
🚧 On April 20, we’ll be rolling out a new test for the Trial Mode feature to 50% of players.
If you are randomly chosen, you’ll be given the chance to try out Epic and Legendary Mechs and Weapons for free without having to own them.
When previewing eligible content, you’ll see a new “Try” button. Tapping it will launch a test battle against bots, allowing you to experience a Weapon or Mech in action before purchasing it.
To ensure a fair and consistent testing environment, all Trial Mode battles will use:
⚔️ Predefined Ranks
⚔️ No Pilots
⚔️ No Implants
⚔️ Standard battle settings
The rollout is limited at first to help us closely monitor performance, stability, and any technical issues before deciding on a wider release.
If the test is successful, Trial Mode will become available to all players.
Stay tuned for more updates!
#MechArena #ContentTrial #Test
The boys are unfair in this gamemode they always know where you are no matter your mech, and their weapons seem to be doing more damage, and taking less damage.
Our team is working to make bots act more like human players. These improvements to matchmaking will be rolled out soon.
SO, The new trial mode trial, huh?
Fortunately, I was among the 50% of the players of the game who got the chance to try the new feature. So, let me just giving my own experience on this. LITERALLY The bots are glued to each one of them and trying grinding kills. Actually this would be kind of OK for tank or attacker mechs to test but, what about scout mechs? Usually when you go on a random match what do you face A Tank or Attacker mech destroying everything and grinding kills with an OP combo and High SP, A SP dropper, a player who is using scout mechs to jump scare mechs a camper who is at a good cover and killing mechs and an mech just sitting beside a control point or spawn point and just killing mechs after spawning. But Bots are not, They are literally of any type like scout or tank, same playstyle, no matter what weapons they are using. Now, can anyone tell me how to test surge with revokers just killing a mech or just before it some one knocks you or seeker you teleport where there are a bunch of enemies waiting for you. The same applies to all scout mechs. Actually you should make bots adjusting on different playstyles according to mech or weapon. Keep a close look on how players are battling and further you know. Rest other things are fine there are bunch of good combos to try on and they are popular too. Some players say that with no mods the trial mode is waste. Now, rest all everything are good. I can bet the problem which I have faced and covered in this feedback many other players would have faced.
In my opinion, Trial Modes can be very good feature of the game to test that whether the weapon you are gonna buy is good or not and our resources are not wasted. Just try to develop different playstyles and I hope maybe Plarium and MA team would be working on it already.
Thanks...
cool! but one thing, (i may have missed this) if we choose to test a weapon, how do we put the weapon on a mech? I mean you cant have a weapon without a mech (unless your literally adding that) also i'm just guessing, but if we choose a mech we won't have a weapon equpped on it right? I'm not sure about any of these and i'm not makign suggestions but can someone please answer me? Also realy sorry if i missed any hints about these questions