Все Категории

Where is the Fairness in these FB's,, Wrath of WEOR

Поиск
Комментарии
29 июль 2017, 05:3629.07.17
29 июль 2017, 06:34(отредактировано)
231751

Oracle said:


Andromeda said:




Real warriors fight with troops.


Only players who cant play waste their money on mass FB attacks.

Real warriors fight to win. There is no honor in winning. Valor is for the timid. These is the truth. You can have 500 million offence, and have all those funny rules like I don't hit castles lower i level than mine, ect ect those are your imaginary rules. There is no fun in following rules.

Or you can have 100 FB and fight like a true Lord killing


My Dear Oracle,

Well, in server 3. The server you don't care about and know nothing about. The server YOU said we should all be "put in line" and server 3 is only a foot note to KT when kabam players first commented here. There's a league called "Great Fireballs".

It's made up of one player with 10+ alts. Yes, yes alts are a no no in Plariums eyes, but he spends hundreds of thousands of saphs on FBs. Spends money on each alt so Plarium ignores the "imaginary" rule. Now, players spend thousands of $$$ on castle walls and a strong defensive army. You leave them out over night because you are expecting a raid from a totally different player. Time zones often don't line up with many. You wake up the next day and...... 100 x10 fbs have been dropped on you from 10 different accounts. Over 1/2 your D is gone (very large numbers). All those saphs spent on walls were for nothing. Oh and bug.ger all pvp for losing your D. He's gone click click click and that's it. Real expert gameplay.

Eventually no-one even bothers "playing" against him because he has no troops and only FBs in extremely large numbers. It is proven here that players who only FB kill the game. Your ideas on FBs are game killers to say the least. I'm sure your perfect realm full of lords who do nothing but fb each others alter of weor all day would be very entertaining :/


True Lord you say?


Yeah, like you're a true mod who knows what he's talking about.

29 июль 2017, 07:3929.07.17
29 июль 2017, 07:47(отредактировано)
231751

Andromeda said:

My Dear Oracle,

Well, in server 3. The server you don't care about and know nothing about. The server YOU said we should all be "put in line" and server 3 is only a foot note to KT when kabam players first commented here. There's a league called "Great Fireballs".

It's made up of one player with 10+ alts. Yes, yes alts are a no no in Plariums eyes, but he spends hundreds of thousands of saphs on FBs. Spends money on each alt so Plarium ignores the "imaginary" rule. Now, players spend thousands of $$$ on castle walls and a strong defensive army. You leave them out over night because you are expecting a raid from a totally different player. Time zones often don't line up with many. You wake up the next day and...... 100 x10 fbs have been dropped on you from 10 different accounts. Over 1/2 your D is gone (very large numbers). All those saphs spent on walls were for nothing. Oh and bug.ger all pvp for losing your D. He's gone click click click and that's it. Real expert gameplay.

Eventually no-one even bothers "playing" against him because he has no troops and only FBs in extremely large numbers. It is proven here that players who only FB kill the game. Your ideas on FBs are game killers to say the least. I'm sure your perfect realm full of lords who do nothing but fb each others alter of weor all day would be very entertaining :/


True Lord you say?


Yeah, like you're a true mod who knows what he's talking about.

No one like to have his defense killed. I understand your frustration. 

But that doesn't make FB's bad. It make the players using them to kill your defense bad.

If you get bullied a lot, FB's are the only way you can retaliate. There are players out there who are hated, forced to quit, constantly raided day in and day out, sieges send their way every day. FB's are perhaps the greatest measure against bullies. 

Your hate for FB's is entirely based on the fact that you hate to lose. And my love for FB is based on my experience in these game, particularly S1. We have a league there that has been bullied so many times, its now practically dead. Thier marshal is a level 80 something and I think they're French. They are basically everyone punching bag. They get their revenge through FB. Taking away FB's will be taking away the only way a bullied person can get justice. 

I too get FB'ed

 http://prntscr.com/g1qbs4

On a side note. Its OKAY you know, to have different opinion than other people, That doesn't make you BAD it just give you a different perspective on things. 

29 июль 2017, 07:4629.07.17
29 июль 2017, 09:32(отредактировано)
231751

djmoody said:

Funnily enough I was thinking about that the other day too. A blacklist feature for the forums. It would solve a lot of problems to simply not see posts from people you don't particular like or respect, rather than end up in arguments. 

I suspect Plarium would entertain the idea if it weren't for the fact that they are actually paying the person who most of us would blacklist to make posts. So I doubt it will come soon.

I am afraid Plarium is not going to introduce such a feature. I see such a feature as  one that gives people freedom to express/harbor hate and lack of respect, something that the forum rules doesn't promote. HATE after all is Plarium greatest obstacle, it can destroy their player base. They produce a platform that serve to promote fun and attract as many people as possible. And fun can't exist in harmony with hate and lack of respect. 

But you can always make a suggestion in the thread. The developer are currently working on improving the forum, and they might incorporate your suggestion. 

29 июль 2017, 10:5929.07.17
29 июль 2017, 11:23(отредактировано)
231751

Oracle said:


Andromeda said:

My Dear Oracle,

Well, in server 3. The server you don't care about and know nothing about. The server YOU said we should all be "put in line" and server 3 is only a foot note to KT when kabam players first commented here. There's a league called "Great Fireballs".

It's made up of one player with 10+ alts. Yes, yes alts are a no no in Plariums eyes, but he spends hundreds of thousands of saphs on FBs. Spends money on each alt so Plarium ignores the "imaginary" rule. Now, players spend thousands of $$$ on castle walls and a strong defensive army. You leave them out over night because you are expecting a raid from a totally different player. Time zones often don't line up with many. You wake up the next day and...... 100 x10 fbs have been dropped on you from 10 different accounts. Over 1/2 your D is gone (very large numbers). All those saphs spent on walls were for nothing. Oh and bug.ger all pvp for losing your D. He's gone click click click and that's it. Real expert gameplay.

Eventually no-one even bothers "playing" against him because he has no troops and only FBs in extremely large numbers. It is proven here that players who only FB kill the game. Your ideas on FBs are game killers to say the least. I'm sure your perfect realm full of lords who do nothing but fb each others alter of weor all day would be very entertaining :/


True Lord you say?


Yeah, like you're a true mod who knows what he's talking about.

No one like to have his defense killed. I understand your frustration. 

But that doesn't make FB's bad. It make the players using them to kill your defense bad.

If you get bullied a lot, FB's are the only way you can retaliate. There are players out there who are hated, forced to quit, constantly raided day in and day out, sieges send their way every day. FB's are perhaps the greatest measure against bullies. 

Your hate for FB's is entirely based on the fact that you hate to lose. And my love for FB is based on my experience in these game, particularly S1. We have a league there that has been bullied so many times, its now practically dead. Thier marshal is a level 80 something and I think they're French. They are basically everyone punching bag. They get their revenge through FB. Taking away FB's will be taking away the only way a bullied person can get justice. 

I too get FB'ed

 http://prntscr.com/g1qbs4

On a side note. Its OKAY you know, to have different opinion than other people, That doesn't make you BAD it just give you a different perspective on things. 


It didn't happen to me, it happened to a friend of mine. Fbs are the only way to fight back? Rubbish. I've seen non coiner kick a coiners butt. You have to know your enemy and be at the right place at the right time. Tactics and use your imagination. Also there are other ways to get revenge on bullies. It may take weeks or even months. It just makes the victory so much sweeter. 

2 авг. 2017, 22:0002.08.17
231751
Oracle said:

FB are spells, and I believe any kind of limitation or timbering with the nature of FBs will greatly upset the balance of the game, 

After all They 're Weors-Wrath, God-revenge. Its supposed to be like that, calamitous and not inimical. Otherwise they should just name it Oberon Blessings. 

We need more FB's like attacks. 

Like one that Kills Legendary units in catacombs, one you can send in the fort or beacon. 

Maybe group FB attacks. These game right now is, heading in the league-wide aspects of things, maybe we should have a league FB attack. With 40% of leagues having players with 250 mil + defense, I don't see why not. 
So less stradegy in a stradegy game. Just when you think you have heard all the crazy Oracle has to offer, he replies again.
3 авг. 2017, 00:5403.08.17
231751
ACE said:

Oracle said:

FB are spells, and I believe any kind of limitation or timbering with the nature of FBs will greatly upset the balance of the game, 

After all They 're Weors-Wrath, God-revenge. Its supposed to be like that, calamitous and not inimical. Otherwise they should just name it Oberon Blessings. 

We need more FB's like attacks. 

Like one that Kills Legendary units in catacombs, one you can send in the fort or beacon. 

Maybe group FB attacks. These game right now is, heading in the league-wide aspects of things, maybe we should have a league FB attack. With 40% of leagues having players with 250 mil + defense, I don't see why not. 
So less stradegy in a stradegy game. Just when you think you have heard all the crazy Oracle has to offer, he replies again.
Dude, there is no strategy in a game such as this when your only limitations is how wide you willing to open your wallet. Some people are spending endless stream of cash on this....  Its like play whack a mole with jack in the box. 
18 окт. 2017, 10:5218.10.17
14.10.16
6

There are pluses and minuses to using FB's and to a low 40+ level user, a possible way of retaliation and to a high end level, the use of a strategic attack before a raid.... and so on.


I would however, like to suggest a compromise in that users can purchase FB's, but this is restricted to a fixed number of FB's purchased in a month. (The amount purchased IMO, would be relatively small and would need further discussions)  

This creates a purchasing cap and if a person eagerly uses their maximum FB purchases in a month, then they are unable to buy more until the next opportunity.

I would further suggest that people could bank these if they wished and if for example, a limit of 10 FB's a month was agreed on by whoever makes these decisions, then people could save them up and after 3 months, could send 30 FB's or whatever they had.


I personally don't like using FB's although confess to using them in attacks and therefore see some value to them but as mentioned in a previous comment, I would only buy them if they were reduced because of financial limitations.

Note: My suggestion has its flaws and accept comments both positive and negative, although I would appreciate feedback that is constructive either way.

Thank you for your time in reading this

18 окт. 2017, 16:5218.10.17
04.10.13
3875

Bear said:


There are pluses and minuses to using FB's and to a low 40+ level user, a possible way of retaliation and to a high end level, the use of a strategic attack before a raid.... and so on.


I would however, like to suggest a compromise in that users can purchase FB's, but this is restricted to a fixed number of FB's purchased in a month. (The amount purchased IMO, would be relatively small and would need further discussions)  

This creates a purchasing cap and if a person eagerly uses their maximum FB purchases in a month, then they are unable to buy more until the next opportunity.

I would further suggest that people could bank these if they wished and if for example, a limit of 10 FB's a month was agreed on by whoever makes these decisions, then people could save them up and after 3 months, could send 30 FB's or whatever they had.


I personally don't like using FB's although confess to using them in attacks and therefore see some value to them but as mentioned in a previous comment, I would only buy them if they were reduced because of financial limitations.

Note: My suggestion has its flaws and accept comments both positive and negative, although I would appreciate feedback that is constructive either way.

Thank you for your time in reading this

As a low level player, be careful what you retaliate against though.  If you're a level 40-60 player getting hit by a level 80+ player you've never seen before, they probably just hit you because you looked like an easy target and they needed easy pvp or resources, and would soon forget about you.  But if you go and throw a bunch of fireballs at them they'll probably come back and hit you again.  

I don't see plarium doing a limit like that, because it would annoy a lot of big coiners who like to spam fireballs.  Plus it would just encourage alt accounts.  Somebody could keep a bunch of level 41 alts lying around, then when they want to fireball somebody they log into them and send 10 fbs from each one.  
20 окт. 2017, 01:5420.10.17
16.07.16
33
Jezebel said:

https://plarium.com/forum/en/stormfall-age-of-war/suggestions/35979_your-suggestions---2-2/?post=351703


i really don't like them either but I will use them since they are available but i buy them at discount if they were full price at all times I probably would not bother with them at all


the introduction of fireballs has taken away an aspect of the game that used to be common - I used to defend my castle at all times now I see it as pointless to defend as I am not willing to lose numerous defense units to fireballs - it takes 2-3 times longer to build defense as it does offense in this game so i would rather not waste it giving free points to people who are too lazy to raid and build their armies then actually USE them 

wow that is surprising, i am constantly resending archers to castles that you send Fireball to, thought you were a big fan.  I don't think i ever have to re-send my archer to castles you raid
21 окт. 2017, 07:3021.10.17
21 окт. 2017, 07:30(отредактировано)
01.03.15
151
Alina Phoenix said:

Hello.

The protection against FB was already added to Castle Skin on Facebook. In the future, devs can add this skin to plarium.com as well.

> There should also be a requirement of achieving a certain level before being allowed to use FB or another limiting factor to limit the use of alts to FB. 

This limit already exists. Only players with the level 40+ can purchase FB.

Weor's protection is a temporary Item and a player can hide behind it forever. You need just wait when the Item will get inactive and then attack this player back.

You didn't answer the question asked earlier about this skin:  Can you fireball others while under its protection?  Weor at least means you can't attack while under that protection, but will a castle skin work the same, or will this merely empower the biggest coiners to fireball at will while being immune to return fire?
23 окт. 2017, 11:3523.10.17
231751

Red said:


Alina Phoenix said:


Hello.

The protection against FB was already added to Castle Skin on Facebook. In the future, devs can add this skin to plarium.com as well.

> There should also be a requirement of achieving a certain level before being allowed to use FB or another limiting factor to limit the use of alts to FB. 

This limit already exists. Only players with the level 40+ can purchase FB.

Weor's protection is a temporary Item and a player can hide behind it forever. You need just wait when the Item will get inactive and then attack this player back.

You didn't answer the question asked earlier about this skin:  Can you fireball others while under its protection?  Weor at least means you can't attack while under that protection, but will a castle skin work the same, or will this merely empower the biggest coiners to fireball at will while being immune to return fire?

Hello.

Yes, in the way it's now on FB, players still can send Fireballs from their Castles under this Skin. 

But note that this Skin is temporary, and when the Skin is expired, you will be able to attack this player back.
24 окт. 2017, 01:2224.10.17
04.10.13
3875
Alina Phoenix said:

Red said:


Alina Phoenix said:


Hello.

The protection against FB was already added to Castle Skin on Facebook. In the future, devs can add this skin to plarium.com as well.

> There should also be a requirement of achieving a certain level before being allowed to use FB or another limiting factor to limit the use of alts to FB. 

This limit already exists. Only players with the level 40+ can purchase FB.

Weor's protection is a temporary Item and a player can hide behind it forever. You need just wait when the Item will get inactive and then attack this player back.

You didn't answer the question asked earlier about this skin:  Can you fireball others while under its protection?  Weor at least means you can't attack while under that protection, but will a castle skin work the same, or will this merely empower the biggest coiners to fireball at will while being immune to return fire?

Hello.

Yes, in the way it's now on FB, players still can send Fireballs from their Castles under this Skin. 

But note that this Skin is temporary, and when the Skin is expired, you will be able to attack this player back.
Unless they buy another one :P
24 окт. 2017, 01:5324.10.17
231751
BiohazarD said:

Alina Phoenix said:

Red said:


Alina Phoenix said:


Hello.

The protection against FB was already added to Castle Skin on Facebook. In the future, devs can add this skin to plarium.com as well.

> There should also be a requirement of achieving a certain level before being allowed to use FB or another limiting factor to limit the use of alts to FB. 

This limit already exists. Only players with the level 40+ can purchase FB.

Weor's protection is a temporary Item and a player can hide behind it forever. You need just wait when the Item will get inactive and then attack this player back.

You didn't answer the question asked earlier about this skin:  Can you fireball others while under its protection?  Weor at least means you can't attack while under that protection, but will a castle skin work the same, or will this merely empower the biggest coiners to fireball at will while being immune to return fire?

Hello.

Yes, in the way it's now on FB, players still can send Fireballs from their Castles under this Skin. 

But note that this Skin is temporary, and when the Skin is expired, you will be able to attack this player back.
Unless they buy another one :P
So if you rich enough and willing, you can get perma defence vs fireballs, and sit happy under your umbreall and throw fireballs around at other players. How ballanced is that Plarium?
24 окт. 2017, 22:0624.10.17
04.10.13
3875
Gadheras said:

BiohazarD said:

Alina Phoenix said:

Red said:


Alina Phoenix said:


Hello.

The protection against FB was already added to Castle Skin on Facebook. In the future, devs can add this skin to plarium.com as well.

> There should also be a requirement of achieving a certain level before being allowed to use FB or another limiting factor to limit the use of alts to FB. 

This limit already exists. Only players with the level 40+ can purchase FB.

Weor's protection is a temporary Item and a player can hide behind it forever. You need just wait when the Item will get inactive and then attack this player back.

You didn't answer the question asked earlier about this skin:  Can you fireball others while under its protection?  Weor at least means you can't attack while under that protection, but will a castle skin work the same, or will this merely empower the biggest coiners to fireball at will while being immune to return fire?

Hello.

Yes, in the way it's now on FB, players still can send Fireballs from their Castles under this Skin. 

But note that this Skin is temporary, and when the Skin is expired, you will be able to attack this player back.
Unless they buy another one :P
So if you rich enough and willing, you can get perma defence vs fireballs, and sit happy under your umbreall and throw fireballs around at other players. How ballanced is that Plarium?
Yep.  Of course you could always just continually run 24 hour auto catacomb items so it wouldn't matter if you get fireballed or not, or send out your fireballs then activate total protection as soon as they hit, this isn't really much different.  
24 окт. 2017, 23:4124.10.17
01.03.15
151

BiohazarD said:



Yep.  Of course you could always just continually run 24 hour auto catacomb items so it wouldn't matter if you get fireballed or not, or send out your fireballs then activate total protection as soon as they hit, this isn't really much different.  

It is different actually.  Auto cata protects your troops, but does not keep your altar from being downgraded if you get hit.  It also does not provide the option to extend it.  You have to wait for it to expire, then apply a new one, meaning there will be brief gaps where your stuff is exposed. Additionally, auto cata protects only troops that you generate; it offers no protection to troops or altar that are out, nor does it auto cata wraiths people raise when they visit.  

As the facebook version of the fireball skin is described, it sounds like a subscription.  Keep pumping money in and it never expires.  It gives total fireball protection to all troops and assets in your castle while allowing you to bombard others to your heart's content.  As described, that skin is very unbalanced.  

If Plarium wants to sell items like that, then why don't they just sell instant wins for sapphires?  Why should I risk my troops; instead I can pay X sapphires and instantly kill all defenders and downgrade the fort/beacon.  Naturally, for maximum unfairness, only the one who uses the item gets PvP for it, and units killed by it would not get resurrected if it happened during beacon massacre because the game would not recognize them as killed at a beacon.  =P  As an added bonus, if Plarium did offer such an item, they could shut down Master's new line of business =P

25 окт. 2017, 03:4425.10.17
231751

Game turns into a slot machine just with no actual pay out what so ever.
25 окт. 2017, 09:1025.10.17
231751

Red said:


BiohazarD said:



Yep.  Of course you could always just continually run 24 hour auto catacomb items so it wouldn't matter if you get fireballed or not, or send out your fireballs then activate total protection as soon as they hit, this isn't really much different.  

It is different actually.  Auto cata protects your troops, but does not keep your altar from being downgraded if you get hit.  It also does not provide the option to extend it.  You have to wait for it to expire, then apply a new one, meaning there will be brief gaps where your stuff is exposed. Additionally, auto cata protects only troops that you generate; it offers no protection to troops or altar that are out, nor does it auto cata wraiths people raise when they visit.  

As the facebook version of the fireball skin is described, it sounds like a subscription.  Keep pumping money in and it never expires.  It gives total fireball protection to all troops and assets in your castle while allowing you to bombard others to your heart's content.  As described, that skin is very unbalanced.  

If Plarium wants to sell items like that, then why don't they just sell instant wins for sapphires?  Why should I risk my troops; instead I can pay X sapphires and instantly kill all defenders and downgrade the fort/beacon.  Naturally, for maximum unfairness, only the one who uses the item gets PvP for it, and units killed by it would not get resurrected if it happened during beacon massacre because the game would not recognize them as killed at a beacon.  =P  As an added bonus, if Plarium did offer such an item, they could shut down Master's new line of business =P

Hello.

While adding such features, we analyze what influence they have on the game and its balance. If after analyzing the results of adding this Skin, devs see that there are players who just purchase it all the time and Fireball other players from it, they can adjust the feature and, for example, forbid sending Fireballs while using this Skin, just like you suggested.

While adding the feature we take into account all consequences it can have for balance, and then check whether our suggestions regarding this or that consequence came true.

Also, devs are thinking about adding a new Unit that can be used against Fireballs, but I don't have any details regarding it at the moment.

26 окт. 2017, 21:3626.10.17
04.10.13
3875
Snowgoon said:

Alina Phoenix said:


devs are thinking about adding a new Unit that can be used against Fireballs.

Tell them not to bother, we already have one

It is called the Pikeman (or any other offense unit)


Snowgoon said:


315 Pikemen will absorb fireball damage
This is because plarium do not understand the difference between offense stats and defense stats 


But we still need an explanation why all offense units are using offense stats to defend against fireballs, contrary to all combat rules

I have always found it interesting that one fireball is designed to kill 21.5 Griffins, but will only kill 7.5 Dragons

More game imbalance?

Dragon defense should be 93.5
One fireball should kill 135 Dragons  -  http://prntscr.com/h27jeh

The same reason they made the new lost arts levels give massive defense boosts to offense units, so that when idiot megacoiners leave all their offense out on their castle they won't lose it :P
26 окт. 2017, 09:3926.10.17
26 окт. 2017, 10:01(отредактировано)
13.12.14
1282

Alina Phoenix said:


devs are thinking about adding a new Unit that can be used against Fireballs.

Tell them not to bother, we already have one

It is called the Pikeman (or any other offense unit)


Snowgoon said:


315 Pikemen will absorb fireball damage
This is because plarium do not understand the difference between offense stats and defense stats 


But we still need an explanation why all offense units are using offense stats to defend against fireballs, contrary to all combat rules

I have always found it interesting that one fireball is designed to kill 21.5 Griffins, but will only kill 7.5 Dragons

More game imbalance?

Dragon defense should be 93.5
One fireball should kill 135 Dragons  -  http://prntscr.com/h27jeh

26 окт. 2017, 09:2126.10.17
04.10.13
3875

Alina Phoenix said:


BiohazarD said:


Alina Phoenix said:


Red said:


BiohazarD said:



Yep.  Of course you could always just continually run 24 hour auto catacomb items so it wouldn't matter if you get fireballed or not, or send out your fireballs then activate total protection as soon as they hit, this isn't really much different.  

It is different actually.  Auto cata protects your troops, but does not keep your altar from being downgraded if you get hit.  It also does not provide the option to extend it.  You have to wait for it to expire, then apply a new one, meaning there will be brief gaps where your stuff is exposed. Additionally, auto cata protects only troops that you generate; it offers no protection to troops or altar that are out, nor does it auto cata wraiths people raise when they visit.  

As the facebook version of the fireball skin is described, it sounds like a subscription.  Keep pumping money in and it never expires.  It gives total fireball protection to all troops and assets in your castle while allowing you to bombard others to your heart's content.  As described, that skin is very unbalanced.  

If Plarium wants to sell items like that, then why don't they just sell instant wins for sapphires?  Why should I risk my troops; instead I can pay X sapphires and instantly kill all defenders and downgrade the fort/beacon.  Naturally, for maximum unfairness, only the one who uses the item gets PvP for it, and units killed by it would not get resurrected if it happened during beacon massacre because the game would not recognize them as killed at a beacon.  =P  As an added bonus, if Plarium did offer such an item, they could shut down Master's new line of business =P

Hello.

While adding such features, we analyze what influence they have on the game and its balance. If after analyzing the results of adding this Skin, devs see that there are players who just purchase it all the time and Fireball other players from it, they can adjust the feature and, for example, forbid sending Fireballs while using this Skin, just like you suggested.

While adding the feature we take into account all consequences it can have for balance, and then check whether our suggestions regarding this or that consequence came true.

Also, devs are thinking about adding a new Unit that can be used against Fireballs, but I don't have any details regarding it at the moment.

A unit that can be used against fireballs?  One that doesn't cost sapphires to build?  Sounds fun :)

It's just in plans for now, don't have any details on how it could be implemented.

But it sounds like a good option against Fireball attacks ;)

For now I just use massed waves of pikemen to absorb the damage, I'm sure they'd be happy to hear an alternative is coming.  

I see 2 possible ways to do it.  One way is with something similar to the castle improvements where it's a permanent item that can be built with sapphires.  It would be considered a "primary target" for fireballs so it would have to be hit and destroyed before the fireballs could damage anything else, and once destroyed could be repaired with clicks or on a timer.  Maybe some kind of tower, each one has 12,600 defense so it can stop 1 fireball, costs 1500 sapphires, and takes 2 hours to repair.  

The other way would be to have it be a unit that can be built for resources, that has a large amount of defense but only against fireballs.  Again, this unit would have to be targeted by fireballs at a higher priority than other units in your castle, otherwise there's no point.  
Тема закрыта. К ней нельзя оставить комментарий.