yeah sounds like you would like different games for high level leagues and small leagues within one LOL . It's not a matter Of balance it's a matter of this being a warfare based Game . While I would like some cost of things lowered a bit. As far as debuffing a league because they are beating lower leagues That will never Happen !That defeats the whole premise Of league development and winning by crushing your Enemy thus is warfare! This is not Farmville My friend :)if I was the game developer I would drop sketches and let you upgrade with only regular resources. I would also lower medal costs, restore the old settlements and get rid of hamlets. I would also make it so that larger leagues attacking forts and beacons get a debuff when attacking smaller leagues beacons and forts. My league on the farwols crown server, Ironclad, Tried to hold a beacon with 40 members and we had it upgraded and well defended but out comes the number 1 ranked league with 160 members and destroys everything we had in it. The beacon massecres and tornaments should be separated into classes much like the league duals are as well.
Don't tell me that this would debalence the gmae because I know It wouldn't. It would only make the game more player oriented.
