... that is a really bad plan
😂Only if Ramantu is still in the cards. At this point, I am guessing that Poly has been stuck somewhere in 3v3 that he can't get past for years.
If I didn't think I could ever get him, I am sure I'd be fighting 5/day even if I lost. Losing 130 energy every day adds up quick.
😂Only if Ramantu is still in the cards. At this point, I am guessing that Poly has been stuck somewhere in 3v3 that he can't get past for years.
If I didn't think I could ever get him, I am sure I'd be fighting 5/day even if I lost. Losing 130 energy every day adds up quick.
I dont have Ramantu. The extra energy allows me to farm silver and masteries. I started this "bad" plan yesterday and won 7 gold bars by accident. Each reset I target the team with the lowest team power.
It sounds like you're incredibly frustrated with how Tag Team Arena is structured, and honestly, your points are valid. The matchmaking seems wildly inconsistent, forcing players into unwinnable battles while making progression a nightmare, especially compared to Live and Classic Arena. It’s even more infuriating when missions require wins in a system that feels fundamentally broken
some players are getting Marius before Ramanatu that shows how unbalanced it is
Unless they address 3v3, most players will eventually get Marius and will never get Ramantu.
I have coached many players in my clan and on here to improve their 3v3 teams and make G1 for the mission. It is still doable, of course, but all of the tiers become more competitve all the time.
Unless they address 3v3, most players will eventually get Marius and will never get Ramantu.
I have coached many players in my clan and on here to improve their 3v3 teams and make G1 for the mission. It is still doable, of course, but all of the tiers become more competitve all the time.
I agree that another tier expansion is due, but also think it should remain a challenge. Another small increase in tier size does make sense though.
I agree that another tier expansion is due, but also think it should remain a challenge. Another small increase in tier size does make sense though.
bingo, still should be a challenge but fall somewhere into the sweet spot of where it used to be circa '21/'22 where you could bash your head against the wall long enough to finish up the quests
granted mythics have changed the equation a bit here, would have to imagine f2p/low spend life is (a lot?) harder now than it was back then when trying to push tag
bingo, still should be a challenge but fall somewhere into the sweet spot of where it used to be circa '21/'22 where you could bash your head against the wall long enough to finish up the quests
granted mythics have changed the equation a bit here, would have to imagine f2p/low spend life is (a lot?) harder now than it was back then when trying to push tag
Make the devs start f2p accounts and livestream getting to Tag Gold 1
bingo, still should be a challenge but fall somewhere into the sweet spot of where it used to be circa '21/'22 where you could bash your head against the wall long enough to finish up the quests
granted mythics have changed the equation a bit here, would have to imagine f2p/low spend life is (a lot?) harder now than it was back then when trying to push tag
I climbed to Gold Tag with more than 50% of my 12 being epics and two Jingle Hunter speed leads. I can't imagine that is even remotely possible now.
I climbed to Gold Tag with more than 50% of my 12 being epics and two Jingle Hunter speed leads. I can't imagine that is even remotely possible now.
I forgot to mention that a key difference between now and then is also, the grind felt a lot more worth it back then - felt more rewarding. Ramen has fallen off quite a bit since then.
Yeah, I don't have much of an interest outside of a Teox team TBH.
Ramen could use a slight boof, i think.
the only thing he needs imo is he should place his fear on the initial target as well instead of just everyone else if he lands all 4 debuffs. maybe increase the rng %s on his a1