Changing the deterence Mastery
So after a tactic has been devised to beat Hydra you nerf the Mastery that has been around for several years to reduce the damage that can be done due to 1 single new Hydra Boss head.
You could have had several options to solve this problem:
1.) You should have playtested the Hydra. Especially with one head generating fear and one Champion removing fear as a Passive, the connection is obvious for everybody who knows this.
2.) You could have changed the Torment head as he is the newest addition to the game. If you want to keep his Fear ability...drop the chance he procs it.
3.) You could have given some examples for successful strategies by yourself and not nerf the first strategy coming into play. How does this generate trust or motivations? Hey, We could devise a new strategy....but as soon as it appears, Plarium will nerf is down. How will this keep interest in the game for the majority of players?
Essentially you are blocking any advancement in Hydra for 99% of the players. We are a Clan which lays down CB4-CB6 daily. Of all our members, 3-4 can hope to get more than the first stage in Hard Hydra....and most of us are playing for 1 and a half year. Shutting down every strategy for Hydra is forcing them to leave the game, not motivating them to spend more money.
Yes, I know it is endgame content. But if you provide content, you should play-test it. Nerfing the new content after a strategy has been found is just the most demotivating tactics I can think of.
I spent many ressources and hours of my life to build up a second Shamael team (found the first one by myself because of the easy to make connection between Shamel and Torment head), playtesting dozens and up to hundred combinations of heros for the 3rd team. Do you really think that I am prone to do this again with the possible nerf of it again in a week?
Summary:
- Do not change the Deterence Mastery
- Playtest your content before releasing it
- Motivate the players to find new strategies instead of demotivating them by nerfing methods/abitlities which have been around for years
- If you want to solve the problem...change the position of Torment from a starter head to a replacement head....problem half way solved.