☀️ Version 3.290 introduces the following updates:
- Chat Moderation: Moderators can now formally warn players for violating the rules of the in-game Chat. 3 warnings will result in a Chat ban, and Moderators can directly ban players for serious infractions.
- Improvement: We implemented improvements to the Loyalty Program, adding valuable Rewards on the last day of a cycle, including Mechs, Weapons, Pilots, Implants, and more.
I’ve been reflecting on this whole “loyalty program” business, and I gotta ask, what exactly qualifies as being “loyal”? I’m more confused than when I started.
Here’s the deal, my stats are pretty impressive, if I do say so myself: over 52k battles, nearly 44k wins, and an IP of 51k. Yet, I have no idea how this translates into getting rewards. Or is it just a clever way to keep us grinding endlessly while pretending there’s an actual prize at the end?
I gotta ask, what exactly qualifies as being “loyal”? Because, judging by my stats, I should be the poster child for loyalty and/or at least a poster child for “I’ve played way too much.
Honestly, I think we deserve some clarity here. So, please, enlighten us: how does this loyalty program actually work? Do we just keep playing and hope the rewards magically appear?
If the rewards are there, I honestly don't see them. Most of these rewards seem to come from completing objectives that I find barely significant. Plus, we often end up receiving stuff like skins, blueprints or implants for mechs we don’t have or don’t use, which feels a bit pointless.
Would love some clarification on how this loyalty program actually benefits dedicated players like us.