RandomDrop said:
KING said:
Eugenia Misura said:
Lady Nerium KT-S2 said:
What about the new features that make your gameplay interesnting and help your League earn new Rewards and prove its strength? Like Dragon or League Fortress?Cindi has a point - all the recent changes seem to have focused on making the most profit, not on improving the game. Looking on the good side (if there is one) it's getting increasingly easy to find large inactives with nice resources to raid. Too bad a lot of them are in leagues that have died.
I'm sure that's not what you're wanting to hear Lord Oberon, but apparently nobody else is listening.sorry but its like ... you drop the price of gas/petroleum by $0.5 and then increase it by $10
OR
like you give a person a glass of water but put them in a dessert
if anyone got anymore please share lol
Or even like.. the reward system is for Plarium, its how they get players addicted to a game that doesn't allow for real rewards..
Real rewards in gaming come from hard work and smart individual/team play. That reward is called "Winning".
Imho, players win everytime they have a good time and achieve great things alone or together in games. Banging your head into one pay wall after the other is not part of that experience. A company behind a game, achieve great things when they get A LOT Of players vested and interested in their games, and will be loyal customers for a long time. Its called the long haul... and customer retention.
At current time there is no successfull relationship between players and Plarium. Its more of a abusive relationship- Big HINT! its not the players that is the abusers -)