As i said - i really apreciate Moderator work so pls dont take this comment personally :)
Every game ive played evolve during the time. When u start there are some basic conditions that are developing in time and became more and more ... That is happening everywhere not only on Plarium garden and u know it very well!
When i started to play ( I was player 5.... so almost 2 years ago) when u draW a lego champ where big chances to be a very good one - guess arround 50% ( my 1st lego was Rhotos when he was arena God and 2nd was Tyrant)
Now if u get a lego there are less than 10% chances to be a good one since game is floaded with useless legos ( epics also). BTW what might be the reason to fload champions pool with useless ones ( except the ovious one of reducing dramaticaly the chances of getting the god ones) ? What is a meaning of 2,5-3* lego that can do less than many epics or even rare champs? or epics that have no utilisation in game ?
When I started u needed 25-30 minutes to do daily stuff in game ; now u need 3-4 hours at least.
Than u said that dupe system look great - can u pls tell me how is looking so great?
If u have one dupe how will might helping u? Simply because is there? Since I have doubts that u or me could use the tokens in the nearest future .
That system of growing parameters??? Inequity will grow between heavy spender and the rest. And who do u think that will boost sooner and harder the parameters ? And dont want to comment that posibility to boost SPEED!
And than Plarium ( on request of players I guess) will decide that instances are just to easy and will grow the dificulty level in order to keep it up with improved champions .... and who will suffer than?
System is created to give whales new reasons to spend since many of them had almost all legos and made no sense to spend on shards in order to get dupes . probably with new dupes system they will jump again on credit cards.
And to give other players impresion that Plarium care...