
🆕👉 Today marks the first stage of our planned rebalancing of Mech Arena. We’re making these changes to smooth out the current power gaps, create a more engaging experience, and ensure a dynamic, skill-based meta.
So what’s changed in this first wave? Check out this infographic to find out.
You all know my stance on my hemlock getting nerfed i live in that thing and we have people who say the revoke has gone the way of the disk launcher. We'll maybe palarium has gone the way of pixonic. They sure act like they are even copy the same special skills. No originality makes Johnny a dull boy I will be quitting this game too eventually. It's not that the hemlock got nerfed its that what I paid for which should be mine technically is not they will always be deuche bags, they will always strive to take fun away and make it about the money. Great job pixonic way to take over palarium too. Oh and I quit your stupid discord channel too right after I told you off. So suck it.
I don't disagree that some weapons aren't over-powered. However, a simpler solution to revamping the weapons themselves is to up the Power Level for those weapons. If Revoker is too powerful, double the Power. Heck, triple or quadruple the Power. In theory, that would put those people against harder opponents, and equalize things out.
Of course, that leads back to the REAL problem though. The mechanism used to create fair games based on Power level doesn't seem to work very well at all. If 1 team gets wiped out in a Control Point battle in less then 2 minutes, it probably wasn't balanced. If the highest person's score on Team 1 is lower then the lowest person's score on Team 2, that game definitely wasn't very balance. I don't expect perfect balance every time, but the systems is way WAY off. In the age of computers, I can't image why that game balancing process is so bad.