
lol. Touche.
Point well made :)
I didn't realize how low the 1st 2 bars were until @wiley pointed it out. The jump to last milestone is certainly quite the hurdle but I think the first 2 bars are certainly fair for early games. Could argue ad nauseum about the 85M.... never skipping fusions obviously helps. Well and being around for 6 years too lol.
I saw a post on reddit (should have copied link) of a guy in 1st week getting the sacred. Mostly 4star champs i think.
I didn't realize how low the 1st 2 bars were until @wiley pointed it out. The jump to last milestone is certainly quite the hurdle but I think the first 2 bars are certainly fair for early games. Could argue ad nauseum about the 85M.... never skipping fusions obviously helps. Well and being around for 6 years too lol.
I saw a post on reddit (should have copied link) of a guy in 1st week getting the sacred. Mostly 4star champs i think.
Community milestone rewards were fine. I just didnt like how if you were locked out you were just done. I know not everything is for everyone but these are supposed to be Community Events so I dislike how not everyone in the community can really partake.
Community milestone rewards were fine. I just didnt like how if you were locked out you were just done. I know not everything is for everyone but these are supposed to be Community Events so I dislike how not everyone in the community can really partake.
Again, while I don't disagree with your overall point, Trips just demonstrated what I was saying back on 4/17. A mere 500K damage on each difficulty was enough to get to 1600 points. Since 1600 points was the entry-point to getting Milestones, that seeems to have been an intentional design choice.
While early-game accounts would certainly still have been locked out due to the impossiblity of 6 starring lots of extra rares & epics just for this event, it seems to me that quite a bit of the widespread complaining was coming from players that didn't even try to make it work.
As an end-gamer, I actually enjoyed this event quite a bit, and while there could certainly be improvement, I'd hate to see the negativity prevent a repeat with new variations.
I didn't realize how low the 1st 2 bars were until @wiley pointed it out. The jump to last milestone is certainly quite the hurdle but I think the first 2 bars are certainly fair for early games. Could argue ad nauseum about the 85M.... never skipping fusions obviously helps. Well and being around for 6 years too lol.
I saw a post on reddit (should have copied link) of a guy in 1st week getting the sacred. Mostly 4star champs i think.
probably not a new player, probably a new account for a veteran
Again, while I don't disagree with your overall point, Trips just demonstrated what I was saying back on 4/17. A mere 500K damage on each difficulty was enough to get to 1600 points. Since 1600 points was the entry-point to getting Milestones, that seeems to have been an intentional design choice.
While early-game accounts would certainly still have been locked out due to the impossiblity of 6 starring lots of extra rares & epics just for this event, it seems to me that quite a bit of the widespread complaining was coming from players that didn't even try to make it work.
As an end-gamer, I actually enjoyed this event quite a bit, and while there could certainly be improvement, I'd hate to see the negativity prevent a repeat with new variations.
Fair point. Id love to see it come back with some variations addressing the concerns mentioned.