kslanov said:
1. your opinion on why the OS failed
in my opinion, the OS have not fail... sure, the report say "fail" but look at the influence... your OS loose a total of 60 mil influence, ennemy loose almost 180 mil influence... if it was during a kvk, you must have made 3 time more pts in the event that the ennemy...
in the screenshot below, i have be OS and game say that i am victorious... but when you look at the loss of influence, it don't fell like a victory...
siege got wrecked like they dont have the 50% advantage over melee
50% advantage seem huge... certainly when small cities fight each other... but at high level, 50% is not so much... by example, i have a lvl 26 wall, who already add 40% to my defense... if target city was with lvl 31 wall, it already add 55% defense to ALL troop
And the ennemy have not so much troop in town, it mean that he must have do a lot of research for reach his total influence... at high lvl, research can give more health/defense/attack bonus that gear...
EDIT : have just check my own statistic... by example, without booster, my defense is :
- all troop defense : 427.21%
- troop defense during defense : 95%
- Ranged defense : 356.9%
- tier 1-5 defense : between 20 and 27%
at building lvl, wall give me 40% and watch tower give me 15%... only these 2 building compensate the bonus of 50% from horse... and i am a little one...
Shaman - Baggy, special gear for melee
sure, baggy is not ideal for fight but in my case, baggy is at lvl 59... and sharp ( my speciality is archer ) is only lvl 31... so, for now, i use baggy with archer gear... 6 piece of gear, each with 3 legendary gems for attack/defense/health... only the gems give me 60% bonus for helath/defense/attack
3. what would be the winning OS configuration
OS initietor had OS repute as well
you probably mean POP repute...
well, the OS initiator is only 650 mil in influence and seem to not have send a lot of troop when looking at the loss of influence ( less that 1 mil influence loss on the 60 mil )...
Need to remember that each march in a onslaught use the bonus of his own hero/shaman/booster/etc... POP repute apply only on the troop owned, not to reinforcement or other members of the OS...
result will have be better if the more strong member of the OS organize the onslaught and send a lot of troop...
i think that your main mistake was to give up after the initial OS... your first OS was in itself a victory since ennemy loose 3 time more influence that you... a second similar onslaught will have fully exterminate his T5, giving you victory and a lot more point in the event...
in my own example in the screenshot, they have give up too... but a second OS will have exterminated my 10 mil t5 since my meat wall of t1-t2-t3 was fully decimated in the first OS...
2. your opinion on lost/killed ration (we expected at to kill at least 5m T5)
well, first attack point is calculated ... ennemy was with a huge amount of T5... in fact, more T5 in his town that all the troop in your OS... it is a lot of attack point... his defense and health point are huge too... lot of attack point have lead you to "loose" the onslaught so your loss is directly 80% of your troop... if your health/defense was superior to the ennemy, you will have loose less that 80%...
Personaly, i don't think that your OS is a defeat... it is like the few non professional texan soldat at fort alamo who have kill plenty of the spanish invader... they was exterminated but kill a lot of the spanish professional army... don't look at what the game say but look at the loss in influence... rapport is 3-1 in your favor... a bigger OS or a second one similar wil have fully exterminate your ennemy