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Trial Mode Test

🚧 On April 20, we’ll be rolling out a new test for the Trial Mode feature to 50% of players.

If you are randomly chosen, you’ll be given the chance to try out Epic and Legendary Mechs and Weapons for free without having to own them.

When previewing eligible content, you’ll see a new “Try” button. Tapping it will launch a test battle against bots, allowing you to experience a Weapon or Mech in action before purchasing it.

To ensure a fair and consistent testing environment, all Trial Mode battles will use:

⚔️ Predefined Ranks

⚔️ No Pilots

⚔️ No Implants

⚔️ Standard battle settings

The rollout is limited at first to help us closely monitor performance, stability, and any technical issues before deciding on a wider release.

If the test is successful, Trial Mode will become available to all players.

Stay tuned for more updates!

#MechArena #ContentTrial #Test

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Views
564
Comments
52
Apr 17, 2026, 12:5004/17/26
Apr 26, 2026, 19:4504/26/26
07/25/23
1

Mech arena, huge thanks for picking me in trial mode :).

Apr 28, 2026, 15:0404/28/26
02/22/26
1

give that to all players


VelocityCommunity Manager
Apr 29, 2026, 19:1004/29/26
04/05/21
1232
IndianLadka

SO, The new trial mode trial, huh?

Fortunately, I was among the 50% of the players of the game who got the chance to try the new feature. So, let me just giving my own experience on this. LITERALLY The bots are glued to each one of them and trying grinding kills. Actually this would be kind of OK for tank or attacker mechs to test but, what about scout mechs? Usually when you go on a random match what do you face A Tank or Attacker mech destroying everything and grinding kills with an OP combo and High SP, A SP dropper, a player who is using scout mechs to jump scare mechs a camper who is at a good cover and killing mechs and an mech just sitting beside a control point or spawn point and just killing mechs after spawning. But Bots are not, They are literally of any type like scout or tank, same playstyle, no matter what weapons they are using. Now, can anyone tell me how to test surge with revokers just killing a mech or just before it some one knocks you or seeker you teleport where there are a bunch of enemies waiting for you. The same applies to all scout mechs. Actually you should make bots adjusting on different playstyles according to mech or weapon. Keep a close look on how players are battling and further you know. Rest other things are fine there are bunch of good combos to try on and they  are popular too. Some players say that with no mods the trial mode is waste. Now, rest all everything are good. I can bet the problem which I have faced and covered in this feedback many other players would have faced.

In my opinion, Trial Modes can be very good feature of the game to test that whether the weapon you are gonna buy is good or not and our resources are not wasted. Just try to develop different playstyles and I hope maybe Plarium and MA team would be working on it already.


Thanks...



Thank you for such a detailed and thoughtful breakdown. 

We understand your concerns and have noted all the points. We'll make sure to pass this feedback to the team for review. It’s great to hear you see the potential in the feature. Appreciate your input!

VelocityCommunity Manager
Apr 29, 2026, 19:1104/29/26
04/05/21
1232
raj

Mech arena, huge thanks for picking me in trial mode :).

Hope you had fun! 😎

VelocityCommunity Manager
Apr 29, 2026, 19:1204/29/26
04/05/21
1232
Mach killer

give that to all players


If the test is successful, Trial Mode will be rolled out to all players. Stay tuned!

Apr 30, 2026, 06:4604/30/26
01/21/26
1

How to use it 

Apr 30, 2026, 17:5504/30/26
09/11/25
2

Listen to bad it is park 


May 1, 2026, 14:4205/01/26
12/24/24
1

Hi , good idea the Trial option, sorry for the other 50 % :)

May 4, 2026, 23:2805/04/26
12/20/25
2

when is trial mode free for everyone to try out because I didn't get picked and I really want to try it

May 5, 2026, 04:3605/05/26
04/12/26
1

G

May 12, 2026, 08:035 days
03/25/26
1

Subject: Feedback and Suggestions for the New Trial Mode

I recently had the chance to test the new Trial Mode on a friend's account, and while the addition is welcome, there is significant room for improvement. Based on my experience, here are a few suggestions to make the mode a truly useful tool for the community:

1. Refined Selection Process

The current selection logic is a bit too random. Since the fundamental purpose of a Trial Mode is future planning and cost management, players need total control.

The Fix: Allow players to manually pair a specific Mech with a specific Weapon set (e.g., testing Orion with dual Railgun 8s).

The Implementation: Integrate the "Trial" button directly into the Gear Hub. This allows players to experiment with items they don't yet own before committing resources.

2. Environmental Control (Maps & Modes)

Testing a long-range Sniper build on a cramped, cluttered map doesn't provide accurate data.

The Fix: Give players a choice between a few map types—ideally two "Open" maps for long-range testing and two "Closed/Cramped" maps for CQC and splash damage testing.

Game Modes: Allow a toggle between 1v1 (Controlled Testing) and 5v5 (Live Combat Simulation).

3. Advanced Bot Behavior & Commands

To properly test Mechs and hitboxes, we need the test dummy to do more than just stand there or wander aimlessly. I suggest adding a command menu for the bot in 1v1 mode:

Idle: For pure DPS and damage-per-clip testing.

Move: To test lead-aiming, projectile travel time, and blast radius on moving targets.

Hide/Cover: To test how weapons interact with hitboxes and splash damage around corners.

Attack: To see how a Mech’s durability or defensive abilities hold up under direct fire.

4. The Purpose of 5v5

While 1v1 is for refurbishing and stats, the 5v5 Trial should serve as a performance benchmark. Updating the map rotation for this mode will ensure players can see how a loadout performs in an actual match environment. 

That is all from me as how I see things right now...

Hope you read it and make use of the suggestions. 

Thanks.

May 17, 2026, 19:068 minutes
12/20/25
2

Yeah the battle pass has been compound beams for the past three seasons I'm pretty sure