OCTAVIAN said:
Snowgoon said:
The free revival failed to work for me
But I would like to know why, and how many others lost units for no reason
1*90% = 0.9 ....so what should revive ? Check for normal revive in your infirmary when you get a hit in your castle (30% for free)...will see that it works same...
Infirmary free revives are rounded up but massacre revives are rounded down or non-existent - how bluddy typical
By every rule of mathematics 0.9 should be rounded up, not down
I lost 3 bear-riders in my own castle and was allowed to revive one for free in the infirmary
http://prnt.sc/egbmy7
http://prnt.sc/egbnsh
BearRiders 3*30% = 0.9 rounded up to 1 free revive
Arbalester 4*30% = 1.2 rounded down to 1 free revive
Archers 11*30% = 3.3 rounded down to 3 free revives
Nemanja said
same as before, why don't you post your suggestion in proper topic and see by yourself will it make a difference.
It was not a suggestion. It was a question
I would still like to see an explanation on these stealth losses
How many lost Legendaries because of this?
I only lost 7 units in the massacre because we refuse to participate, but other players lost thousands and might not notice the revive fails