
It’s almost time for the third phase of our four-stage rebalance. Following the results of Wave 1 and 2, these new changes will go live on February 9th.
Staying true to our November announcement, this rebalance continues to prioritize buffs while applying careful adjustments to overperforming content.
After reviewing the data from the first two waves, the results are clear: while the meta is shifting, many players are still hesitant to move away from their “tried-and-true” gear. We want to bridge that gap. To ensure you have a genuine opportunity to try something new, we are expanding the Wave 3 buffs. Our goal isn't just to change numbers, but to make a wider range of content truly competitive and viable.
📆 When?
The third stage of the rebalance will take place 14 days from today, on the 9th of February.
🛠️ What?
One Weapon will be nerfed again:
Dev Note: We can’t stop thinking of our good friend Revoker that still remains in its high positions among the players. Don’t get us wrong, it’s cool and all, but in order for the other weapons to get their share of attention, we need to lower Revoker’s stats a little bit, mostly focusing on its range now. Initially, it was meant to be the Close Quarter weapon that is the more effective the closer you stand to the enemy. In these regards, we’re taking some of the Implant’s Range to let you focus more on the close fights. We do believe that our old friend will still remain very effective if you manage to close the gap with the opponent ;)
Seven pieces of content will be buffed:
Dev Note: One of our favorite Mechs is getting a decent buff in damage to make sure it can stand among the new and popular content. Plus, which is not less important, hitting those nasty shots with its ability will become much easier as we are increasing its projectile speed. The combination of these buffs should make Gatecrasher a fearsome enemy!
Dev Note: Particle Beam is one of the first weapons where we decided to give players variability on shooting modes and how they play. However, there were some issues with the convenience of this weapon for the players. That’s why we’re reducing the Reload Speed from 3s to 2s in order to make sure you can start building your powerful shot and get into the fight faster! Plus, we’re adding some decent damage to the beam mode as well to make a more menacing weapon!
Dev Note: Repeater has always been a decent one, but with the appearance of Revoker it started losing its popularity. Plus, it suffered more than its friend against the Mods. In order to make the gameplay with Repeater more convenient we’re not only slightly increasing its damage, but we’re making its Reload Speed faster! Check it out, it’s becoming a weapon you will have to take into account while fighting against!
Dev Note: With this change we simply want to make sure that our old but gold weapons remain competitive in the new reality, where we have Mods, and new & strong Mechs and Weapons. We think Disruptor deserves a raise 😂 By the way, it pairs so well with the Gatecrasher that is also being buffed, you have to try it out 100%!! We call this setup “you can’t hide from me” XD
Dev Note: After the first iteration of our rebalance we noticed that you showed great interest in Savants, which is very smart of you XD We’re really happy about that. Yet, some other weapons that we buffed still remain slightly out of your focus. That’s why we’re adding another bunch of stats to them, hoping that you will take a closer look at them 😉
➡️ What’s next?
We will announce the fourth and final stage of the rebalance 14 days in advance.
⚡️Looking Ahead: Wave 4 and Seasons
We appreciate your patience during this four-month process. We are now in the home stretch of Phase 1. Wave 4 will conclude our initial rebalance before we move into Phase 2: Seasons.
Starting in Spring 2026, the Season system will introduce temporary boosts for specific content subsets, ensuring the meta feels fresh every single month.
Check your hangars and prepare for a new way to play on February 9th!
Learn more in our big posts here:
Rebalance Announcement: Wave 2
they really need to buff bastion. It's damage is bad, and half the time the blast doesn't do anything. I think the blast damage on bastion should be 90,000 and the cooldown to 10-12 seconds. That will make it Meta. This bastion would basically counter revokers, so instead of nerfing revolvers, just buff bastion to this level and it would be a good rebalance.
yeah ima need you to run my money back. i didnt drop cash to have my offenses rendered useless. kind of a shithead solution, we the devs want you to use or buy the other weapons we are buffing so were gonna nerf your other paids shit into the ground. thanks a lot guys i demand a free mech as compensation.
Mech needs an all human server. It'll take this game to top 5 in the world.
The problem is the bots are programmed to only help a little bit & they are programmed to bump you from behind so other team can shoot you so you can't retreat. I'ts actually the most obvious & worse part of this game. Like it's rigged. Also, the opposing team bots only come for you. If you don't beleve me, go to a match & stand back without shooting. Your team bots will let them walk straight to you. Terrible glitch. The ai bots know your weapons & can oppose them unlike an ALL HUMMAN SERVER! Game lowkey rigged.
An all human server will make people want buy every weapon themselves.. without the FORCED 15 ads when you log in. Why spend money when it's fake bots 90% of the time? & they cheat lol. I stopped spending until that is fixed. Iwon't spend another dime until this is fixed. Destroying a perfect game.
Another bad update. Eclipse already has been nerfed too much; now RV will be destroyed. This is not rebalancing. If you really want to make the balance in the game better, improve matchmaking (MM). Matchmaking (MM) for most parts is broken, especially in Hangar games! This update will make the game again less playable and less fun because any such nerf destroys tons of in-game resources (e.g., money or time).
Storm racks are already stronger than REV, yet REV receives ANOTHER NERF!
The whiners have a point.
Your balance changes would be well respected if it wasn't for the obvious elephant in the room, that you've ignored any balance changes to overpowered new weapons or underpowered classic weapons.
Revokers were strong, they still are strong, stronger than most. But they aren't the strongest are they? It's ok though, nerf them again, because 90% of players have bought them. But don't touch the actual strongest weapons in game, as you can still make plenty of money off those.
The worst thing you can do (but you'll do it anyway) is pretend these balance changes are for game fairness, rather than monetary gain. If it was for actual fairness, you would have tweaked the newer weapons within one of these waves (fat chance that will happen in wave 4).
You're not buffing weapons to bring them inline, you're buffing weapons that you spent time making and didn't sell enough of. You have no desire to actually buff classic legendary weapons that are the weakest of the lot.
Just like the disc launchers. You'll claim nerfs are bad for business, avoid nerfing them early when they really need it, wait for everyone to own them, then nerf them. I guess it won't take long before storms are hit (wave 4 predictions?)
If you nerf a pay to acquire weapon or mech 10/2/030/40/50% you should refund the equivalent amount to players who purchased them in good faith. You're messing with peoples money.
Yes you should! We are entitled to compensation for our changed after the fact purchases.....I've been threatened of being muted for saying this same thing!!! It's greed and theft......"game balancing is hilarious btw.....all they are doing is making the less desirable weapons more powerful so people will purchase those now......while the people who already paid for mechs and weapons get stolen from !!!
Dear developers! Or should I say, dear
children!
Let me explain why I address you as
"children" – because your actions indicate that we are dealing with
people who are not yet fully formed and do whatever they want without taking responsibility
for their actions.
I've been playing this game for two years,
and now your "rebalancing" efforts are entirely aimed at making you
more and more money.
Unfortunately, this is true – many (but not
all) of your gaming audience are young and still young – and unfortunately,
they don't understand this.
Gaming in its traditional form is a process
that should be relaxing and enjoyable.
In the current situation, this is
impossible.
In this game, people are focused on
winning. To achieve this, they develop a strategy: what kind of hangar they
will have, and day after day they accumulate resources and upgrade their mechs
and weapons. Significant amounts of money are invested to get more enjoyment
out of the game. And when someone is just about to achieve results from
assembling mechs with weapons, you introduce restrictions and nerfs. All this
simply by citing people's feedback—as they usually do in regular newspaper
articles.
I understand that you want people to buy
other weapons and other mechs—but not at the cost of the weapons and mechs they
bought!!!
Throughout the game, all powerful weapons
and mechs have been catastrophically underpowered and nerfed. No one will ever
get back the time you spent leveling them up—and you won't be able to make up
for the grief and sorrow you've suffered!
I've written to support repeatedly,
explaining that you're working in the wrong direction, but you're not
listening!
Judging by the third wave of rebalancing,
I've clearly realized that you don't care about the people playing the game,
you don't care about the game bringing you good emotions, and you don't take
into account that people seek peace in the game. Here's an example of how you
could have solved the weapon issue differently: instead of lowering stats, you
could have increased the stats of other weapons. Why didn't you do that?
Below I'll list what you've done since I've
been playing, along with a description of why:
1. Disc Launcher(DL) are too low. Before
they were lowered, they were in great demand. People stocked up on them,
leveled them up. Money and time were wasted. The result now is that few people
play them. They're left gathering dust on the shelf.
2. Ark torrents (AT). Same with DL. Few
people use them now.
3. 2v2 mode. They removed the good old mode
where you could practice with bots without wasting a lot of time. You could
have made the new mode a separate one and left the old one in place. The result
is that people log in for 10 rounds. This is done so that players spend more
time in tournaments and look for ways to level up/buy weapons and mechs.
4. The Revoker (R) is a top-tier weapon.
YOU came up with it. Lost. Understated, understated, and understated again. A
lot of time and money was wasted on upgrading them. Compared to the new laser
weapons, I understand that Revokers will suffer the same fate as Arc Torrents.
It was done to waste time and money on new weapons.
5. Surge and Eclipse – understated. Their
fate, just like with weapons, was to allow them to be countered by other mechs
with more powerful skills. But let's be honest – Eclipse isn't what it used to
be, since BlizzFrost can freeze it. Does this mean the Phase Curtain doesn't
work, or is it convenient for someone to stop Eclipse? The question isn't
whether someone will tell me "it's convenient" – the question is why
what was promised was done differently, and why this affects robots whose stats
don't match the description. I believe the undervaluation of robots is due to
people buying new robots that can counter the old guard – again, the cost
advantage is clear.
6. And finally, the new laser weapon (BurrowBeam-BB)
is currently experiencing a renaissance – it's in first place. It has all the
advantages of AT, DL, and Revoker. Let's think about what fate awaits them?
People search for them, buy them, play, and enjoy the game for now.
This is a brief analysis of what I saw in
this game.
Honestly, I'm very sad that the game is
going down this path. Because of the young audience of gamers, many won't even
notice.
And I'm very sad that such a game is being
run by such narrow-minded and greedy people!
Honestly, I didn't mean to offend anyone,
and if anyone was offended, then that's how it was meant to be!
Good luck to everyone!!!
Sigh... I don't know why I came here expecting people to be positive...
They are genuinely doing a least something.
I personally prefer plarium's new direction, more easily available even good content (the various ecrs, not to mention the borrow beam one) with occasional high profit releases vs the old even the crap stuff is paywalled and very rare high strength item releases.
But ofc nobody is going to actually mention the good side, lmao. Pretty sure revoker will still be good, just like what happened to EM rifle.
You tell me that s**ts unusable I'll go get 10+ kills with it
Revoker feels like it's shifting from top 3 weapons to maybe top 5
Gatecrasher finally no longer is ignored on the battlefield
Disruptor should have it's damage tick rate increased, not it's damage, but OK ig
Suppressors didn't need the extra buff, I'm already getting wrecked by bots...
Howlers definitely needed the DMG, but it's mods they struggle against.
Hellfire I feel, needs range but extra damage also works
Particle beam basically has infinite ammo now, players might actually just keep using the beam mode thanks to the additional DMG
Some other mechs and weapons to take note of to buff : Scorpius, redox, onyx, chain gun, stasis beam, long arms,
이용 약관에 있다고는 하지만 반복적으로 상품 가치를 떨어트리는 것은 사기 범죄 행위입니다.
전세계 상대로 서비스 하는 만큼 운영도 따라가질 못하며 이런 악질적인 방법으로 수익을 버는 이 회사는
정말 진심 사기 회사입니다.캄보디아 범죄 국가는 보이지 않게 범죄를 저지르지만 이 회사는 대놓고 합니다.
리보커는 충분히 약해졌습니다.여기서 또 너프를 한다는 것은 정말 미친짓입니다.
전쟁으로 인 한 피해 때문에 이렇게 악질적으로 운영하는 것인가요?
Although it is in the terms and conditions, it is a fraudulent crime to repeatedly reduce the value of a product.
This is a company that makes money in this vicious way because it serves all over the world, and its operations can't keep up with it
It's a real fraud company. The Cambodian criminal state commits crimes invisible, but this company does it outright.
Riboker is weak enough. It's crazy to do nerf here again.
Is it operating this viciously because of the damage caused by the war?
Wow, revoker doesn't need another nerf ffs, it's already weak now against the new beam weapon and stormracks, now it's going to be useless, stormracks are the weapon that needs to be nerfed, you have completely destroyed this game, what a joke
Well it's not weak revoker. If you compare it's DPS to that of hellfire literally deals like 5-10x more DPS. It's actually still pretty strong even if several more nerfs happen. Though honestly I think they should focus more on closer range faster attack speed even more but less overall dmg