
That's an interesting strategy, thanks for sharing.Ok there is no trick to this, its just calculations, if you want dragons you use lesser quality troops that take more food and iron to build than anything else, if you want wyverns u make lesser quality troops that take more iron, gold and less food to build, i have been playing bg for many years and adapted to their many changes over the years, never lost at them playing this way, i have also taught many friends so they could succeed at bg as well
Ok how to tell when your bank is full without keeping track of the troops you put back in to bank in the form of yellowing bg
What you do is pick any bg to kill in the range of level 30-50 and kill it, say you sent at a level 43 defense bg, now a full payer in griffins from 1 of these will give you either just under 1k of them or just over 1k of them, for occult its closer to 2k or just over, levels 39-48 will give these amounts levels 30-38 will give a few hundred troops on a full bank and levels 49 and 50 can give over 2k troops on a full bank, this means your bank is full and ready to give you a payout up higher, if you get lower amounts of troops, keep filling your bank up by yellowing then test again when you think your bank is ready, do not just kill bg you have yellowed if your bank is not ready because it will not pay till your bank is full, ive seen many big players lose thousands of troops in bg because they didn't know how the system worked
If you get a split payout in this range always make the effort to look at it in rss value, this is how to determine where your payer is going to come from, say it gives you 235 dragons and 567 griffins, this type of payer is showing your bank is full and iron heavy so your payout will come from offense bg, don't waste excess troops trying to go for defense payouts you will lose more than you win, that's why i say, always look as troops in the form of their rss value they take to build, this is exactly how bg work
Now there is 1 more thing i noticed with bg since they brought in the hero equipment for it, when your bank is full and your killing more than 1 bg, tthe rarer types of equipment start to drop, ive had it give uncommon, then rare, then pays out a big bg payer in troops, I've also had it give me mythical, then rare, then it paid out big time in troops
Now how to pick the beast from the occult payers, if a bg is loaded with balur beast troops and the occult is the least number of troops there, this is a typical beast paying bg, again what you have banked into bg in rss will determine wether you get dragons or wyverns if your going for offense payers
If the bg is loaded with heaps of balur occult troops and the balur beast troops are the smallest number there, that is definatly an occult payer and again it all comes down to how much of each type of rss you banked in as to wether you get warlocks or necromancer, its the same with demons or golems in the defense payers and if your after those big splits in defense payers you make sure your bank isn't to much gold heavy to iron and food, but if you don't want demons or warlocks, make sure your bank is extreemly heavy in food when banking troops in
Ive found the arbelester and bear riders are excellent for this as they cost more in food than gold and iron, they don't take to long to build either, pathfinders and huntress are also good too, reavers are the best bankers in the calvery section, if you want to bank occult, demons are the best and chimera are the best in the beast section
For the past 3 1/2 years, I've only used the troops with highest food to metal ratio combined with highest resource count per week. Those are PFs, Reavers, Golems, and Chimeras. Build those 24/7 when you can. I also send any Great Lords, Dwarves, and Paladins that I receive to the BGs.
I've sent only offense to defensive BGs and still end up with mostly defense in the kill. I don't think the bank cares which resources you send. Just send as much as you can during worthwhile BG quests.
The following is a guide (from Xestos of Legacy) that I've used in the past 3 1/2 years, and it still works very well today IMO. I haven't bothered with yellowing for quite a while, though. I just build and send. I keep a minimum number of specific non beastie troops around. Anything over and beyond that gets sent to the BGs each day a worthwhile BG quest is running.
Ok there is no trick to this, its just calculations, if you want dragons you use lesser quality troops that take more food and iron to build than anything else, if you want wyverns u make lesser quality troops that take more iron, gold and less food to build, i have been playing bg for many years and adapted to their many changes over the years, never lost at them playing this way, i have also taught many friends so they could succeed at bg as well
Ok how to tell when your bank is full without keeping track of the troops you put back in to bank in the form of yellowing bg
What you do is pick any bg to kill in the range of level 30-50 and kill it, say you sent at a level 43 defense bg, now a full payer in griffins from 1 of these will give you either just under 1k of them or just over 1k of them, for occult its closer to 2k or just over, levels 39-48 will give these amounts levels 30-38 will give a few hundred troops on a full bank and levels 49 and 50 can give over 2k troops on a full bank, this means your bank is full and ready to give you a payout up higher, if you get lower amounts of troops, keep filling your bank up by yellowing then test again when you think your bank is ready, do not just kill bg you have yellowed if your bank is not ready because it will not pay till your bank is full, ive seen many big players lose thousands of troops in bg because they didn't know how the system worked
If you get a split payout in this range always make the effort to look at it in rss value, this is how to determine where your payer is going to come from, say it gives you 235 dragons and 567 griffins, this type of payer is showing your bank is full and iron heavy so your payout will come from offense bg, don't waste excess troops trying to go for defense payouts you will lose more than you win, that's why i say, always look as troops in the form of their rss value they take to build, this is exactly how bg work
Now there is 1 more thing i noticed with bg since they brought in the hero equipment for it, when your bank is full and your killing more than 1 bg, tthe rarer types of equipment start to drop, ive had it give uncommon, then rare, then pays out a big bg payer in troops, I've also had it give me mythical, then rare, then it paid out big time in troops
Now how to pick the beast from the occult payers, if a bg is loaded with balur beast troops and the occult is the least number of troops there, this is a typical beast paying bg, again what you have banked into bg in rss will determine wether you get dragons or wyverns if your going for offense payers
If the bg is loaded with heaps of balur occult troops and the balur beast troops are the smallest number there, that is definatly an occult payer and again it all comes down to how much of each type of rss you banked in as to wether you get warlocks or necromancer, its the same with demons or golems in the defense payers and if your after those big splits in defense payers you make sure your bank isn't to much gold heavy to iron and food, but if you don't want demons or warlocks, make sure your bank is extreemly heavy in food when banking troops in
Ive found the arbelester and bear riders are excellent for this as they cost more in food than gold and iron, they don't take to long to build either, pathfinders and huntress are also good too, reavers are the best bankers in the calvery section, if you want to bank occult, demons are the best and chimera are the best in the beast section
Sir Dan Saul Knight said:
BG SLAYER said:
I don't think that 70% part your talking about happens and is most likely a miss calculation of the tax that needs to be banked in also from the last big payout
It has been stated directly by Plarium. If you want to hunt down two year old posts you will find it here in the forums somewhere (it's caused a lot of consternation at the time though as people were not happy**). Alternatively you could also ask Bio because from memory he tested it and can probably tell you what proportion of the bank is only released only on kill.
You mentioned earlier in the thread killing successive yellow bars to get payouts. Logically if you were not appropriately banked for the first kill then the further yellow bar kills would also not result in a payout. So it's the releasing of the withheld bank which is causing the further yellow bars to payout when the first didn't?
I can't do BG's anymore are BG tricking like most of my league. So I can't test any of this myself. It's possible they changed things again (but very unlikely... see below).
** it was part of their reaction to the first BG trick. They introduced 10% guaranteed payouts and half payouts etc in reaction to people's moans about losing all their troops in BG's. The upshot was that you could yellow bar every BG you had, get your res back in payouts from other BG's as you did it and then when you got your final big payout to clear your bank, kill all the yellow bars for a massive profit (done right its was 500m+ resource profit, going on for 100m free troop power). So they did the withholding thing to prevent the first iteration of BG tricking.
(I expect by now everyone knows who I am ... and my cover is blown lol)
It is possible to "re-trick" and its also possible to do bg again - I have done it - it just takes time
I personally would not "re-trick" again as the bg levels are far too high now - I have reverted back to doing yellow bar method on bg level 100 or lower
I do not send my rewards back in, I build res heavy troops and work at repaying my bank - it works I have done it several times
I am patient enough to do it that way, others send all of their rewards back in for the sake of playing BG, some choose not to bother as repaying the bank seem cumbersome and impossible ....
You can no longer dictate which bg will pay out your reward like we used to do, now you have to yellow several bg's of the same level and if the first doesn't pay out move to the next until you do get your payout - i reload the rewards i receive if the payout doesn't happen, others just continue to clear until they get paid - either way you can get your payouts with the yellow method
just sayin :)
BG SLAYER said:
Snowgoon, Yellowing BG allows the player to fill their bank up 1st without killing any thus not having to put back anymore extra tax, once they know their bank is full and the tax is paid they then kill those yellowed bg to get their payouts, most times the payout will happen within the 1st 3 yellowed bg killed, everything after that is a bonus depending on whats left in your bg bank after the payout
Lady BG SLAYER, my doubt appears when i still dont know if you dont kill the bg in the shot all your troops go to the bank or only some of them.
i have read here in the forum that not finishing a bg means that only a supposed 70% of resources killed go to bank meanwhile the rest 30% does not enter on bank till you finish the bg.
with this unclarify system that appeared on last bg upgrade, my question is ...does yellowing bgs take more time to fill your bank than finishing bgs in one shot ??
MISTICO said:
hello bg slayer I did this method and I took half a rebound on the first yellowed bg, then I took the maximum reward on the second. now I have to return only the maximum or even half reward before the next?
i think you have to return only the big payout u took on the second, but not sure at all
the first as you said is a partial payout and i think only the big is what you have to return.
Regards
I did not expect a full payout as I said it was a small round I did just for the sake of doing it - I know how to do bg I have done literally tens of thousands of them - I had just recently paid back my bank from a large payoutJoan, that is a full payout for its level and a very nice 1
Jezebel, your bank is 3/4 full, its almost there to giving you a full payout, on a 61 so you need to bank in more scrap troops yet, the griffin count should have been closer to 2500 and the dragons at almost 1k on a split full payout from that level, the next 1 you kill, try killing an offense bg, your bank looks iron heavy because the dragons in rss value are virtually the same total amount as the griffins rss won in there
You will probably strangle me for saying this but I quit tracking resources a long time ago - I just wing it and have been doing good so far lolPS on exploring whether it's the randomness.....
My theory crafting on the mechanic was that there were two random rolls. The decision whether to payout and the size of the payout.
Now the size of the payout was definitely around + - 15% under the old mechanics (2yrs+ ago prior to guaranteed payouts etc change). So I always assumed the payout decision was also + - 15% also.
If you look at people's payout screenshots the max payout has now increased to neatly +30%. Because people are so overbanked these days, nearly all the payout posts are at that level.
If I was right about the two rolls - then it's possible the payout chance also got a + or - 30%. That might explain why it seems difficult to drive payouts now (because it's twice as random).
Just to be clear, what I thought was happening on the payout roll was it would roll + or - 15%, adjust the base banking value of the BG by that and then compare that result with your bank - if you were above you got paid.
Sir Dan Saul Knight said:
Not saying you can't get the payouts with the yellow method.
I am saying that it's the withheld bank being released which means a yellow will payout when the first yellow won't.
I am not totally discounting the randomness to BG's. I just think that it's more likely the withheld that is in action here.
If you think about it, unless you leave yellows and let them build up you (which I assume isn't happening) you could actually track resource quite accurately and not notice the withholding.
I took such a massive profit under the first method (I really really rinsed it, all top levels and even the +10 item) that I doubt even going up to lvl 200 (or whatever it is now) on the new trick wouldn't cover the negative bank I am in atm.
It is a shame. There is so much new BG content (armours, tourns, mareth quests etc etc) that it would give me something to do to run BG's again. I would love to OCD on maxing armour for instance. I have even considered starting an alt just to do it.
PS I don't raid now, can't be bothered with such a huge amount of castle res production now. So re-tricking to open up the benefit of loading resource heavey troops would be of value. Has occurred to me.
Well if you ever do repay your bank or play BG from another castle, keeping the BG in manageable levels is good it means smaller payouts but repaying the bank is easier so it means more rewards from BG tourneys and just being able to play another aspect of the game that you haven't been able to play for a long time
The way I see it 3 or 4 smaller payouts can equal one big payout and you get to play BG more often and help your league if there are tourneys to make good rewards from
I don't need instant gratification, I have been playing the long game since the begining
I also don't need to be tops in BG rankings my ego isn't so large that I need to just toss away hard earned troops to show up in a weekly list :))I haven't noticed any correlation between they type of balur troops in a bg and whether it gives a payout. I think it's more that the ones that have lots of troops which are strong against occult and bestiary units tend to take more units to kill so you usually end up losing more taking them down.Juglar, the yellowing system works perfect as i do use a bg calculator also to keep track of resources going in, when the calculator shows I have filled my bg bank rss including the tax bg always pays out to me in the 1st 3 bg I kill for a payer so I don't think that 70% part your talking about happens and is most likely a miss calculation of the tax that needs to be banked in also from the last big payout
See not every bg will payout big, you have to learn which type of balur troop setups are the payers and which are not, many players I've seen get poor payers because they hit and kill what we seasoned bg players call a banking bg, this type of bg has 3 balur types of troops in large amounts and 1 type in a small amount, the worst type also to try to get a full payer from is a bg where you see the occult and beast in almost the same amounts and the calvry and infantry in very small amounts for balur troops
your typical easy to pick payers will have the a very large amount of 1 balur troop type and the rest of the balur troops will be in much smaller numbers
there is more to bg than just banking and taking payouts, you need to learn how to read the bg types, what they give and understand that if you havn't put enough food in your bank for resource you will not strike a massive dragon payout, it will give wyverns instead from a beast payer, it works the same way with the occult payers too