MisstersSam said:
need more dragons
No we dont
Only coiners would benefit from new dragons
What would be the point of creating a new dragon unit if we can build fewer than 7 per day?
It would take too long just to collect the new scrolls and upgrade it to level 30
Coiners would buy thousands of these, thus unbalancing the game even more
Coiners would use the Instant button to get them to level 32 within a few hours
Alina Phoenix said:
djmoody said:
I don't take a lot of pleasure in this but.....
There isn't anyone left at Plarium that understands the game. Not meant to be overly negative, or controversial but just an honest appraisal of where we are at.
If you add new units you will almost certainly screw it up and unbalance the game in some major, stupid and incredibly annoying way.
So my vote would be - simply don't try and fix what isn't broke and leave the units alone.Hello :)
A lot of players asked for adding new Units in the game.
We understand that it's a significant change in the game, and game balance will one of the main factors taken into account by our devs while working on it.
Also, different teams are working on bugfix and adding new features to the game. It means that creating new Units doesn't mean that we won't work on fixing the bugs.
Anyone else find that highlighted part above funny or just me ?
this is what you should of wrote: "BANK ACCOUNT balance will one of the main factors taken into account by our devs"
Tarkin said:
I would like to see a shadow unit for occult. We have pathfinders, reavers, and chimera, but no occult. What about a medusa?
Maybe a unit that was specific for hamlets, like thieves for raids. Defensive unit that can carry a lot. Minotaurs or Centaurs?
Hello, my Lord.
I forwarded your ideas to devs.
Keep in mind that most Imperial units Can be Darkened so Darkened units that may of attacked you could of once been Imperial UnitsDoes anyone ever build Imperial Units?
I have never been attacked by an army of imp units, and have never found them guarding enemy castles
Seems to me the 4 build ques for Imprial units are wasted
Why cant we have separate build ques for offense and defense and scrap the imps?
If the community still thinks it needs imps, then get them from the existing quests, or normal units that are revived could become imps, and revived imps could become eldrich
They could then design a new unit to replace revived eldrich units
Tarkin said:
I would like to see a shadow unit for occult. We have pathfinders, reavers, and chimera, but no occult. What about a medusa?
Maybe a unit that was specific for hamlets, like thieves for raids. Defensive unit that can carry a lot. Minotaurs or Centaurs?
You mean like a Light Armored renegade ? A little faster but a little Weaker in O and D But stronger than a Darkened Necro ? That could be built with the common Resourcesstory could Be they were a combination derived From a collision of Dark and Light forces during a legendary Battle In the long Forgotten Valley of the Damned That was Thought to Of Destroyed Both when The mountain ranges on both sides of the Valley came down Upon them!!! But 800 Years later during the Spawning of beacons Over the Forgotten Valley of the Damned they Emerged Pledging Loyalty To Oberon and those that Oberon felt were worthy Of the Fidelity ! How that for a story line :)
More spy units. You should be able to make spy units in infantry,cavalry, and occult types.
How about a legendary unit that speeds up troop movement?
Allow players to summon stone wraiths instead of regular wraiths. Stone wraiths can be sent to another castle as a castle guard for 24 hours or one attack-death.
A legendary that increases carrying capacity.
A legendary unit that increase attack or defense ONLY in battlegrounds. Could be summonable. A random BG legendary every 24 hours? Ability to purchase?Ok several suggestions from friends in teamspeak.
Jerry:
Basilisk in beastiary... offensive
Hell Hounds in Occult ... Defensive, strong against infantry
Anne
Gargoyle offensive Occult
Minotaur defensive Cavalry
Banshee defensive infantrySahira
Gerbils fast infantry unit, able to go where no other units go... ROLF (Offensive)
Gerbil Riders cavalry... the name says it all
Amanda
Miasma, occult zombie lady .... amulet troop defensive better than demon
Talon
Goblin Sapper ... Disables your walls.
Pheonix - Bestiary defense... absorbs fireballs
Hello, Lords and Ladies.
Our devs received enough suggestions and ideas regarding new Units. Thanks all for your activity on this question.
Lady FEUERHERZ , our devs will make sure that new Units won't destroy the game or influence on its balance.
The stats of the Units will be analyzed very carefully.
Also, developing new features doesn't mean that we don't work on fixing the bugs.