
Hello everyone!
We’ve been following your feedback on the recent Voidghost bug fix. Looking back, we acknowledge that the change should have been communicated more clearly and a lot sooner.
Considering the fact that you weren't informed about the change in advance, which goes against our communication standards, we have decided to do the following:
Thank you for sharing your feedback, speaking up about your concerns, and helping us do better 🙏
You think we will just put up with a broken mech that has an ability where it can still fire Burrow Beams and we can't damage it?!?! The players that do have Voidghost will be able to consistently win battles and do all their achievements without any trouble (Like those "Kill mechs without taking any damage" from the Playoff events) how is that fair? And in result of that, the whole game becomes imbalanced because of one mech ESPECIALLY FOR MIDGAME PLAYERS!
plarium has put several bot into the game with multiple glitches. I know somebody somewhere has a dead line or a quote to meet. So how about we try to remember to put some quality into your work first... while Im up here on my soap box. Why did you nerf eclipse if yor going to put out another mech which is as if not more OP... oh wait i forgot $$$$$$$ say no more.
They only reverted the fix because it was paid players complaining. And yes, they should have said something at the beginning about it all.
I don't know if anyone had mentioned it, their special move being Immaterial, how can something immaterial cap points? They shouldn't be allowed to do that.
And the compensation thing doesn't make sense either. "We are sorry we fixed the mech how we thought it should be all along, but since you disagree, lets give you some resources back and get the mech back how we didn't want it to be. If it was nothing but free players, we would have ignored it, but since so many of you are paid players, here ya go."
Just a quick one, voidghost, even with the changes reverted voidghost can still be countered, outlaws ability stops it from going into ghost mode and guardian can stop it firing even in ghost mode, as I voidghost owner I can honestly say there are good counters for voidghost all you have to do is experiment. P.s I have maxed voidghost and it can be killed rather easily with the correct mechs and vice versa
It's actually easy to counter, when your killed by it, spawn either nomad, surge, eclipse, redox or blizzfrost, then sneak to it on the map, wait for it's ability to be over while it's fighting your teamates and then attack it, it's got a long cooldown so it's easily killed that way, also best counter weapons for it are charge rockets, compound beam or revokers, seeker is a good counter for it too, just teliport to it once the ability is over 👍 It's actually easy to counter, when your killed by it, spawn either nomad, surge, eclipse, redox or blizzfrost, then sneak to it on the map, wait for it's ability to be over while it's fighting your teamates and then attack it, it's got a long cooldown so it's easily killed that way, also best counter weapons for it are charge rockets, compound beam or revokers, seeker is a good counter for it too, just teliport to it once the ability is over 👍
Also if you have outlaw you can permanently keep it's ability from being used, just keep crashing it over and over until you kill it
And In Hangar you go straight to relax. Right? makes sense.