From what he have we don't know all the facts but actually that doesn't change the conclusion.
Maybe this hit was mid point in the attacks. Maybe it was at the end. Maybe there were a lot more special units than this initially and they were being constantly revived. Or maybe this is the very first hit and that was the max amount of Weor units.
You only need lose 15% of your Weor's each hit, if you kept encountering 50/50 fights and bought them back each time (50% of 30% = 15%). So it's possible to get quite a few hits out of a big wodge of weor units before they erode to the point they make no difference. They wouldn't last 35 big fights though. But nor would they need to as 1.5bn hammers would take down 3bn beacons pretty effectively in multiple hits.
On the eldritch units, people spending thousands a month will have many more than 1 hit's worth (I know that for definite having talked to several ppl and so roughly knowing what they have). And again they only need to be replaced by new units at 15% per hit. It wouldn't surprise me a whole multi beacon process could be covered by eldritch units by a number of people on each server.
On what was in the beacons, we can't be sure either.
It's quite likely and reasonable to assume that beacons from the same league would be roughly similar sizes. The most likely beacon strategy is roughly even and if the screenshot was picked at random that it will most likely represent something close to the average. It is possible though that some beacons were strategically stronger and it is possible that the biggest juiciest fight was the screenshot that got most circulated.
Even if 35 beacons were on average at 1bn not the 3bn in the only screenshot we have, it still means that 17/18bn of offence was lost at a minimum. And again from the screenshots we have the vast majority of that was funded by 2 mega coiners (with a huge proportion just from one player).
If the screenshot represents the avg fight composition then over 50bn offence was lost (largely funded by 2 players). If the avg beacon were bigger than the above, then even more.
That 2 people can fund all that and destroy what hundreds of players build (or maybe some of then spent) is testament to how broken and unabalnced the game is. That answer is constant no matter what assumptions you make about exactly what happened.
Not only that but the level of spending isn't limited to one server. The players involved are on all 3 servers with massive armies.
And this just grows continually. The screenshot from the last thread was a 2.4bn max hammer. This one was a 3bm. This issue doesn't go away, it gets bigger with every Weor package offer and every Weor event.
So next time we do an "updates need to take into account the impact on beacon force limits", think very carefully about what you post. I did warn we were on the tipping point of mega coining seriously changing a servers. I don't make this stuff up, it comes from a deep understanding of the game.