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Jul 6, 2026, 10:5807/06/26
01/23/26
331
chilwanahmed4

Moreover many people exploits a lot when they find a stronger clan they just leave yours. So I suggest that there should be a system that a certain amount of a coins will be deducted everyday based on clan power. So stronger clans will have more fees and yeah the rewards will also be high. But then the people will twice before leaving your clan to join a stronger one. And yeah it would be nice if the clan rewards would be credits and the members should pay a coins. 


maybe people leave your clan because you dont play with them so whats the point to be in your clan and you thinking its because they found stronger clan :) I assume you one of thise guys who sends invites to your clan to everyone, even you dont know them. And then you never play and then Hey, they left, what a surprise! Must have found a stronger clan. Muahahaha im rolling on the floor laughing out loud :)

Jul 6, 2026, 16:3407/06/26
12/14/21
18

Well whatever we need some clan reward 

Jul 6, 2026, 16:3507/06/26
Jul 6, 2026, 16:36(edited)
12/14/21
18

Oh u totally get i 

Jul 6, 2026, 17:4607/06/26
01/23/26
331
chilwanahmed4

Well whatever we need some clan reward 

that is i agree 100% :)

Jul 7, 2026, 02:3107/07/26
04/26/23
1

Yes you are true bro for namesake they kept the clan system and there is nothing happening through clan

Jul 7, 2026, 05:0207/07/26
04/07/23
175
Papa

all sounds cool, i think by now we could even create a separate forum with suggestions about clans. I didnt ever hear any feedback from developers on any of them, i think.. so they are clearly ignoring the subject. Either because something coming up soon or the opposite. 

But for starters it would be cool if additional tasks appear as some sort of darby event where you would have like.. play a game with at least one clan member and... get x kills, get mvp.. gold medals for heals etc.. That would not require much coding, or changes.. so could be a good start for something bigger.

All kinds of competitive First-Person Shooter games like Mech Arena would have a basic place where players from all over the world could connect together as a group. In this game the clan option is made available just for a namesake and there's no real use in joining in clans. Maybe there could be some 'diligent' clans in the game. But many clans in Mech Arena just 'exist' without having a clear purpose (including me. I wasn't seriously investing my time in my clan, have to admit it). And I've seen some people bragging about their clans in the game chat. 

I really think the devs should work on to make the "clan" feature more significant in Mech Arena. It is a really powerful resource if there was some utility in being a member/leader of a clan. But the game hasn't done the necessary things to make clans more 'useful' than they actually could be.

And, you have given the easiest way to encourage players to create/join in clans. A simple "Derby Event" style clan event can be much effective to allievate most problems relating to clans. But still, clans are underrated. And all we can do is to hope for a change in Mech Arena 

Jul 7, 2026, 09:0807/07/26
01/23/26
331

im not even sure what clans are used for right now, they seem to be a good chat room option, but i see multiple people getting together to play and they are from different clans, so clearly clan does not serve the purpose for them.. if it does anything at all. My clan is just to say im not a bot, nothing else.. 

Jul 11, 2026, 06:3607/11/26
12/14/21
18

Clan reward system should be implanted 

Jul 12, 2026, 16:4007/12/26
12/14/21
18

Well I don't get why the moderators are ignoring. Is it that it is in progress or is it because they just dont want it cuz it will be a new source of resources for players, if it is this way then I would hate this game even more. Like the whole system is corrupt (p2win). Eg. It's been almost two years since death walker was introduced in the game but it is still not available in game currency. 

Jul 12, 2026, 23:2207/12/26
01/23/26
331

dont worry it's not just this idea they are ignoring :) 

CrystalDrewCommunity Manager
Jul 13, 2026, 14:3407/13/26
Jul 13, 2026, 14:34(edited)
02/10/23
3238

Hi! Thanks for your feedback, expect clan updates in the future 😎

Jul 15, 2026, 10:3307/15/26
Jul 15, 2026, 10:33(edited)
12/14/21
18

That's nice 

Jul 16, 2026, 13:3107/16/26
09/17/21
431
ThunderTechno0615

Even I had the same thought, why are clans even there at all?? No practical use, No team interactions, No gameplay advice from stronger players. LITERALLY NOTHING!! I think a CLAN REWARD SYSTEM would be a really great way to encourage teamplay and give the "Clan" option some useful utility

The KEY POINTS to consider in any CLAN REWARD SYSTEM would be:

  1. CLAN EVENTS AND CLAN ACTIVITY/PARTICIPATION: There should be a seperate Tab for Clan Event (The Clan Event is basically a CPC or 5 vs 5 Deathmatch, but a newer creative game mode is really appreciated) like we have a CPC, 5 vs 5 Deathmatch 2 vs 2 Deathmatch, etc... By playing Clan Events, we get "Clan Event Milestone points". Collecting these points would reward each player of the clan with Milestone Rewards (like the one we have in Hangar Showdown). The Milestone Rewards can be claimed only after a player has contribued a bare minimum Milestone Points (like, for example: after your clan collects 10k points, each player who had contributed to the clan event receives 10K credits. But for a player who has contributed nothing for Clan Event, they should collect a bare minimum, let's say 1500 to collect their 10K credits)The Reward System should keep track of the contribution of every individual player in the clan event, and the Milestone Point requirements and Milestone Rewards should be normalised according to number of clan members and the player's individual needs so that the rewards will be fair for all clans. For example: giving fewer rewards to smaller clans and higher rewards to larger clans, prioritising active clans over passive clans, A player with high SP getting higher amount of milestone rewards than another player with lower SP, etc...
  2. REWARDING PLAYERS INDIVIDUALLY BASED ON THEIR CLAN EVENT CONTRIBUTION: Next, The CLAN REWARD SYSTEM should give rewards as per the contribution of each individual player for their clan's active participation, match victories (either by total number of kills, assists, captures, etc... depending on the match in Clan Event), and not by the player's designation. For example; a Clan leader might be not participating in Clan Events and still get higher rewards than a player who had actively participated in the Clan Events. To avoid this kind of biases, . In simple words, "TEAM UP TO FILL EVENT METER, REWARDS WILL BE GIVEN FOR EACH CONTRIBUTOR" which simply means the entire clan should work together to fill the Clan Event Milestone Meter to get rewards for themselves individually. Also, the clan player who has helped the clan fill the most number of Clan Event points should be awarded as the CLAN MVP and they get some extra rewards for being the Clan MVP.
  3. CLAN EVENT LEADERBOARD AND CLAN TEAMPLAY: The Clan Event should have a dedicated leaderboard and each clan is ranked according to their CLAN POWER (which is simply the weighted average of the SP of all clan members, including leader). And to promote Teamplay among Clan members, the Clan Event allows at most 5 players from the same clan to form a team and take part in Clan Event. Such teaming gives a CLANMATE BOOST, which will increase by 25% for each extra clanmate joined (For 1 player: 0%, 2 players: 25%, 3 players: 50%, 4 players: 75%, and for 5 players: 100%) This will greatly help the clan collect milestone points faster, while encouraging teamplay with your fellow clanmates. 

There are a lot of pros and cons to consider before introducing a Clan Event in a game like MECH ARENA, where some people might abuse the imperfections and gain a very unfair advantage. But anyways, here are the pros and cons.

Pros: 

  • Encourages active clan participation, encourages clan joining among new players and old players alike (due to better reward access). It also encourages teamwork among clanmates (mostly due to the Clanmate Boost)
  • If exactly implemented as I stated above in the KEY POINTS, every clan player gets equal respect and opportunities. It also promotes communication among clanmates, the most important thing for which a clan is made for in the first place. Improved clan communication will help clan members gain more insights from experienced players from their clan itself, alongside their friends and global chat. 
  • Since all players contribute a bare minimum (a necessity so that all players had contributed just enough to gain their rewards in a fair way), it will instantly make them feel urged to earn more points and contribute their clan, getting immense popularity and reach among a large audience.

Cons:

  • The greatest problem in executing the clan event is THE VERY POOR MATCHMAKING the game has. With very bad matchmaking, the new Clan Event will face a lot of oppression from all players. So if the devs wanted to add something new, the most common things must be fixed so all players can enjoy it. No person will play Clan Events if it simply made them play against high-powered clans and obviously all get frustrated and delete the game 
  • Next biggest broblem is, sometimes players abuse the clan system by switching clans between a Clan event, in the hope of finding a stronger clan and just play enough to attain bare minimum points and earn a lot. To fix this, No player is allowed to switch clans if a Clan Event is ongoing and if they did so, their event progress in the previous clan will be lost and they cannot participate in Clan event through the other clan.
  • The final disadvantage, though there's no real fix for this, is that clans actively looking out for members of their own country or state, to ensure maximum online players at similar time intervals to use the "CLANMATE BOOST" more effecively. Thsi might create a bias based on geographical borders. And in a highly competitive game like Mech Arena, this would heavily impact lot of players 

Guys, please be patient and read the full post, and feel free to add more suggestions.  

Clans actually do do something, allowing you to invite players who aren't on your friends list but are in your clan. Additionally, the provide a dedicated group chat between you and all of your clanmates, and additionally there are multiple leadetboards that might allow your clan to either be well known or have people able to find && join.

And there's also the cosmetic side of just having a (slightly) fancy tag next to your name, especially if it matches your teammates'

Jul 16, 2026, 16:1607/16/26
04/07/23
175
PogsterPlays

Clans actually do do something, allowing you to invite players who aren't on your friends list but are in your clan. Additionally, the provide a dedicated group chat between you and all of your clanmates, and additionally there are multiple leadetboards that might allow your clan to either be well known or have people able to find && join.

And there's also the cosmetic side of just having a (slightly) fancy tag next to your name, especially if it matches your teammates'

The things you mentioned are practically of little importance in the game. Because 

  1. People whom you invite to join in a clan stay close to the clan leader only for a few days and then they become unreachable. Most top clans and clans which prioritise on member activity are exceptions. And most clan leaders/experienced players in a clan do not help the inexperienced clan members in building a strong Hangar, so there's very little clanmate interactions.
  2. Leaderboard is quite useful for competitive clans which have strong members to make it into the top 100 clans leaderboard, but what about the other clans who can't? They too deserve a leaderboard so they can have some amount of status, and such clans mostly recruit members by active campaigns through the in-game Global Chat.
  3. The same thing applies to the cosmetic label. Only members of top 100 clans have. And I wish many other clans (which are not in the top 100 clan leaderboard) could benefit from a clan badge.
Jul 16, 2026, 23:2607/16/26
06/17/22
1
ThunderTechno0615

Even I had the same thought, why are clans even there at all?? No practical use, No team interactions, No gameplay advice from stronger players. LITERALLY NOTHING!! I think a CLAN REWARD SYSTEM would be a really great way to encourage teamplay and give the "Clan" option some useful utility

The KEY POINTS to consider in any CLAN REWARD SYSTEM would be:

  1. CLAN EVENTS AND CLAN ACTIVITY/PARTICIPATION: There should be a seperate Tab for Clan Event (The Clan Event is basically a CPC or 5 vs 5 Deathmatch, but a newer creative game mode is really appreciated) like we have a CPC, 5 vs 5 Deathmatch 2 vs 2 Deathmatch, etc... By playing Clan Events, we get "Clan Event Milestone points". Collecting these points would reward each player of the clan with Milestone Rewards (like the one we have in Hangar Showdown). The Milestone Rewards can be claimed only after a player has contribued a bare minimum Milestone Points (like, for example: after your clan collects 10k points, each player who had contributed to the clan event receives 10K credits. But for a player who has contributed nothing for Clan Event, they should collect a bare minimum, let's say 1500 to collect their 10K credits)The Reward System should keep track of the contribution of every individual player in the clan event, and the Milestone Point requirements and Milestone Rewards should be normalised according to number of clan members and the player's individual needs so that the rewards will be fair for all clans. For example: giving fewer rewards to smaller clans and higher rewards to larger clans, prioritising active clans over passive clans, A player with high SP getting higher amount of milestone rewards than another player with lower SP, etc...
  2. REWARDING PLAYERS INDIVIDUALLY BASED ON THEIR CLAN EVENT CONTRIBUTION: Next, The CLAN REWARD SYSTEM should give rewards as per the contribution of each individual player for their clan's active participation, match victories (either by total number of kills, assists, captures, etc... depending on the match in Clan Event), and not by the player's designation. For example; a Clan leader might be not participating in Clan Events and still get higher rewards than a player who had actively participated in the Clan Events. To avoid this kind of biases, . In simple words, "TEAM UP TO FILL EVENT METER, REWARDS WILL BE GIVEN FOR EACH CONTRIBUTOR" which simply means the entire clan should work together to fill the Clan Event Milestone Meter to get rewards for themselves individually. Also, the clan player who has helped the clan fill the most number of Clan Event points should be awarded as the CLAN MVP and they get some extra rewards for being the Clan MVP.
  3. CLAN EVENT LEADERBOARD AND CLAN TEAMPLAY: The Clan Event should have a dedicated leaderboard and each clan is ranked according to their CLAN POWER (which is simply the weighted average of the SP of all clan members, including leader). And to promote Teamplay among Clan members, the Clan Event allows at most 5 players from the same clan to form a team and take part in Clan Event. Such teaming gives a CLANMATE BOOST, which will increase by 25% for each extra clanmate joined (For 1 player: 0%, 2 players: 25%, 3 players: 50%, 4 players: 75%, and for 5 players: 100%) This will greatly help the clan collect milestone points faster, while encouraging teamplay with your fellow clanmates. 

There are a lot of pros and cons to consider before introducing a Clan Event in a game like MECH ARENA, where some people might abuse the imperfections and gain a very unfair advantage. But anyways, here are the pros and cons.

Pros: 

  • Encourages active clan participation, encourages clan joining among new players and old players alike (due to better reward access). It also encourages teamwork among clanmates (mostly due to the Clanmate Boost)
  • If exactly implemented as I stated above in the KEY POINTS, every clan player gets equal respect and opportunities. It also promotes communication among clanmates, the most important thing for which a clan is made for in the first place. Improved clan communication will help clan members gain more insights from experienced players from their clan itself, alongside their friends and global chat. 
  • Since all players contribute a bare minimum (a necessity so that all players had contributed just enough to gain their rewards in a fair way), it will instantly make them feel urged to earn more points and contribute their clan, getting immense popularity and reach among a large audience.

Cons:

  • The greatest problem in executing the clan event is THE VERY POOR MATCHMAKING the game has. With very bad matchmaking, the new Clan Event will face a lot of oppression from all players. So if the devs wanted to add something new, the most common things must be fixed so all players can enjoy it. No person will play Clan Events if it simply made them play against high-powered clans and obviously all get frustrated and delete the game 
  • Next biggest broblem is, sometimes players abuse the clan system by switching clans between a Clan event, in the hope of finding a stronger clan and just play enough to attain bare minimum points and earn a lot. To fix this, No player is allowed to switch clans if a Clan Event is ongoing and if they did so, their event progress in the previous clan will be lost and they cannot participate in Clan event through the other clan.
  • The final disadvantage, though there's no real fix for this, is that clans actively looking out for members of their own country or state, to ensure maximum online players at similar time intervals to use the "CLANMATE BOOST" more effecively. Thsi might create a bias based on geographical borders. And in a highly competitive game like Mech Arena, this would heavily impact lot of players 

Guys, please be patient and read the full post, and feel free to add more suggestions.  

Maybe add a cap of 150,000 ec monthly or semimonthly for the clan leader and 1000000 for everyone else. With the added bonus of 700 a- coins for the clan le6and 500 for everyone else granted everyone does their rng mission they choose. Have a few events a year that everyone have to team up and do like assists for each other or something to net everyone like 200,000 ec or a gun, the ever rare mech prize. No matter what you need caps.

Jul 17, 2026, 04:0507/17/26
Jul 17, 2026, 04:05(edited)
12/14/21
18

Yeah everyone would love that.

Jul 17, 2026, 07:4607/17/26
09/17/21
431
ThunderTechno0615

The things you mentioned are practically of little importance in the game. Because 

  1. People whom you invite to join in a clan stay close to the clan leader only for a few days and then they become unreachable. Most top clans and clans which prioritise on member activity are exceptions. And most clan leaders/experienced players in a clan do not help the inexperienced clan members in building a strong Hangar, so there's very little clanmate interactions.
  2. Leaderboard is quite useful for competitive clans which have strong members to make it into the top 100 clans leaderboard, but what about the other clans who can't? They too deserve a leaderboard so they can have some amount of status, and such clans mostly recruit members by active campaigns through the in-game Global Chat.
  3. The same thing applies to the cosmetic label. Only members of top 100 clans have. And I wish many other clans (which are not in the top 100 clan leaderboard) could benefit from a clan badge.

How close to clanmates or the leader someone stays is not only not fixable and is a social effect, but will be totally different for everyone, you can't just say people only stay close to each other for a few days - in my experience, and my observations, it's a lot longer than that.

Smaller clans do get a leaderboard, shared with everyone else, they just place far down. If someone is browsing for clans, well, they probably won't want the most ultra-competative top-tier sweaty clan - certainly I wouldn't. They'll scroll down the list, and if far enough they'll find a clan they like, maybe your own etc


And also anybody who is in a clan has their clan tag next to their name, not just to top 100.

I think you're getting confused with the top500 and top500tournament badges, which are for players and not for whole clans. Would be cool to see a top500AnyClan (Any like any leaderboard) badge tho


Jul 26, 2026, 07:406 days
05/14/26
1

Give some extra spin coupons this idea is 

Jul 29, 2026, 19:592 days
07/14/26
12

Clans pls 😭😭😭 we need rewards we work so hard for our clans to be good and we get nothing out of it. 😭😭😭 like no shit bro we need to be rewarded we ain't workin for free.

Jul 31, 2026, 18:185 hours
07/21/26
1

Please Dino bots!