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New Feature - Hero Abilities!

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15 лют. 2017, 22:5615.02.17
231777
Stewart_KT1 said:

From what i see so far non coiners can get to the top lvl of this, which is a good thing and different to majority of new things here.


Coiners are going to coin and that is that, BUT being able to do it the cashless way is good.


You get xp from so many places for free or little troop loss.


This is at least an attempt to not completely ignore the non spender. So i say its good.


My opinian may vary if/when i see later how it stacks up.


I am only up to lvl 7 but only 1500 points to next lvl by simply playing the game.
to little, to late. This and the new loyality roll seems like a grasp at retain people. The loyalit roll been asked for over and over in the past and shoot down. In the sake of "the holy balance" there is none. 
16 лют. 2017, 01:2016.02.17
20.03.14
493
Gadheras said:


to little, to late. This and the new loyality roll seems like a grasp at retain people. The loyalit roll been asked for over and over in the past and shoot down. In the sake of "the holy balance" there is none. 
Im not disagreeing with you, Im just a little bit hopefull now they might pull the cheese out of their ears and listen and fix some of their shoddy updates/changes they done.
16 лют. 2017, 05:0916.02.17
231777
Stewart_KT1 said:

Gadheras said:


to little, to late. This and the new loyality roll seems like a grasp at retain people. The loyalit roll been asked for over and over in the past and shoot down. In the sake of "the holy balance" there is none. 
Im not disagreeing with you, Im just a little bit hopefull now they might pull the cheese out of their ears and listen and fix some of their shoddy updates/changes they done.
If they wanted to try fx things, they would hold back on introduce power to the coiners at the same time. The game scream for balance, and not the "plarium form of balance".
16 лют. 2017, 05:2116.02.17
231777

Extremely speeding troops production with Paragon Points could correct way.

In RL I'm optimist, but here ...

Generally speaking, game is ruined so much that there is no easy way to survive (in terms of good game for large amount of players). Soon or later big coiners will stop with spending, and only noobs will pay for the "victory".

Main problem in the game are new players.

To survive:

  • they have to pay big amount of $, or
  • to get a chance without money. For this one, except speeding troops production with or without Paragon points, they really need protection by penalties based on levels, Stronger players has to get penalties, in percents, based on level difference - real penalties, like -80% for 20 level difference. Ofc, only for attacks on weaker player. With defense action there is no need for penalty.

 Coiners rule this game and they will do everything to avoid this, but I had to write (hoping that someone started to listen).

P.S.: none of those are my original ideas. They exist on many threads, posted in last 2 years. Until now, no one wanted to listen. Maybe, just maybe ...

16 лют. 2017, 08:2316.02.17
16 лют. 2017, 08:24(edited)
16.06.15
75
a decent good update could of been a awesome update if they added on faster troop production to this update what does plarium have against adding on faster troop production anyway a shame faster troop production wasnt added on to this update it seems like plarium is still not listening to us yet
16 лют. 2017, 18:5016.02.17
231777
Drogar61 said:

Extremely speeding troops production with Paragon Points could correct way.

In RL I'm optimist, but here ...

Generally speaking, game is ruined so much that there is no easy way to survive (in terms of good game for large amount of players). Soon or later big coiners will stop with spending, and only noobs will pay for the "victory".

Main problem in the game are new players.

To survive:

  • they have to pay big amount of $, or
  • to get a chance without money. For this one, except speeding troops production with or without Paragon points, they really need protection by penalties based on levels, Stronger players has to get penalties, in percents, based on level difference - real penalties, like -80% for 20 level difference. Ofc, only for attacks on weaker player. With defense action there is no need for penalty.

 Coiners rule this game and they will do everything to avoid this, but I had to write (hoping that someone started to listen).

P.S.: none of those are my original ideas. They exist on many threads, posted in last 2 years. Until now, no one wanted to listen. Maybe, just maybe ...

I don't think the game should penalize players for raiding or sieging more than 10 levels below them that should be the league responsibility. Both the league they are in and the one they are hostile to. That is just plain bullying until both players are over level 80. No league should tolerate bullying. The only exception being during a War.
16 лют. 2017, 22:0016.02.17
231777

brunsonthomas said:


Drogar61 said:


Extremely speeding troops production with Paragon Points could correct way.

In RL I'm optimist, but here ...

Generally speaking, game is ruined so much that there is no easy way to survive (in terms of good game for large amount of players). Soon or later big coiners will stop with spending, and only noobs will pay for the "victory".

Main problem in the game are new players.

To survive:


  • they have to pay big amount of $, or
  • to get a chance without money. For this one, except speeding troops production with or without Paragon points, they really need protection by penalties based on levels, Stronger players has to get penalties, in percents, based on level difference - real penalties, like -80% for 20 level difference. Ofc, only for attacks on weaker player. With defense action there is no need for penalty.

 Coiners rule this game and they will do everything to avoid this, but I had to write (hoping that someone started to listen).

P.S.: none of those are my original ideas. They exist on many threads, posted in last 2 years. Until now, no one wanted to listen. Maybe, just maybe ...

I don't think the game should penalize players for raiding or sieging more than 10 levels below them that should be the league responsibility. Both the league they are in and the one they are hostile to. That is just plain bullying until both players are over level 80. No league should tolerate bullying. The only exception being during a War.

Many thing that you said are wrong.

  • New players aren't at league. Nobody will protect them.
  • Low leveled players (if some league accepts low leveled players) weren't protected in history because they have no castle def bonus, and every real attack on them made massacre in WOD. What is protection for player is league revenge on one side, and honor of attacker on the other. If any of that will omit in some point low leveled player will be destroyed.
  • Why war would be different? You want to say that strong player has permission to kill weak players. Weird.

With penalty everyone will have chance to prove its real domination.

For last year we didn't see real fights of equal players. Maybe that could say something?

16 лют. 2017, 22:1616.02.17
231777
Drogar61 said:

brunsonthomas said:


Drogar61 said:


Extremely speeding troops production with Paragon Points could correct way.

In RL I'm optimist, but here ...

Generally speaking, game is ruined so much that there is no easy way to survive (in terms of good game for large amount of players). Soon or later big coiners will stop with spending, and only noobs will pay for the "victory".

Main problem in the game are new players.

To survive:


  • they have to pay big amount of $, or
  • to get a chance without money. For this one, except speeding troops production with or without Paragon points, they really need protection by penalties based on levels, Stronger players has to get penalties, in percents, based on level difference - real penalties, like -80% for 20 level difference. Ofc, only for attacks on weaker player. With defense action there is no need for penalty.

 Coiners rule this game and they will do everything to avoid this, but I had to write (hoping that someone started to listen).

P.S.: none of those are my original ideas. They exist on many threads, posted in last 2 years. Until now, no one wanted to listen. Maybe, just maybe ...

I don't think the game should penalize players for raiding or sieging more than 10 levels below them that should be the league responsibility. Both the league they are in and the one they are hostile to. That is just plain bullying until both players are over level 80. No league should tolerate bullying. The only exception being during a War.

Many thing that you said are wrong.

  • New players aren't at league. Nobody will protect them.
  • Low leveled players (if some league accepts low leveled players) weren't protected in history because they have no castle def bonus, and every real attack on them made massacre in WOD. What is protection for player is league revenge on one side, and honor of attacker on the other. If any of that will omit in some point low leveled player will be destroyed.
  • Why war would be different? You want to say that strong player has permission to kill weak players. Weird.

With penalty everyone will have chance to prove its real domination.

For last year we didn't see real fights of equal players. Maybe that could say something?

It sounds like a good idea for a Suggestion. Why not submit your idea as a Suggestion under Your Suggestions.
16 лют. 2017, 22:2216.02.17
231777
Partially, both ideas already exist as suggestions. You can copy and paste them everywhere were you think that could change anything.
17 лют. 2017, 04:5317.02.17
231777

gogo sageger said:


a decent good update could of been a awesome update if they added on faster troop production to this update what does plarium have against adding on faster troop production anyway a shame faster troop production wasnt added on to this update it seems like plarium is still not listening to us yet

This is so true brother, it is said it imbalances the game, because everyone will get the same increase. but at least people would have a reason to play more than every couple months or so. Sooner or later the company will wake up.

17 лют. 2017, 23:2617.02.17
30.05.14
127

Hello All,


Personally I like the heroes ability.


If your a coiner or non coiner I think the introduction of heroes ability will be a benefit to all


Well Done Plarium


DoomieUK



18 лют. 2017, 23:4818.02.17
30.05.14
127

I guess you should get to know your plumber first:-)





DoomieUK





23 лют. 2017, 17:0423.02.17
23 лют. 2017, 17:05(edited)
13.12.14
1282

Elanon said:


Seems the feature was removed or disabled suddenly?


Care to elaborate Plarium?

And they have just screwed up the battle reports, probably because they removed hero points

http://prntscr.com/echlyv

23 лют. 2017, 17:0723.02.17
18.12.14
1835
Snowgoon said:

Elanon said:


Seems the feature was removed or disabled suddenly?


Care to elaborate Plarium?

And they have just screwed up the battle reports, probably because they removed hero points

http://prntscr.com/echlyv

same old same old whenever they try to FIX something they make it worse - when i open the battle report the rest of the game won't work either i have to refresh just to see the chat again
23 лют. 2017, 19:0823.02.17
231777
Snowgoon said:

Jezebel said:


Snowgoon said:


Elanon said:


Seems the feature was removed or disabled suddenly?


Care to elaborate Plarium?

And they have just screwed up the battle reports, probably because they removed hero points

http://prntscr.com/echlyv

same old same old whenever they try to FIX something they make it worse - when i open the battle report the rest of the game won't work either i have to refresh just to see the chat again

If our glorious devs didn't break so much, then they would all be redundant

They have to justify their own existence somehow
LOL
23 лют. 2017, 20:1523.02.17
231777

Hero Abilities:

Theoretically thought:

from wisdom level 12 with an increase factor of 80% (the increase in wisdom rises as far as I can see and does not remain at 80%)

http://prntscr.com/ec0u3k


At 200k wisdom points per week, I need for the next steps (rounded value) 

If you have exact data, you are welcome to edit 

13.            442.390                      2 weeks    (updated)
14.            800.420                      4 weeks    (updated)


15.         1.432.454                      7 weeks
16.         2.578.417                    13 weeks
17.         4.641.150                    23 weeks (half year)                               http://prntscr.com/ec6woe
18.         8.354.071                    42 weeks
19.       15,037,327                    75 weeks (more than 1 year)
20.       27.067.190                  135 weeks (2.5 years)
21.       48.720.942                  244 weeks (4.5 years)
22.       87.697.696                  438 weeks (8 years)
23.     157.855.853                  789 weeks (15 years)
24.     284.140.536                1421 weeks (27 years)
25.     511.452.966                2557 weeks (48 years) 


Original in german forum posted by Nyduc


Aus http://plarium.com/forum/de/stormfall-age-of-war/neuigkeiten-und-ankundigungen--/35503_neue-funktion---heldenfahigkeiten->

25 лют. 2017, 18:4525.02.17
311

let me try my hand at being a cm, here goes,


all players have a reasonable chance of reaching level 25, however, if you would like to save time you can choose to use sapphires.  this is plariums vision and direction, the game is working as intended.
26 лют. 2017, 23:3526.02.17
31.08.15
184

brunsonthomas said:


Tamerin said:


I like the new feature


And being a non-coiner and only coining when necessary the new feature with the hero is nice.  I can earn just as quickly battle-grounding and doing the daily and league event quests that also increase your exp.  And having my paragon full level 10 all the excess paragon points being a waste and unnecessary this new feature I like because at least it also allows you to pick and choose and not have to wait and change every three hours with the dragon stones and also costing dragon stone runes to have additional bonus.  Plus I like the Permanence with it.  

So Just my opinion on it This feature is a nice bonus.

Tamerin
I am still trying to figure this out. It says you can buy the added levels but they will not take effect until you reach the correct number of points. So why spend sapphires? I am glad to see positive feedback and the normal complaints and questions about anything new.

You have to earn all the wisdom points for those levels you already unlocked with sapphires before you can unlock other hero abilities from wisdom points earned by playing the game.  You have the abilities as soon as you pay for them, but you do not actually have the wisdom level; for now, wisdom points are attainable only through various in game actions.

26 лют. 2017, 10:3826.02.17
231777

Jezebel said:


johanrayne said:


let me try my hand at being a cm, here goes,


all players have a reasonable chance of reaching level 25, however, if you would like to save time you can choose to use sapphires.  this is plariums vision and direction, the game is working as intended.
well done you sound just like a CM !!!!

Maybe want to hand in a early application to replace Eugenia, once she/he is burnt out of trying to put out fires and miss direction :p


@ Plarium, any chance you want to comment on this 48 years to reach level 25? Have such a time scale at a game like this that I predict is dead within a couple at most is ridicilous.