BlackQueen said:
Alina Phoenix said:
As for the suggestions, not all of them can be added to the game and it's clearly stated in this topic: https://plarium.com/forum/en/stormfall-age-of-war/suggestions/31546_which-suggestions-we--do-not--accept/
Hello Alina Phoenix,
Thanks for this answer. According to the link you share, only minor changes are accepted by Plarium, which is unfortunate. Given your role as CM, what do you think of the imbalance between offensive and defensive units ?
Could you explain us why such an imbalance is wanted by Plarium, please ?
In this topic, Oberon seems to encourage the leagues to specialize either in attack or in defense. But, among the defensive units, there is only one unit that belongs to the army of shadows, which makes the realization of BGs particularly difficult. Can you confirm what Oberon says ? Can you confirm that it is a good idea for a league to specialize either in attack or in defense, despite the differences between offensive and defensive units ?
Alina Phoenix said:
Taking into account that Fortress is a feature for League, it's logical that it should be protected by cooperation of all Leagues members.
I agree with you, but I think that league attacks should also be conducted by cooperation of an entire league, which is not the case at the moment.
Hello, my Lady.
> According to the link you share, only minor changes are accepted by Plarium, which is unfortunate.
The thing is that devs already have a lot of ideas regarding big features that can be added to the game (and some of them will appear in 2018 already). That's why they don't accept some big features that are suggested here and don't coincidence with their plans as every big feature requires a lot of time and work from several teams. And taking into account tasks prioritization it's not always possible.
The question of balance between defensive and offensive Units was discussed with devs for several times.
But both these types of Units have their pros and cons. Defensive Units are faster and cheaper to build, while Offensive Units have a little bit higher stats. It means that you can build more defense for the same period of time and use them to fight against an attacker.
> Can you confirm what Oberon says ? Can you confirm that it is a good idea for a league to specialize either in attack or in defense, despite the differences between offensive and defensive units ?
Lord Oberon was just running a contest, I don't think he was encouraging Leagues to be either defensive or offensive.
It's up to a League to decide which variant to choose: concentrate on offense, defense or keep the balance between both of them.
> I agree with you, but I think that league attacks should also be conducted by cooperation of an entire league, which is not the case at the moment.
The suggestion on extending the number of players who can take part in the League attacks was already accepted by devs. So, we will have this change in the game in the future :)