The changes on grain is best for the coiners to raise a massive army and good for non coiners as now we can build troops nonstop...
You should have left the persian position in old manner or you should have raised the partial payouts and provide a surprise gifts every now and then...
It really hit my head to take note on every single troop I sent for position and make note on the feeble returns..
( Sometimes I get a doubt that "Am I really playing a war game or doing my maths assignments in a spreadsheet?")
It kills all the fun really...
The change in reward system for reaching higher level is somewhat ok.. ( can provide somemore)..
The tournaments and reward system is one good thing that the developers brought to us..
But they really forget that we have a lot of Glory Points ( GP's ) resting with us without any glory and the domination points also..
A serious note on that will be good..
The new roman units were awesome but the production of dinarii is still at the same low phase..
The coillation missions were one hell of Awesome that I like to thank about you guys.. ( Change in reward pattern can be much more interesting to have instead of knowing whats inside the reward)..
The sketches were good but buying all with drachams is not a good idea to implement.. It should be bought with doimination points or Gp's too..
In the whole You guys extracted honey to attract the ants But you guys kept that in a air tight container and put it under water..
Only the coin having ant can make the taste of it..
Instead of this kind, please pour some drops of honey that can attract more ants ( literally more players here)...
Im sick of seeing my friends leaving the game..
I hope our voice wont be gone unnoticed..