messages.  Often the other team send message in a language which we have no clue what they are saying. 
30 янв. 2018, 11:1030.01.18
15.10.15
455
Auzila said:

It would be good to have auto translation on chat room and on messages.  Often the other team send message in a language which we have no clue what they are saying. 
I love this idea and have suggested that as well. It would make the activity in the game go up a lot I feel if we could all actually talk to each other in the game.
30 янв. 2018, 11:1730.01.18
15.10.15
455
⚔ Carpe Deum ⚔ said:

If leagues decided to merge it would be permanent and well thought through.  The merger would be a survival mechanism. As currently occurs, if players wished to leave they have the option to form a new league.

The value of this suggestion is that established leagues 2/3 years old who are struggling to stay active have a mechanism to survive. These leagues usually have a central group of diehard warriors that have fought & built their leagues reputation. They often would rather leave the game than leave their league for another.  That’s a  $ impact for plarium
I see it more as a mental thing than anything else. Banners are just whatever and in games like this it’s more on wanting to continue to play than to keep a logo. It’s not a game you can just push pause on and come back, pick up where you left off and go on with it. Every minute things change and move forward, quitting is an option but why give up everything you’ve built because you don’t want it to disappear? It only disappears when the players quit. If they merge on their own they will always have the story to tell of their first league and while fightinging under another banner might be hard it will be a way to keep everyone’s history alive. It’s like not ever wanting to kill troops because they’re the first ones you built. They were built to grow, die and make a story for how you play the game. 
2 фев. 2018, 07:0002.02.18
2 фев. 2018, 07:17(отредактировано)
220504

Good Day to all! i have a suggestion but i don't know where to post it. so please pardon me if this is not the area for such.


I have observed that by attacking other player's troop with or without PVP the result is the same ...we loss more than what we gain.

I suggest that why not we give the raiders something to claim as his reward for winning a fight against other players troops by capturing 25% of his kills...

vice versa to the defending troops, if the defender won the fight he will claim 25% of the raiders killed troops..



...or if you think that 25% is too much as a reward for the winning side then you can make A LOST ART for players to upgrade and receive a percentage of his kills.


This i think will give players a motivation to go for  a kill that will give excitement to the game...

2 фев. 2018, 09:2102.02.18
22 фев. 2018, 12:17(отредактировано)
11.01.16
1009

lloydyap23 said:


Good Day to all! i have a suggestion but i don't know where to post it. so please pardon me if this is not the area for such.


I have observed that by attacking other player's troop with or without PVP the result is the same ...we loss more than what we gain.

I suggest that why not we give the raiders something to claim as his reward for winning a fight against other players troops by capturing 25% of his kills...

vice versa to the defending troops, if the defender won the fight he will claim 25% of the raiders killed troops..



...or if you think that 25% is too much as a reward for the winning side then you can make A LOST ART for players to upgrade and receive a percentage of his kills.


This i think will give players a motivation to go for  a kill that will give excitement to the game...

You came at the right place for your suggestion


I like the idea of some kind of extra reward to the winner player, but then there will be too many wars happening every now and then and not much time to rebuild, train and save as stronger players will be more tempted to exploit weaker players.


On a side note, There will be a new major update coming next week or so, and there will be lot more interesting things to explore.

6 фев. 2018, 12:5306.02.18
220504

At the last Online Chat i had ask the following question.

" wish, that there are more possibilities to get sketches. This update is long ago, but many players are far away from all upgrades."


Unfortunaly i dont get an answer. Thats ok, there are many question, not all could be answered.

But with the new Update, i see massive costs to build/upgrade the new buildings and i think the Masteries will have high costs too.
So I see the Problem, that i can not make this upgrade, because I dont spend much many for this game and so i dont get much Sketches...

I hope, you will put them much often and with a higher amunt in the events. It would be unfair, when i have to upgrade my Barns and Warehouses with the 40 for each week, when i upgrade a item from my hero ... ...

6 фев. 2018, 23:4806.02.18
15.10.15
455
Gandalf said:

lloydyap23 said:


Good Day to all! i have a suggestion but i don't know where to post it. so please pardon me if this is not the area for such.


I have observed that by attacking other player's troop with or without PVP the result is the same ...we loss more than what we gain.

I suggest that why not we give the raiders something to claim as his reward for winning a fight against other players troops by capturing 25% of his kills...

vice versa to the defending troops, if the defender won the fight he will claim 25% of the raiders killed troops..



...or if you think that 25% is too much as a reward for the winning side then you can make A LOST ART for players to upgrade and receive a percentage of his kills.


This i think will give players a motivation to go for  a kill that will give excitement to the game...

You came at the right place for your suggestion


I like the idea of some kind of extra reward to the winner player, but then there will be too many wars happening every now and then and not much time to rebuild, train and save as stronger players will be more tempted to exploit weaker players.


On a side note, There will be a new major update coming next week or so, and there will be lot more interesting things to explore.

I completely agree with this, I have seen spenders and non spenders struggle with sketches and now with this new update it will be harder. Hopefully they make sketches easier to win or tradeable. 
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