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Champion upgrades reward system

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27 січ. 2019, 12:3527.01.19
15.05.16
6
Thank you plarium, for making us now have to pay for the pleasure of clicking a mouse for hours on end, because that's essentially all champion building is. 
27 січ. 2019, 17:3727.01.19
12.08.16
2

totally agree!

will stop spending too.

THANKS PLARIUM
27 січ. 2019, 17:4727.01.19
02.08.16
7

You want me to spend money for hours and hours of my lifetime spent on champions?

No way!!!


27 січ. 2019, 18:1027.01.19
20.12.16
3
I am loosing interest fast.  Too much greed trying to get us to spend more money.
27 січ. 2019, 18:4227.01.19
02.02.16
6

I have spent a coin or three (lol) on this game.

 I did not complain when the items in league chests were reduced.  I did not complain when the items in "huge development paks" were reduced. 

However:  The reduction in emerald rewards for champion improvement is a step too far, as it removes the major way that a non-coiner or small coiner could gain some strategic balance with the big boy coiners, by putting in major time and effort.

 Are there  many players willing to add another $49-99 per month to their current spending?  I don't think so.   I do not know how many will be convinced by this change to leave the game, or play less often, vs accepting underdog status;   but I do think we are nearing the loss of a critical mass needed to keep the game interesting.  This change, if not reversed soon, may push things over the edge.

27 січ. 2019, 19:5227.01.19
04.01.15
3
i agree with just about everyone,  i play often and for many hours to get to the higher payouts to try and get lvl 5 champs,  now impossible without spending.  i agree they need to return to the old payout system immediatly.   i also will spend no more on any of my accounts untill then
27 січ. 2019, 19:5327.01.19
20.03.15
20

Changing the emerald award amount on the Champion upgrades was a HORRIBLE thing to do . I wonder at times if Plarium does analysis of the mechanics of this game & the effects of changes that they make  .. In this instance obviously not .. 

Sure non-coiners & non-coiner leagues could spend the 10s & hundreds of hours upgrading Champs giving them a better advantage in fighting & defending .I say yes indeed, this has been a part of the game that Non & Low Coining players could get lots of satisfaction & reward  from. More than half of my league are non or low coiners. Its a great way to catch up with coiners . 

BUT for the medium coiners and the Mega Coiners the Champions have also been a huge part of the game. As it has been, to get a level 5 Orange Champ there is only about a 1 in 10 chance of getting one of those out of a $100 Holy summoning bond package. To get the Champ that they actually want, make that a 1 in 14 chance out of the orange champs received , To fully enlighten one of these one needs 5 more of the same . The money involved in Champs is Huge  .... Once a Coiner actually gets one them, they need to be upgraded . I have known Mega coiners to spend entire weekends upgrading an expensive Champ that they have bought to stay competitive . With the new 'rewards' system , this will force coiners to buy straight Emeralds from bank AFTER they have bought all of the packages available to them,  this just to continue to upgrade these champs that they have spent so much money on to get in the first place . By giving a somewhat reasonable reward for upgrading Champs ,it gave a slight incentive to continue buying scrolls & upgrading champs . 

Mega Coiners who are spending thousands of $s or Euros per month on game are generally rich people. They generally did not get rich from being stupid . They do not like being ripped off . They are not going to be spending another several hundred or several thousands of dollars/Euros to buy straight Emeralds to upgrade Champs on top of the huge amounts that they already spend.

I urge Plarium to do the math and actually see how much money and time it took in the 'old ' way to get & upgrade good Champs. I urge Plarium to do the math and see how impossible the 'new' system makes it to upgrade Champions for  non coiners . This 'new' system pleases no one. It will make non/low coiners lose interest in the game, thinking they are being forced to spend large amounts of money . It will chase the Mega coiners from the game for the insult that it gives them in trying  to force them into spend truly ridiculous amounts of money .Thinking that they won't notice that they are being ripped off is not a good idea . They will notice . 

Plarium please do the math & change the Champion upgrade reward back to what it was .

27 січ. 2019, 20:0427.01.19
01.09.16
10
The words of Vision and Give Our are the words of all of us!!
28 січ. 2019, 06:0828.01.19
12.07.15
4
I believe that Plarium is now owned by Aristocrat, hmmm - does this mean, for me to be able to continue to play this 'GAME", I am now forced to drive up the road and camp on your doorstep until you see reason??  OR do I have to flash my pension card???  You do realise that MOST of the people playing this "GAME" are older?? even disabled and this is their ONLY source of amusement??? SHAME ON YOU !!!   Champions WAS something that was FUN, you certainly did an excellent job of stuffing that up - talk about cutting off your nose to spite your face !!!
28 січ. 2019, 07:2928.01.19
26.07.15
513
Please remember everyone, voice you want it changed back, as many as you can get to show their voice on this but keep the negativity out of you comments on those post or those comments will end up being deleted if they are deemed to have to much negativity in them as they break the forum rules
28 січ. 2019, 11:3328.01.19
22.02.15
3
please please  change the reward system back to where it was originally,  many have expressed the reasons why and they are many and obvious.   there are many ways the game forces you to spend,  champs can be left as a self sustaining catagory as it had been,  please return them to how they were
28 січ. 2019, 12:5528.01.19
18.12.13
3

Please Change the Champs back to the way they were,  so many players got back into the game, Coiners and Non Coiners came out of the wood work became active again, many of them started to chat again and it gave players something to work hard at to get the rewards or get a random Grade 3 or 4 Champ after spending hours or a day clicking and working their champs for the rewards. You should see how EXCITED a players gets when they get a Better Champ from Earning the Rewards. We are all just now getting into a pattern for upgrading and preparing for the Tower and the Rewards was a Big part of this, now there is no point and a waste of time, most of us will stop using the champs and the Tower event  will be a dead end when players stop clicking and upgrading champs.


28 січ. 2019, 19:5528.01.19
15.05.16
6
Nice. Champion xp ratings. So the rich get richer, and the poor stay poor because you took away their ability to get rich. Savages.
28 січ. 2019, 20:2328.01.19
15.05.16
6

- Adjusted the reward for upgrading a Champion to its maximum Level


Wow, that tells you a lot.

28 січ. 2019, 23:4428.01.19
04.03.16
3
It is the only way us low coiners can compete....this is a bit too much of a drop ....just cant afford to lose that many emeralds
29 січ. 2019, 18:2829.01.19
21.02.17
2

ouroboros said:


There is no problem in changing a reward system but my suggestion is to refund players who safed up high rank champions to be levelled up for their big hit. Such players, like me, lost several thousand emeralds over night, due to your update!


I think of it as very important to actually recognise and compensate such players for their losses. 


Actually I used to spend quite a good penny each month but right now I’m in protest. I stopped playing since, even though I like the game. Got plenty of time suddenly and the money gets spend somewhere else. Plarium, 6 years I play daily and invested in you. If you don’t act soon then I might enjoy drinking my morning coffee and all my little spare time coffees with somebody else. 


30 січ. 2019, 07:3530.01.19
30 січ. 2019, 08:12(edited)
16.06.16
3

Yep, I have to say this situation is pretty appalling. This is my first time posting in this forum as I usually find it to be so shockingly negative, I don't spend much time reading anything here let alone posting (it WOULD be nice to come here just to learn about the game, but I find the high degree of negativity and out and out rudeness a huge turn off).


But now I can see why many people on here are so outspoken against Plarium. I find that I can't stay silent here either. This was a huge and greedy nerf, to say the least.


My two cents:


1. Please return the champ upgrade rewards to the former values, or at least consider significantly reducing this nerf.

2. Gems are desperately needed to continue upgrading champs (paying for energy boosts) which are of course designed to take significant time to actually get anywhere with in the first place. They are also needed for the tower event since the last few unlocks are sooo expensive.

2. Before, it was actually possible to make an effort to grind out champions and be able to gradually accumulate gems for these purposes (i.e. one was actually rewarded in proportion to their effort). Now that is not the case. 

3. Champs were the one part of the game where spending money didn't provide as much of a huge advantage. The playing field among all players willing to make the effort was relatively equal. To give an example, I am a relatively low impact player myself, but even I was able to rank highly in the champ tournaments by just putting in the work. I could also contribute to my league fairly equally with other league mates by having enough gems to have a footing in the tower events. Now all of this will probably no longer be the case, which certainly kills any personal satisfaction involved in 1-4 hour chunks of endless clicking!

4. If you don't want to kill your game, then throw people a bone! This game is already hugely pay to win as it is and dominated by coiners, which is a shame because the game does have some fundamentally good/interesting aspects. Consider making some part of the game actually skill/effort based, and not just based on time available to play and wallet size. Like...maybe the champs, for instance?

5. Every game ends up juggling a balance between the big shots and noobs. The biggest players want something new and the noobs/more casual players just need somewhere to start and/or be relevant. Can you guess which group gets more attention here? If you have any concern at all for long term viability, then I suggest doing something to close up this disparity a bit (e.g. i don't think Spirit Wardens are helping).

6. I think most people are largely frustrated by the continual addition of yet more levels to reach and more skills to max....please don't let the game turn into something this uninteresting. Stoneheart was a fail imo, champs WERE at least somewhat engaging and had a point to them.

7. I WAS pleased that league chests got a boost and therefore were something to be generally happy about, but this rather sours it a bit. One step forward, one huge step back.

8. And maybe I'm just missing some patch notes somewhere, but it WOULD be nice to get some warning before changes like this go into effect.


Thank you for your consideration.


edit: spelling

30 січ. 2019, 08:0630.01.19
30 січ. 2019, 08:10(edited)
21.02.17
2

Well said Orpheus. I support all your points with my opinion. Thank you for the effort of writing this. I wanted to do so but was lacking the energy and time. Thank you again. 

31 січ. 2019, 12:1331.01.19
220459

Hello, Lords and Ladies!

I understand your frustration about this change.

I already gathered all feedback you posted on Forum and in FB Group and forwarded it to devs.

I hope they will reconsider their decision on upgrade reward rebalance, but I can't give any guarantee for it.

If anything changes, we will let you know. Follow the in-game news!

31 січ. 2019, 19:3331.01.19
220459

I play to this game since a long time.

I 'm not a "Big" coiner but i spent money on this game.If the champions rewards stay as to day il will stop this game and Plarium will lose my money.

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