Simon Says said:
Firstly I feel really sorry for your clan and kingdom, idiot bullies with deep pockets are real problem (not only in game, but RL also), but don't go crazy with ideas.
This one is UTTER nonsense. If I won't be able to shield up straight after attacking I'm quitting this game. And I'm not be only one, that's beyond nonsense. And in one minute after first attack I would be burned to the ground. This is NOT Farmville, but WAR of clans.
There are better methods, than banning shielding up straight after attack. As CIM said you should NEVER EVER EVER pay ransom to bullies, that's basic common sense - if you pay once they will be always coming back for more easy rss. And the only thing they fear is to KOS by all kingdom clans. Again and again and again. This can take weeks, months, but it might wear them off.
And if that won't work there are drakkars in bank packs - sail away to other kingdom.
Last, but not least - technically your idea is impossible to implement btw because of "if there is arranged peace among all clans" fraze - there's NEVER peace between ALL clans; there are players NOT in any clan actively playing; there's no authority one can declare kingdom peace to; every kingdom-wide peace is individual and informal agreement between players (ancient words: gentleman's agreement); and so on, and so on.
Good luck with chasing them, but IMAO too many rules and regulations will kill off not only this game, but everything in real life.
I was asked for possible solution and gave one that was on top of my head different than permanent ban.
Now about your criticism... I know that this is not Farmwille, but as I explained before, mines exist as part of it whether it's called war of clans or not, and they come as a prize in 2 of 3 cases, in other words - you just can not neglect it.
Second, if KOS abbreviation means kill on sight, we already tried to hunt them down, we had successful attacks in several occasions, but they regenerate fast and can attack with just 50K T1 if needed. As I explained before - normal people are fed up with it and don't have patience for such situations anymore. Those who should be weared off are actually enjoying themselves.
Third, about drakkars... I understand that they are made for moving, but such action has several bad implications: we are talking about large community who should succumb to minority and move somewhere. Seems to me same as giving them rss. Since we are community, we like playing with each other, which means we should move together somewhere, which also means that nobody can stop rogues to follow us around.
Fourth, for the first time since I play this game, we are talking about things that could help small towns in distress. Other changes were made mainly for big spenders and I don't want to get into talk are they good or bad, only that they exist as such. I understand that my proposition has some holes and I am not insisting on it, but give us at least chance to acquire 1,2,3, official warnings from Plarium itself, which would lead to ban of those game destroyers.
I wish you all game without such situation as we have. Since we 520 have it, it means it is probable to happen elsewhere too. Constructive solutions could help us all in the long run.