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Tournament Progression Update | Navigating the New Curve

We’ve been closely analyzing system performance and player progression after the changes made to Tournaments. Your feedback has highlighted matchmaking as a key issue and a significant source of frustration for many of you.

In our upcoming update, we'll introduce foundational adjustments to the Tournament system, specifically to how you progress through the lower Ranks. We’ll also be balancing the rewards available. To explain what is changing, why it’s happening, and how we’re hoping to address your feedback, we have prepared a deep dive.

Check out the breakdown below, and please continue sharing your thoughts with us.

The Pacing Experiment Explained

Before we talk about the future, we want to take a step back and look at where we started. When we launched the reworked Tournament system, our goal was to address some major systemic issues with the old format.

In the past, veteran players could leverage the matchmaking system by adjusting their Squad Power (SP) to get easy, unfair wins against beginners. Additionally, the old 20-player brackets heavily rewarded extended playtime, meaning someone could easily pull ahead in the standings simply by being able to play more often or being in a favorable time zone.

By introducing the 8-Battle limit and the new Tournament Ranking Points (TRP) system, we addressed those core pain points. However, as with any system overhaul, new challenges emerged. While Season 1 succeeded in shifting the focus to match quality, it also revealed that our current progression pacing and reward balance were off.

While we saw a lot of appreciation for the inaugural season of the new system, your feedback has helped us see that the new matchmaking algorithm needs more work. Here is what we found, and how we are fixing it.

The Matchmaking Dilemma

Currently, early-Rank Battles are too forgiving. While winning easily feels great initially, it creates a massive "slingshot" effect. Players are earning immense amounts of TRP and rocketing straight into the Master or Grandmaster Ranks before their Hangars are truly ready.

The result is exactly what many of you have reported: you arrive in the higher Ranks with an underdeveloped Hangar (e.g., 6k SP) and suddenly hit a wall. You are matched against 20k SP veterans who have the same TRP as you, resulting in Battles that feel impossible.

The Fix Part 1: Harder Bots

To fix the "slingshot" effect, we are making a direct gameplay adjustment:

  • Bot Difficulty Increase: The AI logic and overall difficulty of bots encountered in Tournament Battles will be enhanced across all levels.

Smarter bots will act as a genuine test, requiring you to think critically, manage cooldowns, and improve your tactical approach. This will stop the inflated win rates, ensuring you progress at a natural pace based on your skills and aren't boosted into Ranks before you’re ready for the challenge.

The Fix Part 2: Rebalancing Rewards for the Long Term

Alongside the matchmaking adjustments, we also need to address Tournament rewards.

Let’s be completely blunt: when we launched the new Tournament system, we made a miscalculation regarding the reward payouts. Season 1 saw a massive increase in A-Coin income compared to the old tournaments.

While we love rewarding our players, keeping rewards at our inaugural peak isn't sustainable for the long-term health and balance of Mech Arena. To correct this, we’re making an adjustment:

  • A-Coin Rebalancing: A-Coin reward payouts are being reduced across all Ranks. Rewards will continue to scale up significantly once you reach Grandmaster.
  • Victory-Based Rewards: A-Coins are now only being awarded for Battle victories. However, all players will continue to earn Credits and Fortune Keys regardless of the outcome, ensuring every Battle contributes to your progress. 

Please note: to ensure fairness across all modes, A-Coin rewards in Free-For-All will be awarded to the Top 5 players. While only the Top 3 are traditionally considered winners, this adjustment ensures reward consistency with team-based modes.

We know that seeing reductions isn't fun, but we want to highlight a crucial point: Even with these changes, you will still earn several times more A-Coins than the old Tournament system. So the new system remains more rewarding than the old one; we are simply bringing it down from an inaugural spike to a healthy baseline.

What this Means

We want to be completely upfront about what these two changes mean for you. Early progression will slow down, and your early rank A-Coin earnings will be lower than they were in Season 1 (though, again, still much higher than the old system).

These are two distinct but necessary changes: the smarter bots will improve the matchmaking experience and stop the frustrating Grandmaster "wall," while the A-Coin rebalance corrects a miscalculation to ensure the game economy remains balanced.

Growing Pains & Next Steps

This was the very first season of the Tournament update, and a brand-new system does not become perfect overnight; it needs a few more seasons to gather data, let the Ranks settle, and sort everyone into their ideal SP ranges.

We are treating these adjustments as the next step in tuning the system, not the final destination. We are committed to continuous improvements. We will actively monitor player progression, the algorithm's performance, and the economy in the coming seasons to ensure they function properly. 

We'll have a dedicated feedback channel in our Official Discord once the update goes live. Let us know how the pacing feels, how the bots are behaving, and where the challenges are.

Thank you for your passion, your honesty, and for helping us shape the future of the Arena. 

i


Views
635
Comments
79
May 5, 2026, 13:232 days
May 6, 2026, 01:17Yesterday
11/08/23
1

I feel like mech arena hates me cuz they give the new players all these good promo codes that give them mechs but I only get a few a coins and crates.

May 6, 2026, 01:22Yesterday
04/01/26
5

Could we the old ticket tournament system with new one 

May 6, 2026, 01:39Yesterday
04/13/25
18

When is crate rush schedule coming out???????

May 6, 2026, 05:21Yesterday
May 6, 2026, 05:22(edited)
05/18/25
1

Are you going to bring back single style tournaments alongside the new "improved" ones where it's a crapshoot what style the next match will be and thus takes you out of the game back into reality, like a commercial in the middle of a good movie would be a good comparison, so like for instance if you really love the FFA tournaments but don't really care much about 5v5 or CPC, every so often there would still be a strictly FFA tournament?  

I know I don't speak for everyone but the new style of switching formats match to match as really killed the enjoyment of it all.  When I jump into (99% of the time) a FFA tournament it's because to me it is a really fun style (except the level when you start in the chute, that one is really annoying but I digress), and that's what I joined to play whether it be a 5v5, CPC, etc jumping around from format to format, which I get the idea behind it, some are better in 5v5 some are better in this or that so rotate to give everyone their chance to shine or whatever.  cool. but  I don't see why we can't have the new 8 chance limit, because yes it does seem much more fair.  but just do it with a consistant format each time... (pick a length day, 3 days, week, whatever) of 5v5 then rotate to FFA then to CPC then mixed mode BS for the people that were never told you can't ALWAYS have what you want available ALL the time and sometimes in life you DO have to wait for things.  And maybe they'll learn that the wait builds anticipation and that anticipation, when finally satiated makes that first kill of the tournament that much more satisfying and that makes them realize other things that they previously deemed unfair in life is just a part of life and then everyone sits around sings kumbayah and and asks if theres any new promo codes and we finally acheive world piece because the nations of the world laid down their arms and now settly their differences in mech arena tournaments: Where the stakes just got higher because the prize is your world.

So anyway, if they could do some single format ones here and there that'd be great.  Stay awesome.


-

Bonniesdad

May 6, 2026, 06:38Yesterday
May 6, 2026, 06:52(edited)
12/10/24
29

Even with these changes, you will still earn several times more A-Coins than the old Tournament system

Who came up with that maths? Because that is not true, I was earning 2450 to 3150 acoins every week from the old Tournaments because I'm a good player and got top most days, 

So several times that would be over 17,000 acoins a week

And these new tournament the last one, I was only earning 2000 a week because of being paired with players who don't know how to play as a team so on average it was 2000 a week for those 3 weeks of the new tournament,

That was already less than what I earned in the old tournaments and now you're going to reduce the rewards for winning and no rewards if we lose because of bad teamates, even we we get top kills and vip, so again it will be alot less acoins we earn, probably 1500 a week if we are lucky

So please explain how that is several times more when it is actually half of what we earned in the old tournaments 

May 6, 2026, 10:13Yesterday
05/21/23
35
shalerj

The proposed revisions to the tournament will reduce participation rates.

My hanger strength: 6.5k ,sp 23k, years played: just over one, activity: daily

Last tournament finally bracket result: Master II, started in professional one  I think 

I found the new tournament fun and engaging. I was able to play more often than not, with a teams that could consited of more players than bots.


1. I thought the bot difficulty was fine. Increasing bot difficulty will lower participation rates of new players who will lose more. When players are not getting rewarded with acoins for loses in earlier ranks, it will likely discourage players from participating. Big spenders will be rewarded, ftp or small spenders may not participate.

Fix: I would suggest leaving acoin rewards alone earlier on because it is a small amount and helps new players. Win/Lose players lower rank players should get acoins to help them develop. It would help with player retention and pull new players in. As these players grow, they are more likely to spend real money. Remember, the tournament feedback was likely from long time players not new ones who have yet invested in the game ecosystem.

2. GrandMasters should receive acoins for winning not losing. The boy dfficulty should be increase. The acoins reward pool should be much higher 

3. Lastly, let's not forget that some of us spent a ton of time building up resources and spending them on upgrades to only have a patch come out and lower the prices of everything besides legendary by up to 75 percent off. I'm still bitter her the time I spent unlocking tiers was wasted when everything now is much cheaper.

Secondly, I spent money on both eclipse and revokers, only to have them nerfed to oblivion. Balance is important, but when people spend money on items only to have them nerfed multiple times, it is a intentional devaluation of the original purchase. There could have been compensation by Plarium to make up for it. 

Thanks and good luck






Segun tu los que gastamos dinero en el juego deberiamos recibir menos premios que los que os pasais media vida sin gastar nada y acumulando recursos para poder comprar algo sin dinero? Y eso te parece justo a ti? Recibir premios sin aportar nada a cambio al juego mientras que los que financiamos toda esta parafernalia no recibimos nada. Pues tienes un concepto de equidad un poco distorsionado. Pidete cita y que te lo hagan mirar porque es grave, chavalin.

May 6, 2026, 10:19Yesterday
05/21/23
35
Velocity

I’ll pass your feedback to the team. If you can share a bit more detail about what feels most unfair or which bugs you’re running into, it would really help.

Thanks for speaking up even when it’s frustrating.

Que pasa? Que solo contestas a lo que te interesa? Tienes un monton de comentarios dignos de una contestacion y te callas con toda tu cara dura. Vergonzoso y ridiculo...a no ser que no tengas ni un solo argumento para contestar. Encima le pides detalles cuando todos te los estamos dando con pelos y señales...ridiculo es poco!

May 6, 2026, 14:23Yesterday
May 6, 2026, 14:25(edited)
7 days
1

plz. give some A-coins to the loosing team. because most of the players play alone and bots go first and die so, the chances of loosing is higher. if the playes don't get A-coins after loosing then he can't purchase weapons to keep up.

May 6, 2026, 14:34Yesterday
03/25/26
2
Terminator

Even with these changes, you will still earn several times more A-Coins than the old Tournament system

Who came up with that maths? Because that is not true, I was earning 2450 to 3150 acoins every week from the old Tournaments because I'm a good player and got top most days, 

So several times that would be over 17,000 acoins a week

And these new tournament the last one, I was only earning 2000 a week because of being paired with players who don't know how to play as a team so on average it was 2000 a week for those 3 weeks of the new tournament,

That was already less than what I earned in the old tournaments and now you're going to reduce the rewards for winning and no rewards if we lose because of bad teamates, even we we get top kills and vip, so again it will be alot less acoins we earn, probably 1500 a week if we are lucky

So please explain how that is several times more when it is actually half of what we earned in the old tournaments 

Fixed: because I'm a SP Dropper and got top most days 

May 6, 2026, 14:37Yesterday
May 6, 2026, 14:38(edited)
12/24/23
13

I was really enjoying the new tournament and MM seemed OK (better than HS, but that's not saying much). With the changes I probably will stop playing tournaments again, not worth my time.

1. Bots don't need to be harder, just take more points away for loses to slow down players progression.

2. It is not fair for only players on winning team to get A-Coins. That is even complaint of normal tournament with top players on losing team getting no points or losing divisional points. Give A-Coins to top 5 mechs in all battle modes. That way player does not lose A-Coins when they played well but rest of team didn't.

3. Give any player who got MVP "extra" A-Coins. You can give different amounts for each level (Gold,Silver,Bronze). In CPC make capturing you own CP low points, capturing center more points, capturing opponents most points. That makes MVP mean something.

If you insist on only paying A-Coins to those on winning team, you will lose players because players will stop playing tournament because they lose opportunity to win A-Coin due to poor team play. I stopped playing all the team tournaments before for that reason and only played FFA. A lot of other players did the same. 


Bottom Line

Tournament rewards should be individually bases even when playing team battles so the top 5 players get A-Coins. Adding A-Coins for getting MVP would also help reward individuals for doing good. 


Not paying out top 5 players across the board and punishing good players on bad teams will cause people to stop playing the new tournament. Less players is bad for game overall.


PS, increase fortune keys, winning 1 key gets you nothing.










May 6, 2026, 15:22Yesterday
12/10/24
29
Tonino

Fixed: because I'm a SP Dropper and got top most days 

I've never sp dropped, my 3 hangers are all 20k to 22k, I just played a lot and it was easy to get top in the old style tournaments because I scored high, specially in free for all, I was scoring 3k points per match, you can't do that by sp dropping, 5 vs 5 was abit harder but you just have to play more 

VelocityCommunity Manager
May 6, 2026, 17:41Yesterday
04/05/21
1209
SirPainful

All this and no date as to when tournement is coming back. Seems to me that its just going thru the code and changing some variables and moving on but yet here we are no tourney for over a week and no real date as to when its coming back.....


The tournament will go live on May 12. We just needed a bit more time to make some additional tweaks.

VelocityCommunity Manager
May 6, 2026, 17:53Yesterday
04/05/21
1209
Papa

there is a lot of feedback here because this is where feedback is accessible and should be based for everyone and not on places like discord where most of us will not be, because lets be honest, who is using discord? i dont really know anyone. I joined it for rewads that I never received but it's not where I would voice my opinion. If you ran away from us, doesnt mean we will come chasing you and beg you for changes. Keep making decisions with your little circle of special people providing feedback that majority does not agree on.

The negative feedback is the only good feedback, something for you to think about what would actually make people happy, attract new people and make existing players stay.

I really don't mind your changes, like you said yourself, its better rewarding than old tournament, I will still be happy with it rewardwise. But as others said above, no need to compare it to something that was deep trash to make this "new tournament" shine in better light. 

The one thing you will really accomplish with these changes, you will lose people and we will again be playing with 8 stupid bots every battle that you will also "make smarter", by adding extra legendary mods, implants and guns, because that is the only smartness they can get from you, - NONE. And I hope you will feel lost sales within just a month or two because there will be nothing interesting left in this game, but of course you will never link it to your decision, blame the summer weather. I am losing my interest to play with bots, it's not fun, giving them gemini 16 instead of gemini 8 will be even less fun for me.

Like others said above, I have no idea where you getting your feedback from, I'm not the one of the moaning players, I like the challenge, less rewards don't scare me, I'm scared of the big picture where tournaments are full of bots because that is what I see clearly. I have no idea how losing lot of players will heal the game economics for you. 

If i was competing against real people all the time, I might have had some stimulation to consider to buy a new robot for real money, because I have money, but I will certainly never do it to compete with bots, and that is what you get just awfully 100% wrong about your economics, removing rewards for loses will remove players. Removing players will add bots. Adding bots is an utter crappy idea that will make you lose sales. Who needs to buy robots or guns to show off in front of bots?!??!?!? Are you mad?? 

You want people to buy skins? Make less bots and more real players, no idiot in the world will be buying skin to show it to the bot. Bots dont care. And if you change their names every 3 days does not make any difference, we all know that we played with bots, or do you think everyone is stupid?? You can trick new people for a month, and then oh wow what a wonder, he stopped spening!? he figured you out, nobody wants to play with bots here!!!!! 

You just announced something that was literally between the lines saying: "you will get less rewards and tournaments will be full of bots again and the bots will be stronger"

I would share what needs to be changed to improve your economics, but you dont really care, we share it here every day, nobody is reading, you decided to retreat into discord where nobody can find you. 

Thumbs down. Good luck.

Thanks so much for taking the time to share your feedback with us.

Our player base is very diverse, and everyone has their own preferences. Some people prefer our Forum, others use YouTube, Instagram, Twitter, Facebook, or Discord. That’s why we’re active across all these platforms, so everyone can share their thoughts and feedback wherever they feel most comfortable. We do read everything, and your comments and ideas help us understand what players want and where we can improve.

I completely get your concerns about bots. It's a sensitive topic. We’re constantly working on improving matchmaking, but it’s a complex challenge. Bots are sometimes used when it’s hard to quickly find a suitable opponent due to different regions and time zones, so players can still have a smooth and competitive experience.

I hear all your points and where you’re coming from, and I agree with a lot of what you said. I’ll make sure your feedback is shared with the team. We’re always working to improve the game, and we hope the upcoming changes will better meet your expectations. 

VelocityCommunity Manager
May 6, 2026, 17:54Yesterday
04/05/21
1209
Ben

bruh I can barely get enough acoins as is! And the bots were already to hard or me to fight against! pls keep the design of the version of the new tournament

I understand A-Coins and bot difficulty are big concerns, and I’ll pass this feedback on to the team.

VelocityCommunity Manager
May 6, 2026, 17:55Yesterday
04/05/21
1209
rompecraneos

When is crate rush schedule coming out???????

Please keep an eye on our announcements 😉

May 6, 2026, 18:48Yesterday
09/20/25
1

Благодарю лично, за внесения такого режима, так как старые турниры приносили только разочерования, изза игроков которые добивали 1ое место за минуты до окончания турнирного времени.

по поводу перебалансировки, тут я полностью поддерживаю, так как выплаты по А-коинам за сутки выросли сильно и не пропорционально.

у меня только 1 момент...

можно ли хоть как то добавлять топовому игроку из проигравшей команды, очки, опыт, А-коины.

топ из проигравшей команды может быть лучше чем 2 топа из победившей команды, при этом ни получает ничего.  вот за это дико обидно.

С Уважением!

VelocityCommunity Manager
May 6, 2026, 19:20Yesterday
04/05/21
1209
BonneChar

Are you going to bring back single style tournaments alongside the new "improved" ones where it's a crapshoot what style the next match will be and thus takes you out of the game back into reality, like a commercial in the middle of a good movie would be a good comparison, so like for instance if you really love the FFA tournaments but don't really care much about 5v5 or CPC, every so often there would still be a strictly FFA tournament?  

I know I don't speak for everyone but the new style of switching formats match to match as really killed the enjoyment of it all.  When I jump into (99% of the time) a FFA tournament it's because to me it is a really fun style (except the level when you start in the chute, that one is really annoying but I digress), and that's what I joined to play whether it be a 5v5, CPC, etc jumping around from format to format, which I get the idea behind it, some are better in 5v5 some are better in this or that so rotate to give everyone their chance to shine or whatever.  cool. but  I don't see why we can't have the new 8 chance limit, because yes it does seem much more fair.  but just do it with a consistant format each time... (pick a length day, 3 days, week, whatever) of 5v5 then rotate to FFA then to CPC then mixed mode BS for the people that were never told you can't ALWAYS have what you want available ALL the time and sometimes in life you DO have to wait for things.  And maybe they'll learn that the wait builds anticipation and that anticipation, when finally satiated makes that first kill of the tournament that much more satisfying and that makes them realize other things that they previously deemed unfair in life is just a part of life and then everyone sits around sings kumbayah and and asks if theres any new promo codes and we finally acheive world piece because the nations of the world laid down their arms and now settly their differences in mech arena tournaments: Where the stakes just got higher because the prize is your world.

So anyway, if they could do some single format ones here and there that'd be great.  Stay awesome.


-

Bonniesdad

Thank you for bringing it up. I get what you mean about sticking to one mode. I’ll pass along your suggestion. 

May 6, 2026, 21:58Yesterday
04/13/25
18
Velocity

Please keep an eye on our announcements 😉

By the way I'm tired of u guys giving an extra free token to players who played in the computer I think is unfair for the other people who don;t have acces to that, I think u should give 2 free tokens for the crate rish for everyone.



Who supports me ??

May 7, 2026, 13:257 hours
09/01/23
120
Velocity

Thank you for bringing it up. I get what you mean about sticking to one mode. I’ll pass along your suggestion. 

Do a day by day cycle like this:

Rotation of modes, rotation of maps 1 day

Next day do rotation of modes but same map per mode

Next do 1 mode but rotation of maps

And on a 4th day do 1 mode 1 map.

And repeat and obviously rotate the modes and maps you use for each day.

That way players will get opportunities to take advantage of their expertise in different modes and on different maps in the game.


BTW Velocity are you avoiding the game discussion part of the forum? Your comments there are mich less frequent than here in the news and announcements section.