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Update Highlights 11.20.0

 Raiders!

Update 11.20 will introduce several long-awaited QoL features and changes, such as Siege mock battles performed by Clan members to test their own defenses, opposing Team’s Relics becoming visible in PvP, Instant Tag Team Arena Battles, and more besides. 

An important update: contrary to the information specified below, the feature of Relic Visibility in PvP is not included in Update 11.20. However, during the battles themselves, a Relic's name will appear whenever its ability is activated. 

Siege: In-Clan Test Battles

Among all requests we’ve seen for the Siege mode, the option to test Defense Teams may be the most frequent. And with Update 11.20, it’ll become possible at last!

All of this will take place during the Prep Phase. Once a Defense Team has been installed, anyone in the Clan can try to fight it just by clicking the new ‘Test The Defense’ button next to the Champion lineup in the garrison slot.  

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There are no limits to how many times you attack or how many Teams you test, nor the order in which you do so - meaning you can test any Defense Team in a Building from the start rather than fight your way through them as an Attacker has to when the Siege begins in earnest. Any Bonuses, Traps, or Conditions that have been activated prior to the test will take effect in this Battle. You can’t, however, test your own Teams, and will have to rely on your Clanmates to do so. Nor are there any rewards for winning the fight.

Battle reports will be available, but only to the owner of the Defense Team and the Attacker. Only one report is saved, replacing older ones if several players test the same Team over and over.

Relic Visibility In PvP

Making the opposing Team’s Relics visible in Arena and Siege Battles is another frequent request, and we intend to fulfil it in the coming Update. As of 11.20, you’ll see a new ‘View Relics’ button on the Champion selection screen before Classic, Tag Team, Live Arena, and Siege Battles. Tapping it will showcase each Relic equipped by the Champions on the other Team (in their respective slots) and provide you with information on what that Relic does.


 

Furthermore, we will make the same information available in the Battle Info tab after the Battle begins, and you’ll see the Relic’s icon and name pop-up in Battle whenever it activates.
 

Tag Team Arena Quick Battles

The new Update PvP improvements don’t end with Relics - we’ll also introduce Quick Battles for the Tag Team Arena. In order to unlock this feature, you need to progress to the Silver Tier I and above. After that, you merely need to tap the Quick Battle checkbox to make use of it.

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All Quick Battles will be calculated in Auto mode. You’ll see a disclaimer pop-up and get a chance to opt out or disable the pop-up with the ‘Don’t Show Again’ checkbox. Once Quick Battle is activated, the game will calculate each Round and display the results. Green icons show victories in the Rounds, red icons show defeats.

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Points and rewards are distributed in the same way as with manual Tag Team Arena Battles

QoL: Iron Twins Fortress & Soul Merchant

Two other important improvements in the upcoming Update will concern the Iron Twins Fortress.

  • Super Raids will become available for this Dungeon.
  • Soul Merchant will be improved by increasing the number of Legendary Champion Split Souls by 2 (from 4 to 6) and doubling the number of daily refreshes.

As of the new Update, Soul Merchant will refresh at 00:00 UTC, 06:00 UTC, 12:00 UTC, and 18:00 UTC. 

Miscellaneous

  • We’ll introduce a Filter that allows you to sort Gemstones by Type, Rarity, whether they’re in use, and whether they’re new.
  • A new Filter will also be introduced to the Tavern. It allows you to hide Champions used in Fusions or display those Champions alone, depending on what you need.
  • Reworked Gear will be marked with a special icon next to its Rarity plaque.
  • Equipped Relics will be marked with the avatar of the Champion who currently uses them. We’ll also add an option to hide equipped Relics in the Filters drop-down menu.
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  • The Leaderboards refresh indicator will be adjusted so that only players in the Top 100 will see it.
  • Minor UI changes in the Tag Team Arena menu to display the number of weekly Battles you need to fight to remain in the current Tier. 

Rebalance: Champions

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22
2 фев. 2026, 14:5702.02.26
6 фев. 2026, 04:0506.02.26
12.02.23
5

And also i got... Distorted Energy AGAIN... Grim Forest Daily... Ummmmmmmmmmmmm.... i already at my limit and almost CANT do grim forest at this point. Meaning i probably wont able to complete this Challenge and i wont get 130. Plz do something about that too in future updates.

6 фев. 2026, 19:1206.02.26
06.05.20
49
raidkiller101

The fact that your response is so incoherent shows exactly why you can't understand why this is so bad. You're clearly not one of those people I'm speaking about who actually enjoy the strategic intricacies of PVP in RAID. 

If Plarium wants to appeal to the lowest common denominator then that's fine I guess. OP accounts like mine will still dominate and the people who think this good are the ones who will suffer as smart players will just look at their defense and know exactly who not to target with certain skills based on who has wands or other relics.

They should add the ability to see who has stone skin  and other sets next  because I want to be able to know if I should go in with bomb  champions or nukers

Ti piace vincere facile!!!

Ritrova il gusto del gioco, della scommessa, dell'ignoto...