this is a great idea ,since the two archon have already agreed to a deal why force them to wait hours on end , a way to boost the galley speed is a welcomed ideaHow about allowing the time boosts to be used on galleys? I imagine almost everyone would welcome that.
Thank you for this suggestion. I would like to know if other players support this idea.
allow for more chances to rotate buildings in the editing tab for décor , has of now only a small amount of the buildings can be rotated please increase the ability rotate more of the building. This would allow for more creativity in our city's instead of having them all look mostly the same overall . give us the chance to be more creative and a bit more unique with how we each design our city
allow for more chances to rotate buildings in the editing tab for décor , has of now only a small amount of the buildings can be rotated please increase the ability rotate more of the building. This would allow for more creativity in our city's instead of having them all look mostly the same overall . give us the chance to be more creative and a bit more unique with how we each design our cityyes I agree that is worth a consideration seeing every city the same is boring ,so something has simple has turning buildings and other structures would help save individuality
How about a 1-2,500 drachma reward for all suggestions that are implemented? (including this one ;)
- It's a "win-win".
If the 50% keeps the game in balance as you say to lyderis, why dont you create a 2x fairer - better deal that will benefit even more the loyal non coiners, who play the game for a long time. You will call it 100%
and it will cost twice as much (20$) and it will last twice as much (2 weeks) and with the money that you will get from this antiABUGIUGU BUNDlE, you might even create more generals , cities schemas and avatars
.
Folas Polemarch AZARCKS
Is there some way we can create 'Regiments'. It would be fun. I would like to be able to band together certain number of troops and of a certain mix and create Regiments that I can name. The 'Invincible 43rd Light Infantry & Support Regiment'. You could restrict the naming to a no. (43rd, 207th, 1st etc.) and various other ancients names if require. Having a regiment means you can move, recall, attack etc that single block of troops specifically. You can't just generate any old regiment, there has to be a minimum number of troops which should be quite 'large' - I was thinking of say 1.5 mil for a 1st level regiment, 2 mil for 2nd level or similar. Having a regiment gives a little extra bonus in offense or defence depending of the type. Ultimately, regiments can be decorated (no particular game play influence here, just a nice to have) as regiments battle their way through and win victories. It would be nice to have a log of regiments that say win x number of victories. Come on guys these are our pride and joy, our troops, and we want them to be bands of brothers! Some help if a regiment is crushed or defeated. (note defeats should be recorded too, just like real armies). A defeat means the entire set of troops is out of action. You can't break up a regiment once its built - the idea is you have your normal x thousand or y millions of troops as normal with a number of specially created regiments on top. The broken ones you add troops to over time and build it up to the original spec. That way you need to take care if its a 1 million (example only) or a 5 million - ha! the later would take some time to re-build! All this has really stemmed from the idea that i would like to say to a friend or coalition member - "I'll be sending my crack troops to assist - the 14th Dominion Phalanx Strike Regiment1'
Hi There are Stables and Barracks and Infantry camp and Armory and each one of them trains one unit. What I suggest since there are for example 2 pages of stables on the first page there is scout, Mounted Peltast, Macedonian cav, Agema horse, and on the second page there is Cathaginian horse, Equite, Legate, Venator. Allow 1 unit per page say I would like to train Mounted Peltast on the first page and legate on the second page and so on for all.
Thank you
It has been passed to devs.
It would be really useful if we were able to "sticky" some of our messages - maybe a maximum of five or so at a time - as information is often exchanged that needs to be looked back upon, beyond the one or two days messages usually stay before they are deleted.
Its nice that we can sent general equipment itens to other coa members. At the begining of the game we have articles to share and when you sign all basic aggremenst you loose that capability. So if you share genereal equipment itens we can get this funcionalty back to game... share something with others.
Second sharing may only be possible intra COA. Tranactions to non COA registered friends or inter COA must not be possible, inclusive to other items because promotes double account.
landmark28213 said:
allow for more chances to rotate buildings in the editing tab for décor , has of now only a small amount of the buildings can be rotated please increase the ability rotate more of the building. This would allow for more creativity in our city's instead of having them all look mostly the same overall . give us the chance to be more creative and a bit more unique with how we each design our city
Please make a list of the buildings you would like to rotate so I could pass it to our developers.
1st infirmary
2nd argentarium
3rd embassy
4th sanctum of Asclepius
5thbarracks
6th armory
7th stables
8th infantry camp (cant be moved at all I guess)
9th agora
10 ephorate
11th temple of hermes
12th hall of xenia
13th none of the resource buildings rotate either
I know you probably cant make all these rotate but id like to suggest that unlocking all city space become a achievement .it is a big investment, might be deserved for a new player so consider it!!
I will ask if it's possible, but as it would require too much work of artists to draw other sides of that buildings, I can't guarantee anything.
Good evening,
this is my first time in the forum, and I do not know if I'm doing in the right way.
My proposal is for the number of alliances, available to players.
I find that 6 alliances is little (and sometimes leads to sad choices).
it would be helpful if they increased, adding new step.
Maybe the achievement of new levels (as a reward)
type: 10 levels each, giving a better chance of alliance.
at level 40 or 50 up.
I think this will be useful to all players.
(I hope you understand what I mean. I have to use the translator to write. I speak Italian)
The idea to give more slots for Allies was accepted.
Hello all!. In my opinion, the game must become a lil bit faster, it's going to slow. Raids,building everything. I am not saying re-making the game, just for example make the units to build faster, but cost more. Implement another que similar to the blacksmith or the emissary (but for troops).
We will add some game features that will reduce training time.
-I would really like to see an increase on dominion levels.
Will appear in the future.
-Be able to use boosts on trade ships.
Passed to devs.
- Update the game in a way that things are at least 0.5% faster. It's extremely slow.Besides the more enjoyful the game is, the more we spent to something that will matter.
You won't notice the 0.5%. In fact, we add many features that allow you to do things faster.
The latest update that I really enjoyed was the one of the quests that you added 25% all boosts for 1day and 10%def bonus. That was a great bonus.
p.s When we will be able to see the coalition capitals unit statistics? :D
I wish I knew :)
Yes, regular mail.It would be really useful if we were able to "sticky" some of our messages - maybe a maximum of five or so at a time - as information is often exchanged that needs to be looked back upon, beyond the one or two days messages usually stay before they are deleted.
What messages do you mean? Regular mail?
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