
Somehow I knew you were going to say that. I was just hoping you wouldn't. Give it a chance why? You just confirmed for me the new weapon is likely to be OP for at least the next 2 years. What are you going to do, just power creep everything else to meet it? Why don't we just make every weapon OP? Should I give it a chance for that?
I hate when your team says "give it a chance" because that implies you could surprise me except you NEVER do when you say that. That to me is confirmation that things are going to go exactly how I think they're going to go. Don't ask me to give it a chance. I have no good reason to.
Good job squandering any good you could have done for MA. I was close to considering it an actual game.
What if we make more Weapons OP, so the term OP won't be relevant anymore? Remember, we are going to have 2 nerfs and 4 buffs each rebalance wave. One way or another, the balance is going to be different, and the Meta will be wider. I hope it will work out.
Additionally, when the rebalances are complete, it doesn't mean that our work is finished. There will be more updates to keep the game dynamic and fun.
Hangar Showdown is no longer winnable against people with the Storm rockets & the increased explosion range from the pilot mod. Eclipse is useless. Late game Eclipse gets out performed by Redeemer every time. Severely Disappointed in how this game has turned out. Ive been playing MA since the only two legendaries in the whole game were Brickhouse & Redox. Ive seen metas come & go, but nothing has been worse than the new content released. I thought the Deathwalker/Salvor infinite health regen was bad, but being frozen in place when I just recently got lucky & got that shiny legendary move speed upgrade on Eclipse just feels like a slap in the face.
Hello! The idea of the upcoming changes is to make the Meta wider. You can learn more about the plans in this interview with our game designer Pasha ⬇️
Meta wider? Give it a chance? Why? Everyone here knows how lazy all of you at plarium are. You literally couldnt care less about balance. Certainly not more than profit. Instead of going back and fine tuning parts of the game you guys release more idiocy and call it making meta wider. I understand plarium is an Israeli company so i think it should be said that stereotypes are not to be perpetuated.
So far, all your sensational and exciting balancing and rebalancing efforts are a complete waste. The unclear mechanics of the game, the unbalanced and intentional pairing system, the precision of the bots, make this game NOT FUN. I don't understand how a newcomer can spend crazy amounts of money while dazzled by mirrors. They are young, and you exploit this, to deceive new players, and it was like this after the first year. When the game was failing... manipulation and degradation of the game. There is nothing to expect, the game is linear, and as long as it is managed by this team, there will be no developments worthy of enthusiasm, the same weapons, the same mechs seen and reviewed, the name changes, but the effect is always the same... pursuit weapons and paralyzing mechs... we are tired of all this now...
Doesn't matter what they do. Gameplay is controlled by server bots and not us human players. Doesn't matter how good you are or how well you play. The game decides the outcome of every match before it "trys" to find you a real living human. It's all about them controlling our experiences to push sales. Mech Arena is a novelty shop, not a true multiplayer pvp skill based shooter as advertised.